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Indrik said:
Mkay, that's a whole lotta text about crafting, it seems.Alexander said:If yes, adopt Revlid way of rank Craft or keep the original one?
[] Revlid (access to one area with every dot)
[] Original (every area has its own rating)
The part which is relevant to your post:Kelenas said:Mkay, that's a whole lotta text about crafting, it seems.
In all honesty, I liked how Sojiko handled it in her quest;
- you buy up Craft like any other ability, and get one Group/Type (ie, Fire, Earth, Air, etc) for free
- additional types can be bought for 4xp (3 if caste/favored)
Kept it nice and simple; no big massive changes to the system, and it's still a non-trivial investment if you want a Craft-focused character, but it no longer would be an utterly crippling expenditure.
Though maybe I misunderstand what you mean with the Revlid revision; I didn't read the document, since it seems a bit much and I currently don't have the time.
(this is present as an alternative to Lillun as she appears in the Maual of Exalted Power:Infernals, and the canon process of Green Sun Prince Exaltation.)
Lillun, the Coryphee of Hope is the final form of a mortal girl sacrificed to the glory of the Yozi.Im[risoned within Malfeas, she was used as a component in one of the greatest works of artifice that the Demon Realm has Known, her soul and destiny becoming tethers to the world of creation
Her apotheosis required work from all five of the original Reclamation Architects, utilizing and organic N/A Artifact, itself forget from N/A Hellforgeted Wonders to which each Architect sacrificed a Third Circle Coul to complete. The process birthed a new humanform behemoth into the world with a mentil gestalt of the mortal girl and the five aspects of the Yozi implanted within her.
From Malfeas, she burns with an unquenchable desire for redemption - that part of the Demon Emperor that knows his shame and wishes to rise to glory once more.
From Cecelyne, she knows an unflinching dedication to justice, and a drive this will risk everything to see others get what they rightfully deserve.
From She Who Lives In Her Name, she understands interdependence, that no one is an island, and only through working together can one achieve feats far beyond themselves.
From Adorjan, she lusts for freedom; not just for herself, but for all that are bound against their will. And from the Ebon Dragon, she comprehends ruthlessness like no other - a prgmatism to achieve one's goals regardless of what anyone else things about her.
Together, the newly reborn Lillun resides in the Basiclica of Carousel Whimsy, a truly massive open-air stadium in which she holds absolute authority by the work of Cecelyne. In this mock miniature kingdom, she presides over the Celebration Eternal; a lavish party that she has decreed to have no end, and that has been ongoing for several years now. All things there are welcome, so long as they do not disrupt the Celebration. Demons from all over Malfaes have flocked there to bask in the light of Coryphee of Hope, such that the Basilica is always overflowing, new room made only by the forceful ejection of party crashers, or the unconscious forms of demons that have partied themselves out.
Lillun, the Coryphee of Hope
Motivation: Expand the Celebration Eternal as far as it will go, eventually converting the entirety of the Demon Realm into a single never ending, and unquestionably rockin', party.
Urge:
*Give all those that have fallen, and who wish to make amends, a chance at redemption.
*Uphold justice; see that everyone gets their fair due.
*Bring people together, and inspire teamwork.
*Free all those unwillingly bound.
