• A notice about Rule 3 regarding sites hosting pirated/unauthorized content has been made. Please see here for details.
  • Staff is working to deal with the problem of synonymous tags. See here for more information and to suggest tag mergers.
  • QQ will have forum downtime on October 21, starting at 10:00 AM Eastern time, for software updates.
  • Due to issues with external spam filters, QQ is currently unable to send any mail to Microsoft E-mail addresses. This includes any account at live.com, hotmail.com or msn.com. Signing up to the forum with one of these addresses will result in your verification E-mail never arriving. For best results, please use a different E-mail provider for your QQ address.
  • For prospective new members, a word of warning: don't use common names like Dennis, Simon, or Kenny if you decide to create an account. Spammers have used them all before you and gotten those names flagged in the anti-spam databases. Your account registration will be rejected because of it.
  • Since it has happened MULTIPLE times now, I want to be very clear about this. You do not get to abandon an account and create a new one. You do not get to pass an account to someone else and create a new one. If you do so anyway, you will be banned for creating sockpuppets.
  • Due to the actions of particularly persistent spammers and trolls, we will be banning disposable email addresses from today onward.

Recent content by Paracsus

  1. Selling (Somewhat) Magic Goods in Arknights

    Thanks for the info. Those games sound pretty interesting with all of that.
  2. Selling (Somewhat) Magic Goods in Arknights

    What are DRG and SS13/SS14? I think I'll be stealing that BlackOut Stout name lol. Much better sounding than Voidka in my opinion. I already have descriptions for what the bottles are already, so don't worry about that. One example was the Chambord's label. Thanks for the comment.
  3. Selling (Somewhat) Magic Goods in Arknights

    Note that Gudako has been sensually teasing and flirting with Arno for a while. It was only a matter of time.
  4. Selling (Somewhat) Magic Goods in Arknights

    Kinda. It's more that Arno is a major booze hound, but there's also that too lol
  5. Selling (Somewhat) Magic Goods in Arknights

    In the chapter before this, the Entity was careless in how it gave the alcohol, so you could say that the instructions this time were pretty vague because of how different It and regular mortals are. One example is for the Potbelly Pilsner; what is a little bit of an appetite to what's...
  6. Selling (Somewhat) Magic Goods in Arknights

    Arno: *Hiding in the PL Warehouse* Croissant: "What are you doing?" Arno: "I dunno, my pelvis is in danger somehow. I can feel it." Bison: *wordlessly puts a blanket on the desk Arno is hiding under*
  7. Selling (Somewhat) Magic Goods in Arknights
    Threadmarks: Chapter 24.1

    Weekend Morning The shakshuka was already loud in the pan when Gudako wandered in. Tomatoes had broken down into a thick, spiced sauce; cumin and paprika hung in the air with the faint sharpness of garlic. Arno stood at the stove in a plain shirt, with his sleeves pulled up as he was trying...
  8. Selling (Somewhat) Magic Goods in Arknights

    I mean, they didn't have to develop that tech because Originium already skips many steps in chemistry. It functions as propellants for bullets, the batteries for vehicles and machines, fuel for transportation next to gasoline (if they even have that), and even the basis for some arts. Unlike...
  9. Selling (Somewhat) Magic Goods in Arknights

    Lemuen CAN walk when she needs to, so I agree. Bullets so incredible, she had to do it lol I thought Team Rainbow now ran on alternatives since their firearms worked differently? And I always thought the reason why Jessica's firearms are particularly expensive was to account for how limited her...
  10. Selling (Somewhat) Magic Goods in Arknights

    Don't mind me, by the way. I'm just trying to make the R6 operators actually worth bringing in average gameplay as opposed to only for niche reasons like Blitz's or Ash's Stun.
  11. Selling (Somewhat) Magic Goods in Arknights

    He combined the parts to make the cartridges as a whole. He has neither the knowhow or the machinery to make the casings, and asking others would have people piece together exactly what he was making. With his gun, he received his own handy bullet press, together with a stash of gunpowder...
  12. Selling (Somewhat) Magic Goods in Arknights

    There were supposed to be only 3, but I added AP anyways. So thanks for catching that. Also, the main thing different between our ammo is the propellant being Originium-based as opposed to our gunpowder, so they should still have the usual internal components. Of course, this is a case by case...
  13. Selling (Somewhat) Magic Goods in Arknights

    Flagpipe: Welcome, fellow slave!
  14. Selling (Somewhat) Magic Goods in Arknights

    Ah yes. The Castoria of Arknights.
  15. Selling (Somewhat) Magic Goods in Arknights
    Extras: Omake: Exusiai's Birthday and New Bullets

    The Rhodes Island cafeteria had been rearranged for the afternoon. Tables were pushed together into longer rows. Streamers hung from the ceiling supports. A banner with "Happy Birthday Exusiai!" written in thick marker stretched across one wall. Operators filled the space, some standing, some...
Back
Top