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Recent content by Earth-Destroyer

  1. Esquestria: The House of the Sun - A pony cultist experience

    Salt storm incoming.
  2. Esquestria: The House of the Sun - A pony cultist experience

    GM will announce when they are doing the roll.
  3. Esquestria: The House of the Sun - A pony cultist experience

    [X] (THRONE) You will try to change things. Velvet is amazing at managing things.
  4. Esquestria: The House of the Sun - A pony cultist experience

    So true, to what happen in quest. Every single turn the same arguments that never change, with the same outcome.
  5. Esquestria: The House of the Sun - A pony cultist experience

    And if called exactly what would happen if we did not help Twilight. God dam that set up back so much, imagine if we had Twilight as a trained lore user. We would easily be all 6 in the lores by now if we had just taken Twilight under Velvet's care. We actually did find Harmony in the mirror...
  6. Esquestria: The House of the Sun - A pony cultist experience

    If Harmony wanted more votes it should have made it easier to find. We found a shortcut to it, and got nothing.
  7. Esquestria: The House of the Sun - A pony cultist experience

    Moth is about changing yourself, not others. By the description Velvet sheds away her past self. Mareinette is just that charming people chose to ignore the giant skeleton, they still know it thou.
  8. Esquestria: The House of the Sun - A pony cultist experience

    Our only option if Celesta goes mad is all in. Don't forget she is well above Velvet in the power tiers.
  9. Esquestria: The House of the Sun - A pony cultist experience

    All of our plans require we get a ton of stuff from the expedition. We need a lot to fund the final turn.
  10. Esquestria: The House of the Sun - A pony cultist experience

    We know what it does it let’s Velvet open all locks.
  11. Esquestria: The House of the Sun - A pony cultist experience

    Having rechecked the situation yeah Velvet has to go on the expedition. We need the max rewards from it, to fund next turn. Then we can “Go All In”
  12. Esquestria: The House of the Sun - A pony cultist experience

    [X] (VELVET) You will personally join the Bureau in the expedition. [X] (CHERENKOLT) Cherenkolt will focus on aiding the detectives. I want to find out what Neighnia has been up to.
  13. Esquestria: The House of the Sun - A pony cultist experience

    GM has warned us that All in could be a do or die situation by the end of this turn. We should be preparing to win, not trying to not lose. 2 Maids in the mirror and a Edge influence would massively increase our chances.
  14. Esquestria: The House of the Sun - A pony cultist experience

    [X] Plan: Take that terrifying leap, into the abyss we call change None of these plans are good by the way but at least this one does not waste 3 actions.
  15. Esquestria: The House of the Sun - A pony cultist experience

    Is (Mareinette) Honored Guest: Mayor Mare somehow unable to do the job.
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