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Kind of sad we won’t get to see the scenes with Biedde and Smiles competing over Silky, but at least we’re getting another Sacrament. Too bad about Biedde, I kind of liked him, but realistically it was probably going to be too much trying to balance the two and not fall too far behind at this...
Biedde has his own agenda, but if we don't make him an enemy he won't be one. From what I've seen I like Smiles, but I don't know that I trust his words. He can be befriended, but then so can Mareinette. We just may not like it. One of the real issues is cost, having both is incredibly useful...
With the right resources and contacts though it becomes much easier. Copper Sector was able to contest us pretty well with Baldomare, even though we succeeded in the end. I get she already had a cult which helped, but we know the Names have agency outside of our orders. Biedde has been active, I...
We’ve seen what the Master can do. We were shown a glimpse of another history where someone else summoned Baldomare and how dangerous she could be. Copper Sector had the help of one Name and almost killed us. We’ve been given pretty firm clues about how risky it would be to try and take out...
I will be disappointed if we don’t hit six in something. I’d like to get all 5, but I don’t know that it’ll happen, maybe if we actually commit to enough expeditions, but probably don’t have time. Really though I’m just interested in Sacraments and lore levels are important, but honestly Name...
[X] Plan No loose ends
-[X] (MAP) Take it for yourself.
-[X] (PRISONER) Leave him.
-[X] (LOOT) I will steal from the poor, innocent pony prisoners.
-[X] (THING) Kill it, and burn its corpse.
[X] Plan No loose ends with morals
-[X] (MAP) Take it for yourself.
-[X] (PRISONER) Leave him.
-[X]...
[X] Plan No loose ends
-[X] (MAP) Take it for yourself.
-[X] (PRISONER) Leave him.
-[X] (LOOT) I will steal from the poor, innocent pony prisoners.
-[X] (THING) Kill it, and burn its corpse.
[X] Plan No loose ends with morals
-[X] (MAP) Take it for yourself.
-[X] (PRISONER) Leave him.
-[X]...
A few thoughts on the vote now that I have time. I'll probably vote or put a plan together later, a lot to vote on.
The map
This intrigues me, why do the changelings need a map to reach their hive. Destroying the stone had an effect on their nature, but why would it prevent them from knowing...
I don’t know if next turn will be the best time to do the Ruined Church expedition considering all the sacraments we’ll probably be doing, but considering it’s more than likely where we can grab a heirloom we’ll want to do it at some point in the few turns.
In fairness it's entirely possible that only a pony or Alicorn can be a worthy opponent. Maybe a Name that isn’t one, though Axe isn’t on the list and she is the Name that’s not a pony, but probably has enough combat skills to qualify. Unless I’m missing someone.
Counter point though she rolled one break point away from Daybreaker taking control. We’ve seen from Luna’s dream exploration how much effort Celestia is putting into containing her. If it ends up being super easy to fix her awesome. Considering the doom clock, what we’ve seen of her mental...
And that's fair as far as Bureau use goes, but teaching them Moth by taking point does nothing to reduce the risk in the immediate scene. No matter what troop option we pick, it teaches a lore if Velvet goes full lore. It's just a matter of if the extra lore is worth the risk. Also Eclipse is a...
As a counter point I don’t know that the Bureau is ever going to be fully leak free. We’re not teaching everyone lores, it seems more like we’re focused on specific members we know we can trust. The point and full lore option also has the most risk despite teaching moth. Eclipse seems to be...