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About a week ago, I found the Towergirl's game, and filled it out on a whim. Earlier today, I looked it up and found a bunch of sequel pages I hadn't used, and decided I should do those as well. My original sheet for it was a fun, fluffy sort of thing based more on what girls I wanted to pick and things like that, but when I was updating my records in preparation of using the next sheets...
So the edition I used was this: https://imgur.com/a/ylQ6h#q6hFfPb
If you skip down to the bottom, in the Rewards section you'll see an option that let's you keep all the princesses and gifts you've kept so far while going back in time to start again. So that's what I did.
If you didn't turn all the girls to stone with that one princess's power, declare the statues "belongings" so you could stuff them all in the wagon, use your second temporal pass to pick up any stragglers, and then use the genie's wish to turn all the statues back to flesh-and-blood living princesses again, you weren't REALLY min-maxing. I wouldn't worry about it.
Trying to get the maximum gain for the minimum cost. It's used to talk about gamers who focus too much on getting the best numbers and not enough on things like story.
My child, you have taken the first step on a new path! Come to me, oh young minmaxer, and know you are among kin! The path is efficient, the way Munchkinry!
GODDAMNIT I HAVE A QUEST THAT NEEDS UPDATING. And yet I want to write something involving this insane lust-monster of a knight that I have created, and the kingdom that he is currently forging.
Comments on Profile Post by necrolectric