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Once and Future (WormxFate)

It's basically me handing you a free power up in terms of amount.

Is there an explanation of Glory thresholds anywhere? I found the glory tracker, but it doesn't explain the thresholds. For that matter I could also not find a list of upgrades that have previously been taken or even how many since upgrades there have been, unless they are recorded somewhere else I haven't found.
 
Is there an explanation of Glory thresholds anywhere? I found the glory tracker, but it doesn't explain the thresholds. For that matter I could also not find a list of upgrades that have previously been taken or even how many since upgrades there have been, unless they are recorded somewhere else I haven't found.
You get an upgrade every 500 Glory. The character sheet has a Powers section for those powers that you've taken.
 
You get an upgrade every 500 Glory. The character sheet has a Powers section for those powers that you've taken.

Thanks. So 5 prior upgrades/ milestones then.

May I ask if the other part, i.e
First, you may increase any Trait, Passion, Characteristic, or Skill by one, ignoring any usual restrictions.

Was it recorded which increases/changes to these were previously taken?
 
I'd say spend the Glory on bumping STR up to 10 (might be relevant to rescuing people that are stuck or incapacitated) and upgrade Chivalry to B for increased resilience. Prudent tactics are probably the highest I would consider: we're here to help out S&R while keeping ourselves reasonably safe. And Behemoth is probably the most directly lethal of the Endbringers, so us contributing to the fight directly seems like a bit of stretch.

Got the math nerd itch and analysed the logic of the tactics choices a bit. If the fight lasts no more than ten rounds (not a guarantee) So Cowardly would see us in combat (and at risk of being hit) for 3 to 5 rounds, Prudent would be 4 to 7 rounds, Valorous and Reckless would be 4 to 8 rounds. If the fight goes really well (or really poorly) for the PRT and lasts the minimum of 5 rounds, Prudent, Valorous and Reckless have us spending the same number of rounds in combat, just distributed differently, and Cowardly would have us fighting only one fewer round. And if the fight lasts exactly 8 rounds, Prudent and Valorous again line up to spend the same number of rounds in combat.
Code:
X = In Combat, 0 = Rest
Cowardly: X0X0X0X0X0
 Prudent: XX0XX0XX0X
Valorous: XXX0XXX0XX
Reckless: XXXX0XXXX0
 
6.xb - Interlude; Behemoth New
Voting
[X] [Tactics] Prudent
[X] [Glory] Power
[X] [Power] Magic Resistance (D)
Behemoth Battle
Round 1
Protectorate Strategy: 5 (+2) || Behemoth Move: 13
Behemoth advances one space. (1/5)

Behemoth attacks: 35 = Elaine is not hit.
Fire Intensity: (+1d6) = 4
Round 2
Protectorate Strategy: 16 (+2) || Behemoth Move: 2
Protectorate pushes back. (1/5)

Behemoth attacks: 64 = Elaine is not hit.
Fire Intensity: (+1d6) = 6
Round 3
Protectorate Strategy: 12 (+2) || Behemoth Move: 6
Protectorate pushes back. (2/5)

Elaine withdraws to the rear.
Fire Intensity: (+1d6) = 12
Round 4
Protectorate Strategy: 15 (+2) || Behemoth Move: 6
Protectorate pushes back. (3/5)

Behemoth attacks: 67 = Elaine is not hit.
Fire Intensity: (+1d6) = 14
Round 5
Protectorate Strategy: 5 (+2) || Behemoth Move: 3
Protectorate pushes back. (4/5)

Behemoth attacks: 79 = Elaine is not hit.
Fire Intensity: (+1d6) = 19
Elaine takes 4 Fire Damage (31/41 HP)
Round 6
Protectorate Strategy: 12 (+2) || Behemoth Move: 20 = Critical
Behemoth advances two spaces. (3/5)

Elaine withdraws to the rear.
Fire Intensity: (+1d6) = 20
Round 7
Protectorate Strategy: 1 (+2) || Behemoth Move: 14
Behemoth advances one space. (4/5)

Behemoth attacks: 12 = Elaine is not hit.
Fire Intensity: (+1d6) = 21
Elaine takes 6 Fire Damage (25/40 HP)
Round 8
Protectorate Strategy: 19 (+2) = Critical || Behemoth Move: 12
Protectorate pushes back. (6/5)

Behemoth attacks: 35 = Elaine is not hit.
Fire Intensity: (+1d6) = 26
Elaine takes 11 Fire Damage (14/40 HP)
We arrived to smoke and fire. Lightning flashed in the distance, more red than yellow. We weren't on the frontlines just yet, we'd arrived far enough away to give us a moment to breathe, but there was no telling how long that would last. Pulling the cloak Erin had given me tight around myself to ward off the heat, I took a moment to assess the situation.

