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A Sapient Megadungeon is You (Generic D&Dish fantasy)

Discussion in 'Questing' started by Darkened, Apr 1, 2014.

  1. Deathwings

    Deathwings Questionable French Guy

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    [X] Give him the Tucker's Kobold Treatment
    [X] Sulk in a corner. Wizards. Damned Wizards.
     
  2. Jans

    Jans That which smiles.

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    Oh motherfucker. Its on now.
     
  3. Robotninja

    Robotninja Connoisseur.

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    [X] Give him the Tucker's Kobold Treatment
    [X] Sulk in a corner. Wizards. Damned Wizards.
     
  4. Larekko12

    Larekko12 Connoisseur.

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    How much does Rocks fall everyone die reduce soul count?
     
  5. ReinZero

    ReinZero QQ voters, geniuses at opposing their own goals.

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    ... How cruel/overklil do you want a plan. Also, I need to confirm if any room placements are locked in place?
     
  6. Jans

    Jans That which smiles.

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    We don't have enough monsters or traps to replicate Tuckers. There's no point either, as that whole scene is meant to bleed the resources of a high level party on crap-tier encounters. There are more efficient ways to do things.

    As for rocks fall, everyone dies... if he can teleport we're in trouble. Lets make him waste magic and see if we can do things the right way before resorting to that.

    @ReinZero. Only the first room is locked, go wild.

    EDIT: Though, again, we may want to focus the first few rooms on wearing him down before we get to the nastier stuff. We don't really know what wizards are capable of in this setting. He might just fuck off.
     
  7. Winged One

    Winged One Not the Simurgh

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    I'm thinking we should stop short of letting him realize we're alive and hate him. I also think you should ignore a2znut's inevitable attempt to inject pointless porn into your plan so you can focus more on trap and encounter design, but I doubt that's going to happen.
     
  8. Jans

    Jans That which smiles.

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    Now now, I'm sure a2z's plans will become perfectly sensible once he leaves them open to peer review.

    xP I still can't get over how amusing it is that he won't post in SFW.
     
  9. Grosstoad

    Grosstoad Whimsical Paranoid Creeper

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    Hmmm, just put a pile of treasures among bones and guarded with a few dogs.

    The end.

    Wizard goes home with copper coins?
     
  10. imposter36

    imposter36 Getting sticky.

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    Can it be one of those hallways with the crushing walls?
     
  11. Jans

    Jans That which smiles.

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    Sadly we don't have that trap yet. Good thought though. We're going to need something he can't magic his way out of.
     
  12. Robotninja

    Robotninja Connoisseur.

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    Or just wear him down with those fucking bats.
     
  13. Deathwings

    Deathwings Questionable French Guy

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    Um, how about we openly tell him "Sir mage ? I am terribly sorry but the trap and monsters of this dungeon are supposed to be test of dexterity and strength of arm, if you keep pocketing the rewards without passing the test properly, you will activate the Rock Fall Everyone Die Protocol."
     
  14. Darkened

    Darkened Experienced.

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    By 50 per adventurer.
     
  15. Larekko12

    Larekko12 Connoisseur.

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    By 50?

    A Flat Fifty? not a certain percent?

    How much is a wizard adventurer worth?
     
  16. Robotninja

    Robotninja Connoisseur.

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    Do we still get his spells?
     
  17. Darkened

    Darkened Experienced.

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    100% is an option if you'd rather go with that.

    (Honestly if an adventurer who manages to be worth 50+ souls can't survive being crushed alive by hundreds of tons of rock...)

    The action is intended to be petty and vengeful, attempt to skip the pretense and kill off someone you just don't want to deal with and get on to new content, or a means of keeping some knowledge from getting out if you want to use it that way.

    It's not made to function as a viable means of getting any material reward or character advancement.
     
  18. imposter36

    imposter36 Getting sticky.

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    Then how about this: next room he enters he is immediately jumped by as many kobolds as we can throw at him. As soon as he tries to cast a spell to defend himself drop his ass in a spike pit.

