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[RWBY] RWBY Shorts

Jaune Arc, Single Father 11 (Revised) New
Jaune pushed open the door to the JNPR dorm with Mia riding high on his shoulders, her little hands tangled in his hair like she was steering a very blond airship.

"So, sweetie," he asked, grinning up at her, "what was the best part of daycare today?"

Mia leaned forward, ears perked, eyes shining. "That the Starlight Rangers are awesome heroes who beat up Grimm monsters with sparkly laser guns and friendship!"

Jaune laughed, the sound warm and easy. "Haha! They absolutely are. Best heroes ever."

She patted his head proudly. "I'm gonna be the Pink Ranger when I grow up!"

"You'll be the best Pink Ranger Remnant's ever seen," he promised, stepping into the common room.

And froze.

The place looked like a minor war zone. Smoke still curled lazily from the kitchenette, the fire alarm was giving one last pathetic beep, and three very professional firefighters were packing up their gear while Professor Goodwitch stood in the middle of it all, telekinetically rearranging scorched pots and pans back into some semblance of order.

Weiss and Pyrrha—both wearing slightly singed aprons—spun around at the sound of the door, faces lighting up like they'd been waiting all day.

"Jaune! You're back!" Weiss said, a little too brightly, brushing flour off her sleeve.

Pyrrha's smile was softer, relieved. "It's so great to see you."

Nora, perched on the couch, threw her hands up. "I tried to stop them, Jaune-Jaune! I swear!"

Ren, calmly sipping tea beside her, didn't even look up. "Unsuccessfully."

Nora scowled at him.

Jaune carefully lifted Mia down, setting her on the floor where she immediately toddled toward the least smoky corner to investigate. "What… happened?"

Pyrrha fidgeted with her apron strings. "Um… w-well, we… wanted to try making dinner for a change."

Weiss lifted her chin, defiant. "You always do most of the cooking! Well, you and Xiao-Long."

Jaune nodded, still dazed. "Oh yeah. Yang does a good job. Her spicy noodles are great! Mia loves them!"

Weiss and Pyrrha both bristled in perfect unison, a tiny storm cloud of competitive energy crackling between them.

Pyrrha cleared her throat. "So we thought we'd make you—I mean, all of us—a nice, simple dinner."

Weiss gestured grandly toward the kitchen. "Steak and potatoes with a side salad. Elegant, nutritious, perfectly balanced."

Pyrrha nodded enthusiastically. "Beef noodles with pork buns! Hearty, comforting, traditional!"

The room went very quiet.

Weiss turned slowly. "…Wait. That's what you were trying to make?!"

Pyrrha's cheeks went scarlet. "I-I thought I was following your lead!"

Jaune exhaled, long and slow, rubbing the back of his neck. "It's all right, both of you. Nobody's hurt, and—" He glanced over at the kitchenette, where Glynda was waving her riding crop like a conductor's baton, scorched cabinets slotting neatly back into place. "—look! Professor Goodwitch is fixing everything up."

The firefighters tipped their helmets respectfully and filed out, one of them muttering something about "student experiments" under his breath.

Glynda finished with a final flick of her wrist, the last wisp of smoke vanishing into nothing. She turned, expression as stern as ever, but her eyes softened the moment they landed on Mia, who had wandered over and was now staring up at her with unabashed awe.

"Miss Schnee. Miss Nikos." Glynda's voice could have frozen a Grimm. "No more cooking except under strict supervision."

Weiss and Pyrrha both snapped to attention. "Yes, ma'am."

Glynda's gaze shifted to Jaune. "Mister Arc. I will be joining you for dinner tonight."

Jaune straightened automatically. "Yes, ma'am."

She paused, then added, almost gently, "And I'm holding Mia in my lap."

Jaune's smile was instant and genuine. "Of course, ma'am. No problem at all."

Mia, who had been listening with great interest, tugged on Glynda's skirt. "Do you like Starlight Rangers too?"

Glynda's stern facade cracked—just a little—as she reached down and lifted the little girl into her arms. "I've been known to appreciate a well-coordinated team."

Mia beamed and promptly began explaining the entire season finale plot, complete with hand gestures. Glynda smiled softly and nodded along.

Jaune exhaled.

Well, it's a small price to pay to avoid expulsion...
 
On Worldbuilding: Remnant Culture: Saint Reepicheep's Second Epistle to the Temujns New
Saint Reepicheep's Second Epistle to the Temujns

Chapter 1

1 Reepicheep, a mouse knighted by the Table Breaker's own grace, once quick to draw sword in wrathful pride yet redeemed by his mercy, to the fierce Temujns of the endless deserts, whose blood runs hot as the midday sun and whose blades flash swift in anger:

2 Grace and temperance to you from the Divine Spark, who tempers the storm into still waters and teaches the warrior to sheath the sword before it masters him.

3 Beloved Temujns, I write as one who knows the fire of rage in his small breast. Many times my tail has twitched and my whiskers bristled at insult, and I have leaped into duel with fury blazing. Yet the Table Breaker, in his gentle roar, has taught me—and now I teach you—that anger is a blade with two edges: one may cut evil cleanly, the other may wound the wielder's own soul. As Queen Susan warned the Jotuns, "But now you must put them all away: anger, wrath, malice, slander" (Susan to the Jotuns 3:8), yet not all anger is to be cast aside, for some is kindled by the Spark himself.

