[X] "Of course, I'll take this seriously."
The Matron sighs with relief. "Good. I wish you the best, Tony."
[X] Look the place up and acquire stuff you might need. No need to be unprepared.
As you pack your things, you decide to take a look at what the place is about. Brownworthy Academy of Magic is apparently a fairly old institution, and one known for it's graduate's general competency. The curriculum apparently has a high priority on practical lessons, although otherwise it seems to fit a fairly standard curriculum- The Freshman Curriculum is standardized, with introductory classes in the basic schools of magic alongside more mundane schoolwork.
After some consideration, and a few glances at the mention of 'Practical Courses' in Australia and your own pair of worn sneakers, you buy yourself a sturdy pair of boots and some heavy socks, as well as a compass and a watertight tin of matches. You also grab a pack of playing cards on the way to the checkout- It was nice of the Matron to have kept you so long instead of kicking you out, and it wouldn't feel right to steal the orphanage's deck.
You consider buying a knife just to be safe, but you're fairly sure you wouldn't be able to get it through customs and the letter and site do not mention the college's policy on weapons. You'll have to ask in person when you get there. You're sure that you'll be able to find a knife down there if they're allowed.
One excessively long flight later, you find yourself scanning the airport in Sidney for the person you're supposed to meet.
[] Wait in the lobby. The other person is probably searching for you, too.
-->[] What do you do while waiting?
[] Search for the person you're supposed to meet. You know it's supposed to be a teacher.
-->[] How do you search?