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Governor's Gambit - Star Wars SI into Imperial Governor

You have been allowed to continue because you are useful. Tolerable. The situation, however, has changed, and your usefulness with it.

Take the pirate deal. Record the meeting. Speak of this to no one.

This datapad will self-destruct in 60 seconds. Dispose of the evidence.

An Agent will be in contact within 48 hours.
"You exist because we allow it, you will end because we demand it"
 
You have been allowed to continue because you are useful. Tolerable. The situation, however, has changed, and your usefulness with it.

Take the pirate deal. Record the meeting. Speak of this to no one.

This datapad will self-destruct in 60 seconds. Dispose of the evidence.

An Agent will be in contact within 48 hours.
Hahah I got mission impossible vibes.
"Your Mission, that you have no choice but to accept"
 
Paranoia can say he was the real target, but considering that the force of the shot sheared through his armored uniform. The assassin was probably expecting a two for one shot special, through two normally uniformed bodies.

That way, Hiral gets executed for failing to protect Kaine, and the "leader" of the Guild dies to allow for the most influential governors to tear it apart for control. Minda is a prize worth killing for, as the source of both the Oversector's ships, but also a wellspring of tech innovations that affects both federal and civilian sectors as well
 
Moff, he has a Moff in his clutches. Multi planetary leader. ( Sector leader IIRC ).
Murr is a Governor, he runs the system full of smugglers.
But the other parts of their reports did yield some interesting information.

Governor Jelbrak Murr ran the Revik system. I remembered him from the Guild meetings. A cunning man, always finding a way to profit. It was fitting, given the Revik system was a known center of smuggling.
 
Internal Security and Naval Logistics of the Imperial Guild New

OFFICIAL SECTOR ADVISORY | IGCPP-OPERATIONAL-STATUS

SUBJECT Internal Security and Naval Logistics of the Imperial Guild

DISTRIBUTION Myto Sector Command / Naval Logistics Division

AUTHORIZATION Office of the Moff, Myto Sector

CLASSIFICATION Restricted Asset Overview





I. ORGANIZATIONAL OVERVIEW

The Imperial Guild of Commerce, Protection and Production (IGCPP) maintains a decentralized naval presence to secure member-world trade routes. Rapid expansion of the Guild has resulted in a non-standardized fleet profile. While integration with the Imperial Navy is a long-term strategic goal, current operations rely on a variegated inventory of third-party and decommissioned vessels. This logistical complexity is noted but deemed acceptable for localized defense.





II. ASSET CLASSIFICATION

The Guild fleet is comprised of three primary categories of vessels, ranging from light interceptors to heavy sector anchors.

Primary Command Anchors

The Guild maintains a limited heavy-hull inventory, capped at 24 total vessels to remain within Imperial naval quotas.

  • Dreadnought-Class Heavy Cruiser Standard heavy engagement platform.
  • Neutron Star-Class Bulk Cruiser Utilized for high-durability patrol loops.
Escort and Carrier Elements

  • CR-90 Corellian Corvette Standard configuration for rapid response.
  • CR-90 Farstar Refit Modified light carrier variant capable of supporting one starfighter squadron.
  • Marauder-Class Assault Corvette Specialized for anti-piracy and heavy ordnance delivery.
  • Sphyrna-Class Hammerhead Corvette Utilized for picket duty and interdiction.
  • Tartan-Class Patrol Cruiser Primary anti-starfighter screen for Guild convoys.
Starfighter Complement

The Guild utilizes a broad array of older models including the R-41 Starchaser, Z-95 Headhunter, and Toscan 8-Q. However, the CloakShape Fighter remains the preferred platform due to modular customizability and simplified maintenance cycles.





III. PATROL GROUP ARCHITECTURE

While standardization is ongoing, the Guild generally deploys in mixed-tonnage "Security Taskings" organized around a central carrier or heavy hull.

