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100x Rewards: Draconic Evolution As An NPC (LITRPG/Cultivation/Artifact Refining)

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Once the strongest demon in the cultivation world, Kaizen spiraled toward madness after the death of his dao companion.

At his deathbed, wounded and broken, unable to reach the final realm, Kaizen struck at the heavens in fury.

In that single, desperate strike, he unknowingly seized a treasure.

Instead of dying, Kaizen was transmigrated in the past.

Everything had changed.

The heavens had punished the cultivation world for its broken laws. Its fate? Its timeline forcibly regressed and transformed into a game world.

Another world, young and brimming with potential, had just reached the threshold to awaken its first power system.

And it received an RPG system.

To gain real-world powers, its people now had to enter the regressed Cultivation World, which functioned as their game world.

There, they would level up, gain skills, complete quests, and battle monsters, earning strength that carried over into the real world.

To them, it was a game that defined their future.

To Kaizen, it was his past, his battlefield.

Now, he existed as an NPC, one who remembered everything. One who was bestowed with a Draconic lineage.

And unlike the others of the cultivation world, Kaizen had an upgraded player interface despite being an NPC.

He gained experience 100x faster than anyone else.

Where others got 10 experience for killing a rat, he got 1,000.

Where others completed a mission for 100,000, he walked away with 10 million.

Where others crafted an artifact for a million, he earned a 100 million.

Who could stop him?
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