There was some fortune in Behemoth's choice of target this time. The Palo Verde Generating Station was located out in the desert, a good thirty miles away from the nearest major city. That wasn't to say there weren't any civilians living out here, but at the very least, there weren't very many.

That was where the good luck ended. The lack of a city meant there were no buildings, no cover for the defenders to hide behind. The terrain was flat, covered with dry scrub brush. A fire was quickly spreading to envelop the landscape. If Behemoth actually managed to reach the nuclear plant, the fallout would cover far more than a mere thirty miles.

The more experienced members of the Protectorate were already on the move. That left only a few of us behind, trying to figure out what to do. I looked at Vista and Shadow Stalker. Both of them looked just as lost as I was. No. More so. I at least had the memories of the King to fall back on. This looked like it was the first time either of them had been in an encounter on this scale.

"We need to come up with a strategy for how we're helping."

"I can try and put some extra distance between him and the station," Vista said uncertainly. "Make a sort of treadmill to keep him from getting closer."

I frowned underneath my helmet. If she kept that up too long, she would definitely get Behemoth's attention. Attention that would be deadly for her.

"I can make my bolts intangible," Shadow Stalker added. "Might be able to do some damage to him if I can get them deep enough."

Gamemaster said:
Gain a check to Prudent.

I pursed my lips and looked out at the field. "Very well. We are going to utilize guerilla tactics. We do not stay in one place. We continue moving. We move in, delay him, get a few bolts off, then move out again. Do we have any supplies, anything I can bring with us to help?"

"Local PRT might have some confoam?"

Gamemaster said:
Lore: 4 | 2 = Failure

"Will that help against Behemoth?"

"It's temperature resistant. I've seen troopers use it to put out fires before."

I paused and then nodded. The spreading fire was a danger all on its own. Not just because of the heat, but the smoke as well. "Okay. I'll grab that and then we'll move out."

•❅──────✧❅✦❅✧──────❅•​

Flames licked at our heels. Overhead, a group of fliers moved past, only for a flash of actinic light to strike one. The man fell with a scream into the inferno below. I pulled the trigger on the containment foam sprayer, trying to force a path to the man. Vista opened the small path I'd made wider and Shadow Stalker leapt through, pulling the man out to our relative safety.

He was in bad shape. His flesh was seared, both by lightning and by flame, but I could still see the faint rise and fall of his chest.

"Get him back to the infirmary!"

I gave another wide sweep with my containment foam, pushing back the flames that had begun creeping closer to us. The canister ran out half way and I pulled it free, letting another manifest into my hand before jamming it into place.

A Servant's spiritual manifestation should not allow me to do that. Not with mundane objects such as this. No, in the first place, I was not even a true Servant. A Heroic Spirit's power might be flowing into me, but I still had a body of flesh and blood. My ability to banish items away only to summon them to myself later did not make sense.

No. Focus. It was a question for later. There were more important things right now.

Shadow Stalker was already sprinting with the man back to safety, leaving me as Vista's sole protection against the flames. She'd been doing well in slowing Behemoth down. Her treadmill ploy had bought the Protectorate enough time to get other Shakers into position. A stone wall had gone up in the beast's path, getting steadily higher and thicker with each minute we bought.

Legend and Eidolon hounded Behemoth. Legend was a blur in the air, too quick to pin down. Whenever the Endbringer would target Eidolon, the hero would simply teleport away from the blow. Two bolts of continuous electricity cut in a line, and the two heroes were forced to dodge, only to be replaced by Alexandria slamming into Behemoth. Behemoth did not move an inch, as though completely unaffected by her blow, but the ground shuddered and cracked beneath him.

The warped space under Behemoth faltered and then snapped back into place. I looked back and saw Vista coughing, the smoke having grown too much for her.

"We're pulling back."

