"This is how my Trials as a God-Harem King began."
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Your name is Hyodo Issei. Your parents...
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Your name is Hyodo Issei. Your parents...
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User | Total |
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Alexander | 73 |
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Typo. What I mean is:Pipeman said:That's something we should probably plan for then.Wait, Solar Haxx is the reason we can't raise something instantly?
That seems weird, especially since training times for abilties are listed as instant on the front page.
You're right of course. Silly me. Yes, I mean: new dot in something and Attributes. No, regular lessons won't count as training for the higher dots. For now they work however so don't worry.Unless even favoured Abilities do in fact have training time and the front page needs adjusting this also seems weird.
Did you maybe mean Intelligence and other attributes or are you adding additional ways to raise the Abilties than the XP spending list on the front page?
Anyways, I'm assuming regular school lessons won't con't as training for the higher dots though.
Thinking about it though, maybe this just refers to gaining that first dot, which still has a training time.
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And suddenly you find it. You eyes widen: it was so simple, why didn't you realize it before? Much faster than your previous attempts your complete the exercises and present the results to Akeno.
"Boosted Gear." Focusing on your inner energies you call upon your trusty gauntlet and jump back onto the ground, briefly steeping onto a stone lion in the way.
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[Fireball] Shoot a ball of fire. A basic magic skill that many Devils learn in their youth. 1 mote for 1L damage, up to 4 motes for fireball.
----[Shield] Create a shield to block attacks. A basic magic skill that many Devils learn in their youth. The shield reduces the raw dice pool of an attack of an amount of dies equivalent to the motes used to create the shield. Up to five motes can be spent for shield.
[Those who attack from an higher ground have the advantage.] Bright warns you. [Don't run in a straight line and try to interpose as many obstacles as possible between you and him.]
"What?!" He yells as he uses his wings to propel himself upward and escape the falling shelf. But you have already ran behind him, your footsteps covered by the confusion.
"Eat fire!" You shout as you create magic circles with both hands and let loose a barrage of fireballs.-20m from Overdrive Pool. Remaining motes: 40.
Dexterity: OOO > OOOOO
"AAAAAAHHH!!" Dohnaseek screams as his wings start burning.
"YOU FUCKING BRAT!" He screams as he creates a larger and longer light spear and, holding it with two hands, slams it into you.Dohnaseek's Health:
Health:
-0 [X]
-1 [X] [X] [X]
-2 [ ] [ ]
-4 [ ]
Incapacitated [ ]
Dying [ ] [ ]
Wings: incapacitated
It hurts! Why didn't Iron Skin concentration stop the attack?Issei's Health:
Health:
-0 [\]
-1 [ ] [ ]
-2 [ ] [ ]
-4 [ ]
Incapacitated [ ]
Dying [ ] [ ]
Wings: incapacitated
"Hear me out!" You shout and jump on a nearby table. "Mil-tan, Kiba-san is a dirty liar."
What should you do?Sidequest: Magical Man Child Mil-tan Unlocked!
Conditions for victory:
-Make Mil-tan a girl
-Give Mil-tan magical powers that satisfy her.
-Do it before the time limit expire (Three Years)
FRZZZ...
----From now on Issei will automatically spend 5 motes of Essence every day to try to analyze the Evil Pieces.
Progress: 2.68/100
[Magic Circle] You now know how to flawlessly draw magic circles. A necessary skill to begin studying wards and teleportation.
[Restoration] A spell to restore broken objects to their pre-damaged state. A skill used by Devil to repair the surroundings after a battle. It costs 1 mote to restore an area of (Essence) yards to his original state.
New Charm Created:
Name:
[] Dragon Shot
[] Write-in
(Yes: you can decide its name in true Exalted fashion)
Cost: 1m per 2L
Type: Simple
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: None
An original Charm of the Exalted Hyodo Issei, created by imitating the skills of the Dragon-Blooded Warriors. This Charm permits the Solar to fire a bolt of Essence, either as a beam or as a exploding sphere, from his hand toward a target. The bolt is targeted with (Dexterity + Athletics) or (Dexterity + Archery), whichever is preferred, with an Accuracy bonus equal to the Solar's Essence and a range of (Essence x 20) yards. The bolt inflicts 2L per mote spent up to a maximum number of motes equal to the Solar's Stamina. By spending 1 additional mote the Solar can add an elemental aspect to the bolt and trigger one of the following effects:
-Holy: instead of lethal the bolt inflict aggravated damage to creatures of darkness.
-Fire: set the target ablaze for a single action (+4L to the attacker's damage pool).
Additional possible effects can be added afterwards once the Solar learn how to manipulate the corresponding element.