Reincarnated into the wild, stat-driven frontier of The West Marches, Serika's new life came with the Blessing of the Miscast Witch. In a world of rigid spell paths and deadly monster baronies, Serika only gains power when her magic is stylish, flashy, or unnecessarily theatrical.
That means her path to power is paved with accidental explosions, chaotic wild magic, and the occasional, mortifying accidental teleportation. She's a genius in the making, but first, she has to survive her own spells.
Serika is heading West. She's determined to become the legendary Wizard of the West, even if she has to blow up half the continent to do it. And to find a way home.
That means her path to power is paved with accidental explosions, chaotic wild magic, and the occasional, mortifying accidental teleportation. She's a genius in the making, but first, she has to survive her own spells.
Serika is heading West. She's determined to become the legendary Wizard of the West, even if she has to blow up half the continent to do it. And to find a way home.