"No! I can keep going!"

"You need healing. We're pulling back. You can get back out here once your lungs have been looked at."

Vista looked rebellious for a moment, but another hacking cough ended that and she finally nodded. "Fine."

We fought our way back through the flames to where the medics and healers were stationed. I was sweating beneath my armor, the heat having grown past the point of tolerability even with the protective cloak Erin had given me. I was not sure how Vista had lasted as long as she had, but I suspected she would be out of the rest of the right. Both of us were covered in soot, the original bright colors of our costumes painted over with black.

"What injury?" A nurse asked us as we approached.

"Smoke inhalation and lung damage," I answered. The tent was a swarm of activity, the chirurgeons hard at work saving those they could, but the patients were many, too many.

The nurse nodded and motioned to a bed. "Low priority, green. You'll have to wait until we get to you."

I guided Vista to the bed, the girl a bit unsteady on her feet. "Can't believe I'm sitting this out because of a cough," she complained.

"You are not sitting this out. You are simply taking a moment to get healed. In any fight of length, you cannot keep fighters constantly on the frontline. They need to rotate in and out, taking the opportunity to rest."

"Ugh. I know you're right, but…"

"I understand. You have a strong power. You can make a difference. You will not make that difference if you are dead, however. Take the opportunity to heal."

Vista nodded meekly and I reached out to squeeze her hand before turning to leave. Outside the tent, I saw Shadow Stalker looking around. The dark heroine had her own edge of weariness about her shoulders, but she had not hit her limit quite yet.

"Where's the pipsqueak?" she asked.

"I am forcing her to take a break. We will be on our own for a bit."

"I'm not sure how much longer I can go myself. Even with the confoam, this isn't a good battle to be on the ground."

Gamemaster said:
Strategy: 3 | 4 = Success

I nodded grimly. "We have made a good show of things so far, but the defenders are starting to flag. Too many have fallen, and those that are still alive are suffering from the heat."

"So what do we do?"

It was hard to see anything on the field, it had become so thick with smoke. Still… "Let us go reinforce whichever Shaker was putting up that wall. Short of–"

A roar encapsulated the field, so loud I felt my bones rattle. So loud that the smoke was blown away for a brief moment and I could see Behemoth standing there, his single cyclopian eye staring balefully out at us. Then the sound suddenly cut off, vanished as though it had never been, as the Endbringer changed it, converted the sonic energy into pure kinetic force.

The wall the Protectorate had been building shattered. Layer after layer of stone and metal broke. We'd bought time for a ten-layer wall and it had not made a difference in the end. Behemoth advanced through the breach, uncaring for the attacks that hit him, moving towards his target without fail.

A litany of cape names flowed through the communicator bracelets we had been given. People downed or slain by the shrapnel. Taking a deep breath I dove into the flames, intent to rescue as many as I could.

•❅──────✧❅✦❅✧──────❅•​

Missy sat in the infirmary, trying hard not to jitter. She should be out there, doing something. She kept hearing the announcements of people dying and she was just sitting here. There hadn't been many from Brockton Bay thankfully. Battery was downed, but not dead. She'd seen the older heroine dragged in. She'd seen Miss Militia pass through briefly before getting back out onto the field.

She'd almost cried when the communicator announced that Shrike had died. The man was young, had only been with the Protectorate for a year. She'd been there longer than he had. He'd always had time to stop in and visit with the Wards though. He didn't treat them as afterthoughts or junior heroes.

He'd almost stopped her from coming. Had known with a look that Missy had been lying when she said her parents had given her permission to come. He'd made her promise to try and stay back and stay safe. Now he was gone.

Her communicator crackled to life again and Missy tensed, dreading whatever news would come next.

"Yahallo! I'm looking for the spatial warper who was on the field earlier. Are you still alive?"

"This is Vista. I'm still alive," Missy rasped. "What do you need?"

"Great! I've got an idea to slow down Behemoth, but I'll need your help. Where are you?"

"The infirmary. I don't think I can help."

"You can! I'll be there in just a second to pick you up."

Pick her up? Missy furrowed her brow, but pushed herself out of bed, hobbling to the entrance, only to hop back as a streak of light descended through the sky like a shooting star. It resolved into a girl riding some sort of Master projection. An animal with the head and wings of an eagle, but the body of a horse.