4 There is just anger, O warriors of the dunes, and there is unjust. Just anger rises not from wounded pride or thirst for vengeance, but from zeal for righteousness—like the Table Breaker's indignation when he drove the sacrificers from the Temple of the Broken Table, overturning their altars of greed with holy fire (Chronicles of the Disciples 7:12-13). It burns against cruelty to the weak, blasphemy against the Divine Spark, or the tyranny that chains souls anew to the fragments of the old Stone. Such anger is natural and even pleasing to the Lord, for it mirrors his own sorrow over sin. As High King Peter exhorted the Mistralians, "Be watchful; your adversary prowls like a roaring Grimm, but resist him with the zeal of justice, not the venom of hatred" (Peter to the Mistralians 4:8-9).

5 Unjust anger, however, springs from the flesh: the insult taken too deeply, the slight avenged without measure, the grudge nursed like a hidden dagger. This is the wrath that turns brother against brother, tribe against tribe, and invites destruction. It is the anger that broods into hatred, and hatred is the seed from which sin blossoms into death. The Table Breaker taught in his Sermon by the Sea: "Everyone who is angry with his brother without cause will be liable to judgment; and whoever harbors rage in his heart has already slain in secret" (Sermon 4:22).

6 Feeling righteous anger is natural, Temujns—it stirs in us as the wind stirs the sands—for we are made in the image of the Divine, who grieves over evil. Yet we must not let it turn into hatred and sin. Be slow to anger, as King Edmund counseled the Quitalans: "Let every person be quick to hear, slow to speak, slow to anger; for the anger of man does not produce the righteousness of the Divine" (Edmund to the Quitalans 1:19-20). Temperance and self-control are the reins upon this steed; without them, anger runs wild and tramples the rider.

Chapter 2

1 Consider the Creatures of Grimm, those black voids that haunt our lands. They are drawn not to flesh or blood, but to negativity—to wrath unchecked, to grudges festering, to hatred burning in the heart. When a warrior lets just anger sour into unjust rage, he becomes a beacon for the shadows: his fury feeds them, thickens their hordes, and hastens his own destruction. I have seen it upon the seas and in the wilds: camps torn asunder not by Grimm alone, but by the venom within men's souls that summoned them. To harbor wrath is to become like the Grimm themselves—soulless destroyers, seeking out evil and negativity, blind to mercy, devouring all in their path, including themselves.

2 Yet the Table Breaker offers another way: "Be angry, and do not sin; do not let the sun go down on your wrath, nor give place to the shadows" (Sermon 4:26). Forgive swiftly, even your enemy upon the sands. Seek reconciliation before the blade. Let temperance rule your heart, that your anger may serve justice and then depart, leaving room for the peace that Aura kindles. For the warrior who masters himself masters battles unseen, and his soul remains bright, repelling the Grimm where hatred would invite them.

3 Therefore, Temujns, train not only your arms but your spirits. Let righteous anger spur you to defend the innocent, but sheath it in self-control before it draws blood unjustly. Hate sin, but love the sinner, offering even the raider a path to redemption. Thus shall your honor endure, your tribes prosper, and the deserts bloom with the hope of the paradise of growth.

4 May the Divine Spark grant you the valor of temperance and the peace that surpasses the fury of battle.

5 To him who broke the Table and calms every storm, be glory forever. Amen.
 
Original Character, Do Steal: Sister Lucy Hart New
  • Name: Sister Lucy Hart
  • Allusion: Chūjō-hime from Japanese folklore (the devout princess who became a nun and wove a miraculous lotus-thread tapestry through divine intervention), Sister Eda from Black Lagoon (a profane, chain-smoking, gun-toting "nun" with a hidden heart of gold and zero tolerance for nonsense)
  • Naming Process: The religious title "Sister" reflects her vocation in the Tablebreaker Church, a Remnant faith emphasizing righteous upheaval against corruption (inspired by ancient tales of overturning tables in sacred spaces). "Lucy" derives from Latin "lux," meaning "light," symbolizing her role as a gentle illuminator of truth and comfort in dark times and after Lucy Pevensie from The Chronicles of Narnia. The surname Hart evokes the Old English for "stag"—a creature of grace, strength, and quiet vigilance—mirroring her steady guidance through life's trials.
  • Age: 40s
  • Background: A lifelong resident of Patch, Sister Lucy Hart joined the Tablebreaker Church in her youth after a personal crisis of faith-Before then, she was involved in the criminal underworld (though the details are scarce and she doesn't give much away). She was drawn to its teachings of peace, love, breaking chains of injustice and rebuilding community. She became the beloved Sunday School teacher at Patch's New Spring Chapel, where she nurtured generations of children—including Ruby Rose and Yang Xiao Long—during Taiyang Xiao Long's deepest grief following Summer's death. While Taiyang withdrew into depression, Lucy ensured the girls attended services not just for spiritual lessons but for hot meals, practical education, and emotional support, filling the maternal void with quiet compassion. Known island-wide for her willingness to help with "womanly concerns," household crises, or spiritual doubts, she has counseled everyone from grieving Huntsmen to wayward Faunus, all without judgment. Her gentle interventions have made her a pillar of Patch's community. Though devout, she possesses a worldly edge honed by years of dealing with Remnant's harsh realities, blending sermon-like wisdom with dry, teasing humor.
  • Race: Human
  • Emblem: The X-Cross of the Tablebreaker church-A simplified symbol worn by the devout, symbolizing the Broken Stone Table.
  • Weapon: "Lion Shears" - A pair of Winchester semiauto .45 ACP pistols that can mecha shift into a scissor-like blade. These weapons can also be split into twin shortswords.
  • Semblance: "Gentle Weaver"
    • Lucy can manifest thin threads of soft Aura that mend minor wounds, soothe emotional turmoil, or create temporary barriers of calm (dampening pain, fear, or rage in those touched). The threads "weave" connections, fostering understanding or easing confessions—ideal for counseling. Overuse drains her stamina, leaving her vulnerable, and it cannot heal severe injuries or override strong wills.
  • Appearance: Petite and unassuming with a warm, maternal presence—greying auburn hair neatly tucked beneath her habit, kind brown eyes magnified behind round glasses, and a perpetual calm smile that can shift to knowing dryness in an instant.
  • Outfit: Traditional Tablebreaker habit with a modest black dress with white accents with a wooden cross pendant. Practical additions include sturdy boots for Patch's rugged paths, a satchel for groceries/teaching aids, and hidden pockets for emergency supplies (bandages, snacks, or scripture pamphlets).
  • Personality: Warm, grounded, and unflappably kind, Lucy radiates serene compassion that disarms even the most guarded souls—offering hugs, tea, and gentle truths in equal measure. Her humor is dry and teasing, delivered with playful eyebrow arches that cut through nonsense without cruelty. Beneath her devout exterior lies a pragmatic, worldly wisdom—she's seen Remnant's ugliest sides yet chooses faith and service daily. Patient with children, firm with fools, and fiercely protective of the vulnerable, she embodies "tough love" wrapped in softness, never preaching from afar but rolling up sleeves to help directly.
 