    Failing that we could use his valet as bait to get him later. Ya know. Just in case.
     
  19. Carrnage

    Carrnage Well worn.

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    We could use the "Overthinking" trap.
     
  20. ReinZero

    ReinZero QQ voters, geniuses at opposing their own goals.

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    [X] Plan Rein

    [X] Two meters in, the room slants downwards at a 45 degrees angle, A 'sea' of Coins, with a slippery floor underneath them buries the door below them to the next room. The slippery floor and door contain the same pressure and reverse pressure plate... that trigger if the weight increase... or decreases. At all.

    The plates, when triggered, will trigger a boulder chase down the room... and into the 'door' that supposedly leads to the third room, which actually leads to a small 'corridor' that 3 feet in before a sharp, 30 degrees turn that angles upwards at a 45 degrees angle... while sporting a series of spikes that 'jump out' when the door opens (they're located on the 'wall' facing them, thus necessitating cutting them down (or the like)- in tandem with arrows.

    The corridor 'upwards' is to be increasingly narrow, thus necessitating crawling and the like. which eventually opens up, (after the point where the adventurer has to cram themselves in) into a small ledge that has a kobold positioned to the left just out of sight, ready to jump whoever comes out... thus ruining their 'jump' over (if they can actually manage to get their footing despite being that cramped)... and onto the floating platform ahead of them... by 5 meters. Oh and the platform has a pressure plate built in that, upon weight entering it, reveals a kobold from right below the center of the platform. The kobold would attempt to force the victim off and onto their deaths. On top of that, of course, is the fact that the floating platform is tilted 5 degrees downwards... to the right, and slippery.

    Four Dire Bats also litter the room and are meant to interfere with the ability of adventurers to cross the room via platform. Oh, and the platform's reverse pressure plate will close a door belonging to the 'corridor' leading into the room. The room is also meant to trigger a Fear spell on adventurers who casted a spell/have a spell active while in the room. It is to last a minute.

    ---

    Logic is to multi-screw with the Wizard by obscuring traps while making the route rather... screwy.
     
  21. Winged One

    Winged One Not the Simurgh

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    What part of "don't tell the wizard that we're alive and hate him" didn't you get? :p
     
  22. iamnuff

    iamnuff Connoisseur.

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    we could let him rescue our captive.

    he goes in, gets money, frees someone who was trapped here before, she gives him the message of "the dungeon is alive and apparantly a stockroom of mystical treasure"


    great way to up reward and lower threat.

    just because he insulted us by getting in easily doesn't mean we HAVE to try and kill him.
     
  23. Larekko12

    Larekko12 Connoisseur.

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    Cough look down.
    Wizards most likely to be able to unravel us.

    Or to make a no one come here sign and have it stick.
     
  24. Darik29

    Darik29 Verified Delicious

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    I just had a hilarious thought.

    We pull the Wizard Harem home Schlick again, only we ask the Wizard if he's here for the Harem.

    Then sadly reply that we only have the one girl in stores, and she isn't even trained yet, but if the Wizard wishes, he can take the girl and train her as his own, given that's how the last wizard liked doing things.


    Who knows, wondrous things could occur if we go down this path. Or utterly hilarious ones.
     
  25. Larekko12

    Larekko12 Connoisseur.

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    It's not hilarious. It just gets a wizard out to rescue someone and lets him know we're alive.
     
    Last edited by a moderator: Nov 30, 2014
  26. darklord

    darklord Versed in the lewd.

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    [X] Plan Rein
     
  27. useless101

    useless101 Doing Nothing, Nothing Doing.

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    [X] Plan Rein

    Tucker's Kobolds are a great concept, but in this case I think that boils down to "Make the GM think of something clever."

    Which, unfortunately, isn't really a plan at all.
     
  28. Drakebane

    Drakebane Well worn.

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    [X] Plan Rein
     
  29. Happerry

    Happerry The Song to the Flame

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    [X] Plan Rein
     
  30. Vanathor

    Vanathor 『Back In Black』

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    [X] Plan Rein