"What is that?" she couldn't help but ask.

"It's a hippogryph! Vista right?" The girl bounced off the hippogryph, her vividly pink hair bouncing in the wind. Her skirt flared as she spun around, motioning to Missy. "Come on, hop on!"

A wracking cough escaped Missy, but she stepped forward anyway. "What's the plan?"

The girl helped pull her up onto the hippogryph and the pair of them launched into the air. "I've got a Striker ability I can use with my lance, but to use it I need to get close enough to hit Behemoth and I won't survive that."

Missy nodded as the two flew above the battlefield. The projection they were riding was fast, covering the distance in a matter of seconds. "So you need me to make your lance longer, to hit him from a distance."

"Exactly!" the girl chirped.

"Funny. Usually it's guys asking for their lances to be longer," Missy said dryly.

"Well, I guess that works since I am a guy." The girl – the boy?? replied. He turned and struck a pose, his fingers in a V, framing one of his eyes. "Trans-Icon of the New York Wards, Astolfo at your service."

"Eh? But you look so… I mean…"

"Guys can look cute too, silly." The boy bopped her nose. "Now come on. Embiggen my lance."

Missy rolled her eyes. "Fine. Hold it still. It'll be easier if you're not waving it around all over the place."

Astolfo grinned and held their lance out straight. Slowly, agonizingly slowly, Missy worked her power into it. She knew it wasn't actually that slow in terms of real time, but it always felt that way when she was in a fight. She always wished she could make things happen just a bit quicker.

Ten feet. Twenty feet. Thirty feet. The lance stretched out and out. Astolfo waited until they hit fifty feet to suddenly dive, his lance thrusting down to hit Behemoth square in the shoulder. Missy felt a pang of disappointment as they flew back up, without even a scratch left on the Endbringer.

Then Behemoth fell down.

"What?"

Behemoth tried to put its hands underneath it, to push itself back to its feet, but every time it tried, it simply fell down again. The Endbringer seemed almost confused by its predicament. The Protectorate did not hesitate to use the chance it had been given. Every bit of ranged artillery they had slammed into Behemoth's back. Missy saw chunks of flesh ripped away from it, scoring lines through the beast.

Behemoth gave up on trying to stand up and simply began crawling his way forward, sinking its claws into the earth and pulling its body forward one lunge at a time. Eidolon hit it with something and for a brief moment all the color in the world seemed to invert. A great smoking crater was left in the Endbringer, where its heart should have been were it a human.

The Endbringer began glowing, his gray skin turning white, going brighter and brighter. Screams came from the capes down below and –

Missy found herself flying through a forest, on the back of the hippogryph. The air was so thick here, it didn't feel like she could breathe. It wasn't like the smoke before, more like she was being filled to bursting, and –

They were back on the battlefield. A massive crater remained where Behemoth had been before. The Endbringer itself was gone. He'd left one final gift, one final bit of devastation before departing.

Down below, Missy could hear cheers begin to go up from the surviving capes.


First Aid
Protectorate First Aid: 14 | 20 = Success > Wound 4 Treated (18/41 HP)
Protectorate First Aid: 14 | 20 = Success > Wound 6 Treated (23/41 HP)
Protectorate First Aid: 14 | 20 = Success > Wound 11 Treated (28/41 HP)
Glory
I was reviewing the passive Glory I previously gave and I think I might have mistakenly been giving you 15 for fair appeal instead of the 10 you should be at for your current level of appeal. I'll leave any past Glory as is, but so that you're aware going forward.

Gain 300 (50x6 Rounds) Glory for participating in an Endbringer fight.
Gain 200 Glory for successfully defending against Behemoth.
Gain 130 [(15 x 3 Famous Traits or Passions) + (10 Fair Appeal) + 75 (Heroic Ideal)] Glory

We have hit a new Glory milestone.

