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Getting Charisma too high would be detrimental to your relationships and the luck stat gives you leeway to railroad the story in a direct with a plausible reason as luck could mean you live in interesting times.
Hmm. I've been thinking of it lately being used in a way in which it's actually really fucking hard to naturally raise stats, and since "Luck" tends to bring with it a shitload of dumb and drawn out arguments, it might be better to use lot CHA to show that even with "Godlike strength" it isn't going to make them any less of a dork unless they address that.
And since it would be an utter pain in the ass to address, it would also mean that said characters are going to either have dump stats by nature, or not be able to so easy 'break' things either, ensuring things stay on a managable level.
However, using stats in roundabout negative ways is something I had not considered before, and that is an interesting thought to consider and develop. Thank you.
I’m sorry, but that gave me the funniest mental image. Like, a protagonist having to pass a check or something to defuse a Bomb of some kind, and they’re just flirting with it to get by and it somehow works.
Note: Has never read a Gamer fic, so has no idea now accurate an image that is.
But in D&D, Charisma is Force Of Presence. Leaders who can inspire armies to wage war for them are easy examples of what this would look like with a 'high' Cha stat.
Comments on Profile Post by GLH