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I saw a prompt earlier in the thread about one of Juan's relatives being a Peter Parker expy
Woul he gave the arc harem lead curse. Would that make black cat a fanus? Would that make Morgan part Grim?
I miss read this as Peter Pan.

A little voice in me is saying, "Go to sleep." But I can barely hear that little voice, because an even louder little voice is screaming, "How would that work? And who would be in the harem?"
 
Jaune Returning Home
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The Angst Of Him Forgetting His Family And Them Mourning Him

Amp Has Benefits
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Glynda Stays Fit in her 100's

Irony Of Salem
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Haunting The Narrative
 
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Blake Learns Jaune's Secret New
The Beacon library was a sanctuary of hushed whispers and rustling pages that afternoon—sunlight slanting through tall windows, casting golden pools across polished oak tables. Students hunched over scrolls and textbooks, the faint scent of old paper and ink hanging in the air like a comforting fog.

Jaune Arc sat in a secluded corner, surrounded by a fortress of open books—history notes for Oobleck's next quiz, a half-eaten apple beside his scroll. He scribbled furiously, muttering about Mistralian trade routes, oblivious to the storm approaching.

Blake Belladonna stormed through the stacks like a shadow with a mission—ears twitching under her bow, amber eyes narrowed to slits, a worn copy of Ninjas of Love clutched in one hand like evidence at a trial.

She slammed her palm down on Jaune's table—hard enough to make his apple jump.

Jaune yelped, pen flying. "Ah! Can I help you, Blake?"

She leaned in, voice low and intense. "When were you going to tell me?"

Jaune blinked, brain scrambling. "About… what?"

Blake's eyes flashed. She held up the book like a smoking gun. "You know what."

Jaune stared at the cover—the familiar swooning ninja heroine, the brooding love interest with suspiciously blond hair. His stomach dropped.

"Erm…"

Blake's voice dropped even lower, but the intensity ramped up. "Your sister is the author?!" She hissed, caught between glee and anger.

"Shhhh!"

Jaune's face went bright red. He glanced around—thank the Breaker he had chosen a deserted corner. He then looked back at Blake and cleared his throat.

"Yeah. She is."

Blake's stare turned to utter disbelief—betrayal worthy of a Hispanian soap opera, complete with dramatic pause.

"You have any idea what this means to me?" she hissed.

Jaune rubbed his neck, voice climbing an octave. "She usually likes to keep her work and family life separate? And not really—I don't know what this means at all."

Blake leaned closer, eyes wide. "This was a light for me in my darkest moments. And you—you dismiss it so casually?!"

Jaune twitched. Then twitched again. Words failed.

Not again,

"Blake… I know these books mean a lot to you," he managed, "but I'm actively trying to forget where my sister got her ideas. Because I kind of know all those people, and bringing it up around them is really embarrassing."

Blake's ears flicked. "Embarrassed? Why? This is art!"

Jaune winced. "If you said that to any of the people I know she based characters on, the reply would probably involve thrown objects."

Blake huffed. "Philistines." Then her expression shifted—curious, probing. "Did… did she base anyone off you?"

Jaune froze. "Ummm…"

Deny. Deny everything.

Blake leaned forward, amber eyes gleaming with mischief, a smug little smile playing on her lips.

"The hapless, bumbling farm boy who gets a lot of female attention effortlessly?" she teased, voice low but laced with delight. "Who wears bunny pajamas?"

Jaune's face was inventing new shades of red.

"That... That could be anyone!"

Blake's smirk became sharper.

He slammed the book shut harder than necessary. "No. Absolutely not. Akira is categorically not based on me—Jaune Arc. Where did you even get that idea? Have you been getting enough sleep lately?"

-"Come on. It's obvious."

Jaune shook his head vigorously. "First off, a lot of people wear bunny pajamas. Second, mine's a onesie. Third, I don't know anybody who garners that kind of female attention effortlessly."

"Why are you so embarrassed?"

Jaune groaned, rubbing his face. "I'm embarrassed enough being her editor. If my sister actually wrote a character based on me? I'd have to go live in seclusion in the Hinoki forest. Or on top of the mountains. Or maybe that rock of an island my great-great-grandfather enfeoffed my great-granduncle when he married into the family."