First, you may increase any Trait, Passion, Characteristic, or Skill by one, ignoring any usual restrictions.
[ ] [Glory] (Write-In Increase)

Second, you get another Parahuman Power upgrade:
[ ] [Power] Chivalry (B)
>Gain an additional 3 armor and increase Major Wound threshold by 2.
[ ] [Power] Mana Burst (D)
>Gain an additional +1d6 Weapon and Charge damage and +3 to Movement checks.
[ ] [Power] Instinct (E)
>Enemy attacks suffer a -3 threshold penalty.
[ ] [Power] Riding (E)
>Knockdown Threshold increased by 3.
[ ] [Power] Charisma (E)
>Roll Parahuman Power at -10. On a success, gain a +5 threshold bonus to any Social roll.
[ ] [Power] Magic Resistance (C)
>Roll Parahuman Power opposed to parahuman powers that target you. On success, the effect is negated.

I am redoing your Adventure and Activity votes in case you want to change your mind in light of the damage you took during the Behemoth fight.
Adventure
What adventure do you pursue next?
[ ] [Adventure] The Damsel of Distress
>The villain known as the Damsel of Distress is causing trouble in a nearby town, Durham.
[ ] [Adventure] The Uncatchable Undersiders
>The Undersiders have proven to be masters of escape. Can you catch them?
[ ] [Adventure] Takedown the Clown
>Circus is out robbing various stores. A clown can't be too hard of an opponent, right?
[ ] [Adventure] The Dog Rings
>Hookwolf supposedly runs dog fighting pits. Close him down.
[ ] [Adventure] To the Victor, the Spoils
>Victor is known for stealing the skills of minorities. He must be stopped.
[ ] [Adventure] The Merchants of Death
>The Archer's Bridge Merchants are a relatively weak gang. If you were to take out their leadership, they may fall apart.
[ ] [Adventure] Twisted Metal
>A deadly street race is being run on the outskirts of town. You can go shut them down – or try to win for the prize money.
[ ] [Adventure] The Sealed Apartment
>Elaine has sealed the Dead into the apartment you found. Who knows how long it will last however.
[ ] [Adventure] Patrolling the City
-[ ] [Patrol] With Victoria
-[ ] [Patrol] With Erin
-[ ] [Patrol] With the Wards
-[ ] [Patrol] Alone

>Go on patrol to stop criminal activity. Roll the random encounter table.
[ ] [Adventure] Explore the Woods
-[ ] [Woods] With Erin
-[ ] [Woods] Alone

>Search the woods for supernatural activity. Roll the random encounter table.
[ ] [Adventure] None
>Hold off on adventures to rest up. Gain a second Activity vote.
Activity
Choose an activity to participate in:
[ ] [Activity] Focus on the Student Council
>You will be doing work for the Student Council regardless, this is to spend extra time devoted to the task.
[ ] [Activity] Study Group
>Spend some extra time studying for your classes.
[ ] [Activity] Party
>You've been invited to a house party by Chelsea and Megan.
[ ] [Activity] Dating
>Go on a date with Amy. Victoria's been trying to get you on a double date for a while now.
[ ] [Activity] Gala
>Your parents want you to attend more high society events.
[ ] [Activity] Modeling
>You were offered to make regular appearances with the modeling agency. It would be good for PR, maybe, and they'd pay you.
[ ] [Activity] Charity
>You could do volunteer work at the local homeless shelter.
[ ] [Activity] Sparring
>You have people you can practice your fighting with now.
[ ] [Activity] Church
>Visit Caren at the church.
[ ] [Activity] Sports
>You could use the exercise and it'd help blow off steam.
[ ] [Activity] Browse the Internet
>Amy spends a lot of time on the Internet. Maybe it'd be worth browsing.
[ ] [Activity] Research Parahumans
>Do more research on Parahumans in the area.
[ ] [Activity] Study the Occult
>It might be good to brush up on your faerie lore.
[ ] [Activity] (Write-In)
 
Last edited:
Wait did Behemoth just die?

Huh. Also, is Astolfo like Elaine? A Heroic Spirit summoned into a human? Can't really imagine another reason for him being trans all of a sudden.
 
Wait did Behemoth just die?

Huh. Also, is Astolfo like Elaine? A Heroic Spirit summoned into a human? Can't really imagine another reason for him being trans all of a sudden.
Behemoth is not dead. He just did a massive explosion to kill off some more people before leaving.

Yes, Astolfo is also a pseudo servant. The person whose body he was put into, in this case, is trans and wanted to make a statement of it when they joined the Wards, much like Legend did for gay men.
 
[x] [Adventure] None
[x] [Activity] Dating
[x] [Activity] Party
-[x] Bring Amy
 

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