  • Heavy Security Tasking
    • 01 Command Anchor (Dreadnought or Neutron Star)
    • 02 CR-90 Farstar Carriers
    • 03 Tartan or Marauder Escorts
  • Light Patrol Element
    • 01 CR-90 Farstar Carrier
    • 02 Sphyrna-Class Corvettes
    • 02 Mixed CloakShape Squadrons




IV. OPERATIONAL CONSTRAINTS AND JURISDICTION

Guild forces operate under strict geographic and legal limitations to prevent encroachment upon Imperial Navy prerogatives.

  • Jurisdictional Boundary Guild patrols are strictly prohibited from exiting the space of authorizing member systems. Under no circumstances are Guild ships to initiate hyperspace transits into unaligned or deep-space sectors without Imperial escort.
  • Imperial Command Override All Guild assets are subject to immediate commandeering by Imperial Navy officers. Commandeered Guild ships remain tethered to Guild-member space and cannot be utilized for out-of-sector campaigns.
  • Emergency Mercenary Procurement In high-threat scenarios, Guild commanders are authorized to issue impromptu mercenary contracts.
    • Credit Ceiling 15,000 Credits maximum per engagement.
    • Payment Protocol Compensation is handled via centralized Guild offices. No liquid currency is stored on Guild vessels to mitigate the risk of crew corruption.
    • Audit Requirement Proof of tactical necessity and detailed after-action reports must be filed within 24 hours of contract issuance.




V. LOGISTICAL SUMMARY

The current fleet composition presents significant strain on the supply chain due to the variety of required parts for non-Imperial hulls. Sector Command acknowledges that while these forces are effective for low-intensity piracy suppression, they are to be viewed as supplementary to the professional might of the Myto Sector Fleet.

--

Just a little something I decided to throw together. In my mine, the Guild has grown very quickly and there would obviously be growing pains with that. Since the MARD was busy, they decided to simply buy what ships they could on the open market and deal with it later, leading to an eclectic group of ship types. Now that Las is Moff, things will start to change but it will take time, as most tasks of this scale often do.

-Freefaller
 
i wonder how many guild worlds will see this gap and start building ship's/parts for the guild.
even if it's just corvettes and such guild members building their own supply lines may be interesting, replicating minda on small scale.

does anyone know what the largest ship size/class that can be built on world?
Afterall weren't the calamari ships for the rebels built under water or converted buildings?? (i think?)
 
i wonder how many guild worlds will see this gap and start building ship's/parts for the guild.
even if it's just corvettes and such guild members building their own supply lines may be interesting, replicating minda on small scale.

does anyone know what the largest ship size/class that can be built on world?
Afterall weren't the calamari ships for the rebels built under water or converted buildings?? (i think?)
If we are talking about max size, then it is possible to make things like frigates and even Star Destroyers planetside if places like the Gwori Shipyards exist. However I imagine it is a lot easier in space given low gravity makes transporting and arranging all the large pieces far easier.

However all that probably requires rare and expensive manufacturing equipment. If we are talking what a planetary government can get ahold of, then I can see some decentralized starfighter manufacturers being set up to take advantage of the complicated logistics situation of the Guild.
 
An attempt had been made on the life of a Grand Moff. Now, I was fairly certain that I was the target, but Kaine was behind me. It was a reasonable assumption that I was just hit by accident. But the Rebellion would've bombed the entire gala, and no syndicate would ever do something so foolish.

They're screwed. They accidentally tried to assassinate a Grand Moff. ISB will have their hide.
 
I hadn't even gone to visit Ife in the hospital, as much as I'd wanted to. I did send her a small box of my favorite coco blend. My wallet cried, but it was worth it.

I can't help but feel like at least with those close to Ife or around her while she is in medical will start rumors about how he cared for her enough to to send her something. hell those close to Las and who know how much he doesn't like spending money on things that really don't improve myoto might think something is up with both of them. hell i expect our resident sith gremlin to be one of those who start those rumors.
 

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