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Live Wire

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Theo wakes up with no name, no past, and no explanation for why he knows things he shouldn't. Before he can figure out any of it something comes through the tear in the sky above him and it isn't friendly.

Taken in by a gym leader with no obligation to help him, Theo finds shelter while Kanto quietly becomes the latest region to feel the spread of the wormhole crisis. He keeps his fear where nobody can see it, says less than he knows, and slowly builds something real with a damaged Electrike that has its own reasons to be wary of the world. It isn't a journey he chose. But it's the one he has.

The problem is that whatever came through the wormhole with him didn't stay behind. The attacks keep coming, each worse than the last, and every time a wormhole opens it opens above him. Theo is being hunted and the people around him are only beginning to understand why.

He has no memories worth keeping, no home to go back to, and no guarantee that getting stronger will be enough. What he has is an Electrike that chose him in a storm and a world that hasn't given up on him yet.

That might have to be enough.
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