Blake tilted her head, curious despite herself. "Enfeoffed?"

"Gave him land. Tiny, useless islands near the Grimmlands. Point is—I'd hide forever."

Blake leaned in closer, voice dropping to a playful whisper. "Well… I'll keep your secret. Don't worry. It's just between us~. If!"

Jaune grabbed for it like the survivor of a Grimm attack grabbing for the Bullhead ladder.

"If?"

"I can meet her," Blake said eagerly.

Jaune sat frozen, twitching.

He pulled out his scroll, typing with shaky fingers.

Sis, remind me your policy for one-on-ones with fans? Classmate figured it out.

It took a while but Saphron responded.

Saphron: Who's asking?

Jaune glanced at Blake.

Blake Belladonna. Friend.

Blake, overhearing, mumbled, "Daughter of Menagerie's Chieftain…"

Jaune added: Yeah, that too.

Saphron: …Wait what? Royalty?

"I'm not royalty," Blake muttered angrily, "My parents were voted in by fair-"

Jaune: Yes. She's a huge fan. The biggest. One of those.

There was another long pause.

Saphron: Book signing at Farmer and Elite next week. Incognito?

Jaune really should have expected this-If he'd gotten his mother's brains, his sisters tended to get her mercenary ways.

Jaune: Sure thing.

Saphron: Great! I look forward to it!

Jaune: Sure thing, sis.

He hung up—well, ended the chat.

"It's done," Jaune said.

Blake hesitated, then hugged him—quick, fierce.

"Thank you," she whispered. "This means everything."

Jaune patted her back awkwardly. "There, there. Uh—you're welcome."

He smiled—confident, warm.

Blake wasn't the worst of his sister's fans.

Not by a long shot.

She brushed a quick kiss on his cheek—light, teasing—and stood, sauntering away with an almost giddy sway to her step. For Blake, that was practically skipping.

Jaune sat frozen, hand touching his cheek, face burning.

He felt resigned.

Still… hopefully he could get through the book signing without her fangirl tendencies exploding.

Jaune shivered.

Oh who was he kidding? He was doomed.
 
On Worldbuilding: REPORT OF THE SELECT COMMITTEE OF THE HIGH COUNCIL APPOINTED TO INQUIRE INTO THE CIRCUMSTANCES ATTENDING THE FALL OF MOUNT GLENN AND THE LOSS OF LIFE AND PROPERTY RESULTING THEREFROM New
REPORT OF THE SELECT COMMITTEE OF THE HIGH COUNCIL
APPOINTED TO INQUIRE INTO
THE CIRCUMSTANCES ATTENDING THE FALL OF MOUNT GLENN
AND THE LOSS OF LIFE AND PROPERTY RESULTING THEREFROM
HIGH COUNCIL OF THE UNITED NATIONS OF VALE
Session of the 47th Legislature
Printed by Order of the High Council
Vale City, Year of The Broken Table 1987

COMMITTEE
The Select Committee appointed by resolution of the High Council on the 12th day of March, Year 1987, to inquire into the facts attending the fall of the settlement known as Mount Glenn, and the causes which led to the destruction of said settlement and the loss of life therein, consisted of the following members:
Councilor Priscilla Glocken (Chairwoman, Province of Vale-Proper)
Councilor Harlan Draven (Province of Arminus)
Councilor Lysandra Corvin (Province of Gallia)
Councilor Matilda Browning (Province of Nova Quitalia)
Councilor Marcus Flint (Province of Niederung)
Councilor Reuben Bell (Province of Endeavor)

MAJORITY REPORT
Your Committee, having carefully examined the testimony of witnesses, the official correspondence of the Executive, the records of the Council of Ministers, and such other documents as were submitted to them, beg leave to submit the following report:

I. ORIGIN AND CHARACTER OF THE MOUNT GLENN UNDERTAKING
The settlement known as Mount Glenn was conceived and executed under the primary direction of Elias Vorn, a private citizen of considerable wealth and technical accomplishment, with the sanction and material support of the Government of Vale. The project was presented to the Council and to the public as a model city—an engineered metropolis intended to demonstrate the capacity of human ingenuity to establish permanent, prosperous habitation beyond the protected kingdoms. It was asserted that Mount Glenn would be self-sustaining, defended by novel applications of Dust technology and automated systems, and supplied by direct subterranean transit to Vale City.

The undertaking received substantial appropriations from the public treasury, together with assignments of Huntsmen-in-training and regular Defense Force personnel. The scale of the investment, both financial and symbolic, rendered Mount Glenn a matter of national prestige. The project was approved in February of 1979, the city opening up for settlement upon initial completion and operational capacity reached in June 1983.

II. THE ROLE OF DOCTOR VICTOR MERLOT
Doctor Victor Merlot, a scientist of acknowledged brilliance in the fields of cybernetics and Dust applications, was appointed Chief Scientific Advisor to the project by Elias Vorn with the knowledge of certain members of the High Council. Testimony establishes that Doctor Merlot was granted extensive subterranean facilities for research into the behavior and potential control of Grimm creatures.

Evidence from surviving technical schematics and fragmentary laboratory records indicates that these experiments progressed far beyond the defensive purposes originally represented to the Council. Mutant specimens of unprecedented aggression and resistance to conventional deterrents were produced. The Committee finds that the breach of containment of these specimens constituted the proximate cause of the collapse of the city's defensive systems.

III. THE CATASTROPHE
On April 4th, Year 1986, the mutant Grimm escaped confinement, disabling the primary sonic barriers and automated turrets upon which the city relied. Standard Grimm were drawn in unprecedented numbers to the resulting disturbance. The surface districts were rapidly overrun, and the subterranean transit tunnels became avenues of invasion rather than escape.

