This sort of logic is exactly why we still don't have a three circle site seven turns after we decided to betray the cult and knew we would need a new one. First it was "oh we shouldn't spend AP on finding one, surely BtRC Part 2 will have one!", then it was "but certainly BtRC Part 3 will have one!", and now it's "ah but surely we'll get it from the Bureau (at some unspecificed point in the future)!".
but BtrC WILL definitely have one!
if we just could afford to do it!
...skipping the various plan drafts as with voting having begun I can just skip to watch the latest versions...
She can go full Kira and snatch a convicted one from a prison. Lets her bulldoze the problem with Knock and requires no special investigation skills. The Name of Knock can do a prison break in her sleep.
...
wait, that's actually pretty clever!
We don't NEED to search for a criminal like that! We can just have Axe (and Biedde) break into a prison and get someone from there!
It would near certainly be a short expedition, admittedly, but send Axe + Mareinette and they can probably fake being there to move the prisoner around or something.
You can do a write-in of "Readress the Needle contract".
What will happen is that I'll open a sub-vote of what direction you will try to take the negotiations (such as trying to increase dividends, let go of the "commission" opportunity to get more per-turn money with an exclusivity deal, etc). But how the negotiations would go would certainly depend on how you roll after making a choice.
And to be clear, Grail is good, and ponies are social. But it might involve more than one dice roll, and they might not all involve Grail. Even now I can think of a Stewardship roll to see just how good your proposed terms are, or if you won't have a negotiation blind spot that will be capitalized by the more business savvy Needles.
Stuff like that.
mh... would any other lore beside grail help here at all? If not this still has potential if we send Mareinette to negotiate for us.
...if it wasn't too late I'd say to wait 2 turns and then send "befriended" Mareinette, who'd be more likely to give it her all...
Except that's not what any of the currently proposed plans do. As far as I can tell Pittauro is the only one thinking about scry + die kidnap. The rest are having DoA just go out and do her thing, with "prison break" being mentioned as a possibility how she might do that. Not that we would intentionally be sending DoA to break into a prison.
sadly scry and eat is not really popular.
The remorseless players have set on Spoiled Rich.
The VENGEFUL players have set on Velvet Hill.
I suppose Axe on random criminal is fine too. Or we could send Selene. I wonder if she could find someone suitable through dream-walking?
Problem is that dreaming of fucked up things does NOT mean you're a criminal... then again she could, say, find a child dreaming of being molested/abused, and point us at the molester.
I debated how much I "should" tell you, but this is something Velvet herself has realized from the subtext. So no problem sharing what she thinks.
Velvet is pretty sure "all" the prices will increase "every rebinding".
Except a promise to take her Sacrament, of course.
Yeah, I kinda expected something like "the 1 lvl 2 artifact request now is a lvl 3", and similar upgrades.
If we plan to give Rarity lesson this turn focusing on her job is overcautious. She most likely would not fail even without it. And if we are doing it out of consideration for future Commissions QM gave us action to rework her contract so it also would not matter if we take said action sometime soon.
Keep in mind we... actually don't know if her career roll is grail, forge, or both.
I kinda assumed it's forge, so no reroll would apply.
...
@OurLadyOfWires actually I forgot,
what does Rarity's realization do? I remember it had something to do with colors, sensing when they don't suit someone? Does it help her in the career rolls?
I'll look at the plans later