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Quick to turn to negotiation once it's obvious they have no power. Stupidly enough still thinks he has other negotiation options instead of the single option of roll over and bark. FAFO after FAFO. Hope the heirs have at least a sense preservation that the kings don't have.
Is it weird that with this chapter I consider Gregor to be the highest threat to Jerry? It's been long since I forget a lot but in the game I was thinking it was his pride on the railway gun that finally done him in. Here, he won't stick to such static defense anymore. The man is proud imperial...
It maybe just me, but with the no nonsense way the Bull and Colonial representative did the tech exchange deal? Really gonna light a fire under Ones and Comstars collective asses.
No politico posturing, just pure ground pounder get er dun energy.
In their desire for the iron price the ironborns forget one thing. If yey do succeed, Robert know where they live.
Then again, they're not know for thinking forwards, so eh...
Really love how you take snippets of data and come up with the lore. Very awesome.
As for the toad contract, I'm personally on the fence. On one hand, it won't mesh with his current combat style. At least from my point of view.
But on the other hand the toads aren't only good at combat...
Worth it. That realization as he died that the honor he wanted so much will no longer exist on the battlefield.
I'm honestly more interested in on how Gregor will react to an enemy that's even more of a maestro in terror and psychological warfare then he ever could be
Euron, Euron... Mate, you're not facing wyverns called dragons, your facing Dragons. Period.
I'd just live to read Euron realizing just how much he screwed up. Enough to snap him to sanity that he Fucked Around and Found Out.
I love that theory but the timelines don't match. If the KF drive succeded in 2102, then the Kobolians would land in Gemeneon less then a thousand years ago as of 2992.
Then again do KF drive do the same time shenanigans like the 40k warp drive does?