The Committee received harrowing testimony from surviving medical personnel, Defense Force officers, civilian evacuees, and Hunters, including Doctor Isabel Arc and Captain Nicholas Arc, whose efforts in the final hours preserved many lives at great personal risk. The chaos and loss of life within the city and tunnels defy complete enumeration.

IV. THE DECISION TO SEAL THE TUNNELS
When it became evident that the city could not be held and that the Grimm incursion threatened the territory of Vale proper, the High Council, in emergency session, authorized the destruction of the primary transit tunnel by means of an explosive-laden train. This measure, though grievous, was deemed necessary to prevent the horde from reaching Vale City.

The vote was taken under the authority of Chancellor Zachary Thompson, who ordered the execution of the plan and took full personal responsibility. The Chancellor subsequently tendered his resignation, which was accepted by the Council.

V. CONCLUSIONS
  1. The fall of Mount Glenn resulted primarily from the unauthorized and uncontrolled experiments conducted by Doctor Victor Merlot, the dangers of which were not adequately communicated to or supervised by the responsible authorities.
  2. The Executive and certain members of the Council of Ministers failed in their duty of oversight by permitting a private citizen to exercise quasi-sovereign authority over a project of such magnitude and risk.
  3. While the decision to seal the tunnels inflicted additional loss of life, the Committee finds that the responsible authorities acted under the reasonable belief that no alternative existed to protect the Kingdom from catastrophic invasion.The Committee notes that the resignation, while voluntary, effectively shielded higher executive and legislative authorities from sustained scrutiny, a circumstance that will likely occasion divergent interpretations in subsequent historical scholarship.
  4. The tragedy underscores the peril of entrusting the common defense to untested technological innovations without rigorous public scrutiny and accountability.
VI. RECOMMENDATIONS
Your Committee respectfully recommends:
  1. That all future undertakings of similar scale require explicit authorization and continuing oversight by a joint committee of the High and Low Councils.
  2. That research into the control or modification of Grimm creatures be prohibited except under direct supervision of the Head of Huntsmen and with the express consent of the High Council and legislation to effect this be passed forthwith.
  3. That a permanent memorial be established to the citizens and defenders who perished at Mount Glenn, and that the site remain sealed as a warning to future generations.
All of which is respectfully submitted.
Priscilla Glocken (Chairwoman, Province of Vale-Proper)
Harlan Draven (Province of Arminus)
Lysandra Corvin (Province of Gallia)
Matilda Browning (Province of Nova Quitalia)
Marcus Flint (Province of Niederung)
Reuben Bell (Province of Endeavor)

- - -

MINORITY REPORT
The undersigned, while concurring in the general findings of fact contained in the foregoing report, cannot assent to certain conclusions and recommendations therein set forth, and submits the following views:

The Majority, in attributing primary responsibility to inadequate oversight by the Executive and Council of Ministers, has failed to give due weight to the extraordinary and unforeseen nature of the peril that confronted the Kingdom. The experiments of Doctor Merlot, though reckless and ultimately disastrous, were undertaken in pursuit of advancements that might have secured the permanent safety of Vale against the Grimm. The breach of containment and the ensuing catastrophe were not the result of mere negligence, but of the inherent unpredictability of such research—an unpredictability that no degree of supervision could wholly eliminate.

As to the decision to seal the transit tunnels, the Majority concedes its necessity while deploring its consequences. The undersigned holds that this measure was not merely necessary, but imperative and heroic. Intelligence available to the Chancellor and High Council at the critical hour indicated that the Grimm horde, swollen by Merlot's mutants, was advancing with a rapidity that threatened not only the frontier provinces but Vale City itself. Delay would have risked the annihilation of the Kingdom. The sacrifice of those remaining in the tunnels, grievous as it was, preserved the lives of hundreds of thousands.

The resignation of Chancellor Thompson, far from being a just acknowledgment of fault, appears rather as a capitulation to public clamor inflamed by incomplete knowledge of the facts. The undersigned regrets that the Majority has not seen fit to exonerate the Chancellor fully and to affirm the soundness of the final defensive action.

The recommendations of the Majority, while prudent in their call for future oversight, risk stifling legitimate scientific inquiry at a time when bold innovation is most needed against the Grimm menace. Prohibition of research into Grimm control should be tempered with provision for carefully regulated experimentation under joint civilian and Huntsmen authority.

In conclusion, the fall of Mount Glenn, though a profound tragedy, must be viewed as the price of ambition in an age of peril. The responsibility rests chiefly with Elias Vorn and Doctor Merlot, whose private judgments overrode the cautions of public authority. The Kingdom owes a debt of gratitude to those who, in the moment of crisis, chose the survival of the many over the vain hope of saving all.
Respectfully submitted,

Marcus Flint Councilor, Province of Niederung

- - -

THE RESIGNATION

On the 17th day following the catastrophe, Chancellor Thompson appeared before a joint session of the High and Low Councils to deliver the following address (excerpted from the official record):

"Honored Speakers, Councilors, and citizens of Vale,
The weight of the office I have held these six years has never been heavier than in this hour. The decision to seal the tunnels beneath Mount Glenn was mine to affirm, taken in the sincere belief that no lesser measure could preserve the Kingdom from annihilation. Yet the blood of those who perished in that darkness cries out, and I will not permit the institution of the Chancellery to bear the stain of their unanswered grief.
I have tendered my resignation to the Chairwoman, effective immediately. Let my departure serve as the accounting demanded by conscience and by the people. I pray that history may judge the necessity of our actions with greater mercy than the present hour affords.
May the Tablebreaker guide us to wisdom in the trials yet to come."

The resignation was accepted without dissent. Deputy Chancellor Elara Voss (a compromise figure from the moderate coalition) assumed interim authority pending new elections.

- - -

CONFIDENTIAL REPORT
SUBMITTED TO THE HIGH COUNCIL AND THE OFFICE OF THE CHANCELLORBY THE HEAD OF HUNTSMENON THE FALL OF MOUNT GLENN
Beacon Academy, Vale City
Year of The Broken Table 1987

To the Honorable Members of the High Council,and to Chancellor Zachary Thompson (or his successor in office):

In accordance with the request of the Select Committee and in fulfillment of my duty as Head of Huntsmen, I submit the following report concerning the circumstances surrounding the establishment, operation, and ultimate destruction of the settlement known as Mount Glenn. This account is drawn from direct observation, correspondence, after-action reviews of deployed Huntsmen and Huntresses, and such limited documentation as was recovered from the site.

I. PRELIMINARY OBSERVATIONS ON THE PROJECT
The Mount Glenn initiative originated as a private venture under the direction of Elias Vorn, a citizen of demonstrated ingenuity and resolve. From its earliest conception, the project was presented as an endeavor to extend the secure boundaries of human habitation through advanced applications of Dust engineering and automated defense systems. I was consulted informally by Mr. Vorn on several occasions beginning in Year 1973, and I encouraged cautious exploration of technologies that might strengthen our common defense against the Grimm.

It was my judgment at the time that a successful settlement of this nature could serve the broader interests of the Kingdom and, indeed, of humanity as a whole. I therefore lent measured support, facilitating the assignment of Huntsmen-in-training and licensed professionals to assist in perimeter establishment and threat assessment.

II. CONCERNS REGARDING SCIENTIFIC DIRECTION
In Year 1983, Mr. Vorn appointed Doctor Victor Merlot as Chief Scientific Advisor, with primary responsibility for the development of defensive technologies. I expressed private reservations to Mr. Vorn regarding Doctor Merlot's prior research, which had on multiple occasions approached the boundaries of ethical restraint in the study of Grimm behavior. These concerns were conveyed in writing and in person, with specific caution against experiments involving the containment or modification of live specimens.

Mr. Vorn assured me that Doctor Merlot's work would remain strictly defensive in nature and subject to oversight. Subsequent developments suggest that such oversight proved inadequate.

III. THE CATASTROPHE AND HUNTSMEN RESPONSE

In the latter months of Year 1985, reports from deployed personnel indicated escalating irregularities in Grimm activity near the settlement—patterns inconsistent with natural attraction. When containment was breached on April 4th 1986, the resulting incursion overwhelmed the city's primary defenses with unprecedented rapidity.

Huntsmen and Huntresses under my authority, alongside elements of the Valean Defense Force, mounted a determined rearguard action to facilitate civilian evacuation through the subterranean transit tunnels. Their efforts, often at great personal cost, preserved many lives that would otherwise have been lost. I mourn the fallen among their number, and I honor the courage of those who remained at their posts to the end.

IV. FINAL OBSERVATIONS

The fall of Mount Glenn represents a profound tragedy, born of ambition that outpaced prudence. Elias Vorn was a man of vision whose dreams for humanity deserved admiration, even as his refusal to heed measured counsel contributed to their undoing. Doctor Merlot's actions, whatever their intent, unleashed forces beyond reckoning.

The decision to seal the tunnels, though agonizing, preserved the Kingdom from a threat that might have eclipsed even the losses suffered that day. I offer no criticism of those who bore the burden of that choice.

We are reminded, once again, that the Grimm are not merely beasts to be engineered or mastered, but a peril that demands humility as much as resolve. Let the ruins of Mount Glenn stand as both memorial and warning: that the path to salvation is seldom found in the pursuit of perfection, but in the quiet strength to recognize our limits.

I remain at the disposal of the Council for any further testimony required.

With solemn respect,

Professor Ozpin
Head of Huntsmen
Headmaster of Beacon Academy
 
On Worldbuilding: DECLASSIFIED EXCERPT FORENSIC ANALYSIS OF RECOVERED LABORATORY RECORDS MOUNT GLENN SUBTERRANEAN FACILITIES New
DECLASSIFIED EXCERPT
FORENSIC ANALYSIS OF RECOVERED LABORATORY RECORDS
MOUNT GLENN SUBTERRANEAN FACILITIES
Prepared by Valean Defense Force Military Intelligence Department Q
In Cooperation with Beacon Academy and the Office of the Head of Huntsmen
Year of The Broken Table 1987
Classification: TOP SECRET – Authorized Personnel Only
Distribution: High Council Select Committee, Chancellor's Office, Beacon Security Archives

SUMMARY OF FINDINGS
The following analysis is derived from fragmentary data drives, charred notebooks, and surviving holographic logs recovered from the sealed subterranean laboratories beneath the former settlement of Mount Glenn. The facilities, designated "Nexus Sub-Level Delta" by project administration, were constructed under the supervision of Doctor Victor Merlot with funding and resources allocated through the Vorn Combine.

Doctor Merlot's stated objective, as recorded in early correspondence with Elias Vorn, was the development of "adaptive Grimm countermeasures" – technologies and biological modifications intended to render the creatures predictable, controllable, or repellant. Over time, the research diverged markedly from defensive applications into active manipulation and hybridization of live Grimm specimens.

PRIMARY EXPERIMENTAL PHASES
Phase I: Containment and Observation (Years 1982–83)
  • Objective: Establish viable long-term containment of lesser Grimm for behavioral study.
  • Methodology:
    • Construction of reinforced Dust-crystal containment cages powered directly by the Mount Glenn primary Dust vein.
    • Application of modulated sonic emitters (later adapted for city-wide barriers) to suppress aggression.
    • Introduction of controlled Aura infusions to test Grimm response to human soul-energy signatures.
  • Results: Successful containment of Beowolves, Creepers, and juvenile Ursai for periods exceeding six months. Subjects displayed reduced aggression under specific Dust-frequency exposure. Doctor Merlot noted "promising neural compliance thresholds."
  • Note: Additional investigation suggests this research was long term and conducted in secret at Merlot's private facilities and later in Mount Glenn, with this phase the culmination of at least four-five years of private experimentation prior to Merlot's appointment to the city.
Phase II: Cybernetic Augmentation (Years 1983-1984)
  • Objective: Implant mechanical interfaces to override natural Grimm behavioral patterns.
  • Methodology:
    • Surgical implantation of Dust-conductive neural shunts and control nodes into captured specimens.
    • Integration of prototype Atlesian-derived servo-motors and sensor arrays (sourced through discretionary Vorn Combine contracts).
    • Remote command protocols tested via encrypted radio linkage.
  • Notable Creations:
    • "Alpha-Series" Beowolves: Enhanced speed and pack coordination; capable of responding to basic directional commands.
    • "Creeper Drones": Modified Creepers fitted with explosive Dust payloads and rudimentary homing instincts.
  • Doctor Merlot's Log Entry (excerpt, Year 1984):

    "They are not mere beasts of destruction. Beneath the rage lies structure – a dark symmetry. With the proper key, they can be taught obedience. Mr. Vorn speaks of a city untouchable by Grimm; I will give him a city guarded by them."
Phase III: Dust-Induced Mutation and Human Aura Imprinting Cybernetics (Years 1985–1986)
  • Objective: Accelerate Grimm evolution to create specimens resistant to conventional deterrents and capable of directed aggression.
  • Methodology:
    • Direct exposure of just spawned and "juvenile" Grimm to concentrated multi-type Dust infusions drawn from the primary vein, with Aura neural "overlap" from human volunteers to attempt to imbue Grimm with human intelligence through neutral interfaces.
    • Forced hybridization of Grimm types through Dust-powered merging tanks and Aura-based manipulation systems.
    • Iterative mutation cycles using preserved Grimm tissue and synthetic Dust compounds.
  • Notable Creations:
    • "Armored Alpha Beowulves": Forced Alpha level Beowulves with extensive mutations and cybernetic implants: Able to problem solve, resistant to sonic emitters due to integrated neural interface.
    • "Nexus Creepers": Highly volatile Creepers capable of self-detonation on command.
    • "Chimera-Series Hybrids": Experimental fusions exhibiting traits of multiple Grimm species (e.g., Beowolf agility with Death Stalker plating).
  • Escalation Indicators:
    • Increasing isolation of research staff; non-essential personnel reassigned.
    • Falsification of progress reports to surface administration.
    • Doctor Merlot's personal logs reveal growing conviction that controlled Grimm could serve as the ultimate labor and defense force for a "post-human" society.
Phase IV: Breach and Collapse (Year 1986)
  • Trigger Event: Overloading of primary containment vats during an attempt to stabilize a large-scale Chimera specimen.
  • Consequences:
    • Mutant specimens neutralized city-wide sonic barriers through adaptive frequency disruption.
    • Escaped hybrids drew massive external Grimm hordes, overwhelming automated defenses.
    • Doctor Merlot's final recorded transmission (partial):

      "They understand now. They obey. Our race will be reborn in darkness—stronger, purer-"
CONCLUSIONS AND RECOMMENDATIONS
Doctor Merlot's experiments represent a profound violation of ethical boundaries and Huntsmen protocols concerning Grimm research. The mutations produced were not merely defensive innovations but weapons of unprecedented destructive potential.

The Investigative Team recommends:
  1. Permanent prohibition of live Grimm experimentation outside strictly regulated Beacon oversight.
  2. Enhanced security protocols for archival access to Doctor Merlot's research.
  3. Continued monitoring of known Merlot associates and salvage operations in the Mount Glenn exclusion zone.
Doctor Merlot's current whereabouts remain unknown. He is to be considered extremely dangerous.

Respectfully submitted,

Professor Ozpin
Head of Huntsmen
In consultation with Senior Investigative Staff and the Vale Defense Force Military Intelligence Department Q
 
On Worldbuilding: VALEAN DEFENSE FORCE SWORN TESTIMONY New
VALEAN DEFENSE FORCE
SWORN TESTIMONY
Operation: LAST LIGHT – Final Evacuation of Mount Glenn
Submitted by:Captain Elias Reynolds
57th Valean Infantry Regiment, 5th Battalion, Ebony Company
Date: 22nd Day After Collapse
Location: Forward Operating Base Echo, Glennwald Valley
Classification: Restricted – High Council Select Committee, Huntsmen Command, Chancellor's Office
Sworn before:
Colonel Harlan Greene (Commanding Officer, 57th Regiment/Valean Response Forces)
Councilor Priscilla Glocken (Chairwoman, Province of Vale-Proper)
Councilor Harlan Draven (Province of Arminus)
Councilor Lysandra Corvin (Province of Gallia)
Councilor Matilda Browning (Province of Nova Quitalia)
Councilor Marcus Flint (Province of Niederung)
Councilor Reuben Bell (Province of Endeavor)

STATEMENT OF CAPTAIN ELIAS REYNOLDS
I, Captain Elias Reynolds, do hereby swear that the following account is true and accurate to the best of my knowledge and recollection.
On the day of the final collapse of Mount Glenn, my company—Ebony Company, 5th Battalion, 57th Infantry—was attached to the Radian Volunteer Militia under the overall command of Valean Hunter Captain Nicholas Arc. I made no objection to this: Captain Arc's reputation was well known and well deserved, and his experience and power were welcome.

Colonel Greene had ordered Ebony Company into the primary transit tunnel as part of the rearguard, tasked with holding the barricade long enough to evacuate as many civilians and wounded as possible before the tunnel was sealed.

The tunnel was a nightmare. Dim emergency lighting flickered over a sea of desperate faces—refugees, wounded soldiers, children clutching parents. The air stank of blood, Dust, and fear. Doctor Isabel Arc—Captain Arc's wife—had set up a forward aid station right behind our barricade of concrete traffic dividers. She worked without pause, stabilizing the dying, directing nurses, even using her Semblance to keep men alive long enough to be loaded onto the railcarts. I've never seen a medic with that kind of focus under fire.

The Grimm came in waves. Beowolves mostly, but worse—All I can call them is... Mutants. Bigger, faster, smarter than anything in the field manuals. They shrugged off the sonic emitters and kept coming even after taking full auto bursts and grenades from our rifles. We held the line as best we could, but every minute cost us men.

When Command relayed the order to collapse the tunnel with the explosive train, I passed it down the line. Most of my troops obeyed and began falling back. Doctor Arc refused to leave. She said she'd stay until the last possible moment. I wasn't about to let her face that alone. I ordered the rest of my company to withdraw and took position on the barricade with her.

Captain Nicholas Arc came through the breach not long after—running point for the final group of survivors. He had a child over one shoulder and was laying down fire with his railgun sword. Mercer Sith, the Faunus heavy gunner, was right behind him with his minigun. They brought maybe forty civilians with them—men, women, children, some wounded so badly they shouldn't have been moving.

Doctor Arc was already at the edge of Aura break. She'd been holding the line with thrown barricades and whatever she could lift. When she saw her husband, she uh... She stayed together longer. Never seen anything like it.

We made the final push together. I took the rear, providing covering fire while Captain Arc carried his wife and the child. Mercer grabbed another boy clear of the tracks. The train came down the line like judgment itself—fast, unstoppable. We cleared the blast radius by seconds. The explosion collapsed the tunnel behind us and buried whatever was left of Mount Glenn.

I lost eight men that day holding that barricade. Good soldiers. We saved more than we lost, but not enough.

Captain Nicholas Arc and Doctor Isabel Arc are two of the finest people I've ever served with. Their actions, and the actions of every defender who didn't make it out, deserve to be remembered.

I have nothing further to add.

Captain Elias Reynolds
57th Valean Infantry Regiment
Ebony Company

Sworn and subscribed before this committee this 22nd day after the collapse.
Colonel Harlan Greene (Commanding Officer, 57th Regiment/Valean Response Forces)
Councilor Priscilla Glocken (Chairwoman, Province of Vale-Proper)
Councilor Harlan Draven (Province of Arminus)
Councilor Lysandra Corvin (Province of Gallia)
Councilor Matilda Browning (Province of Nova Quitalia)
Councilor Marcus Flint (Province of Niederung)
Councilor Reuben Bell (Province of Endeavor)
 
With The Game Canon Ironwood was more then Justified in distrusting his Fellow Military Allies
RWBY: Arrowfell
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Olive Harper: A young military officer. We needed more military characters who showed more of the ranks of the armed forces. Definitely a bad person, but hey, we need more morally gray characters.
My biggest problem is that I feel like she had it too easy; she didn't receive an appropriate punishment.

Hanlon Fifeston: The most... controversial. He shows us something new about the world of Remnant. He has a very useful semblance.

Amoncio Glass: We needed more criminal leaders on Remnant. In this case, on Atlas.

Bram Thornmane: The coolest thing about him is that he achieved the impossible. Bram started a rebellion against Ironwood on Atlas.
And I mean a multi-person rebellion. I'd always thought a rebellion in Atlas would be impossible, considering how militarized the kingdom is. But Bram did it in a way that made sense. Military rebels and gangsters led by a well-connected tycoon. There are also the Grimm who add power to the equation. I like how manipulative he is, using people as chess pieces.
What I don't like so much is his motivation. In Watts, having a pathetic motivation was great because it made him look like a monster willing to cause a lot of deaths for revenge. In Bram, they make him look like a simple Man-Child.

And the Dead Mobile Game
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SAINTS an Black Ops Unit doing Shady Shit

Don't Forget The Social Sabatoge and Network
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and even his loyal allies make Atlas look bad!
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Ironwood wasn't a General Because of Oz, He Was THE ONLY ONE FIT FOR THE JOB!!!

Nora Ruby And Who Else?
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or May

Group Chat
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Could Be Belladonna Support Group Or Nora Answering for Jaune

Raven Before And After Summer Death
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Ruby Trolling Auntie Raven
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ruby-rose-ragebaiting-raven-branwen-by-v0-wneykfpnemhg1.jpg

ruby-rose-ragebaiting-raven-branwen-by-v0-gi9erfpnemhg1.jpg

ruby-rose-ragebaiting-raven-branwen-by-v0-giu4dfpnemhg1.jpg
or being the only one to get along with Raven, to everyones horror
 

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