*Never give up
Attributes: Strength 6, Dexterity 8, Stamina 6, Charisma 10, Manipulation 10, Apperance 12, Perception 8, Intelligence 10, Wits 8
Virtues: Compassion 5, Conviction 5, Temperance 5, Valor 5
Abilities: Athletics 10, Awareness 6, Craft [Wood] 10 (Tailoring +3), Dodge 7 (Unarmored +3), Integrity 10, Larceny 8 (Disguise +1), Linguistics 7 (RSVP +2), Lore 5,Martial Arts 6, Occult 10 (Demonology +3), Performance 10 (Dancing +3), Presence 10 (Never Give Up, Never Surrender! +3), Resistance 8 (Partying +3), Ride 1 (Demons +3), Socialize 10, Stealth 8
Essence: 10
Essence Pool: 250
Willpower: 10
DDV:14, PDV:7, MMDV:15, PMDV:10
Join Battle/Debate: 14
Soak: 50B/50L/0A
Hardness: 10B/10L/10A
Health Levels: 0x51/-1x2/-2x2/-4x1/Inc
Essemce Powers
Urge From Beyond: Lillun possesses five Urges, one for each demon fused with her. When she performs an action in line with an Urge she adds five dice to that action. If an action qualifies for multiple Urges at once, this bonus is cumulative. Her mortal essence also extends her senses through the cracks in the Demon Realm, so that she may perceive certain events in Creation. Every time an exceptional mortal cries out for redemption, justice authority freedom or power, she hears it, and may spend a mote to view that mortal's past and present
Green Sun Princess: Lillun is known metaphorically as the "Phylactery Womb", as she holds the fifty Exaltations of the Green Sun Princes within herself. While containing such power, even without them bound to one's soul, would be fatal to nearly any being, the strength of five Primordials contains them within her withou ill effect, save for a minor feeling of megalomanic
Once an Infernal Shard is within her, she has the power to perceive memories that have clung to it from its previous owner, and may "clean" the Exaltation by absorbing these memories through the spiritual umbilical chord that attaches the two together. She need not clean all memories from it, and often leaves particularly inspirational echoes in line with her Urges upon the shard.
If a spare Exaltation is within her, and she is currently viewing a mortal through her "Urge From Beyond" ability, she may spend 30 motes and 1 willpower to establish a link with an unbound First Circle Demon in Creation, and send the Exaltation flying off into Creation at impossible speeds.
There is attaches to the demon and makes a few subtle alterations. Firstly, its nature and domain are altered slightly to make it more suitable as a harbinger of the Exalted. Secondly, Lillun gains absolute control over the demon and may force it to perform action of her choosing, and may speak through it with her voice. Thirdly, the demon gains the Hurry Home spirit charm as a Training effect if it did not already have it.
Lillun may then command the demon to active Hurry Home to dematerialize and teleport directly to the location of the mortal that she wishes to receive the Exaltation, as they are now within the demon's domain. She may then speak through the demon to the mortal, and offer it a choice.
If the mortal accepts the Exaltation, the demon latches onto the mortal's soul and becomes a Coadjutor, Exalting the mortal. Lillun has no control over them after they have woven a Chrysalis Grotesque.
For every Green Sun Prince Exaltation that exists, Lillun adds 2 motes to her mote pool, as well as 1 bashing and lethal soak, and one -0 health level, and she regenerates one additional mote per hour. If a Prince ever discovers Heretical Charms, and invents Swallowing the Scorpion, those Exaltations that sever their connection to her no longer grant her these bonuses.
Bastion of the Yozi: All Shaping and Unnatural Mental Influence directed at Lillun becomes Obvious to her senses, and she may shrug any such attempt of without effects if she so chooses. In addition, she cannot willingly accept any Emotion effect that instils anything other then happiness, excitement, determination, or similar. The Yozi have stricken from her the ability to feel anything but these things, if she would despair, she feels only hope for a better tomorrow. If she would be sad, she feels only ambition for change. If she would feel loss, she looks towards a bright future.
Big Brother, Little Sister: All Green Sun Princes automatically know when Lillun is under duress, and from whom (insofar as Lillun knows). From anywhere in the cosmos, they may take a spiritual Defend Other action, sending Essence through the umbilical chord that links their Exaltation with the Coryphee of Hope, to protect her. As they do so, simulacrum's of green light appear around her in the likeness of the defending princes interposing themselves between her and her attackers. If they activate charms to supplement their Defend Other action, it costs an additional one mote.
Dance for the Underdogs: At the cost of 10 motes, Lillun may supplement a Performance roll that involves dancing. Creatures of Darkness that witness this dance are filled with hope, momentarily forgetting the troubles of their life. This counts as a scene eroding negative intimacies in opposition with Lillun's Urges, and removes one Crippling derangement and one dot of Limit. A single being can only benefit from this dance once per week, although it is still non-mechanically soothing.
If these things are not already present, Lillun may produce a variety of music sound effects, and green pyrotechnics during her performance.
Additional Charms: Lillun possesses a massive library of Spirit Charms derived from the Third Circle Souls fused with her. Generally, if it would be in line with her personality and one of her Urges, assume she has it.
She also inherently expresses the equivalent of a Celestial Martial Art Style through her intrinsic nature, though no other being knows of it yet. If she ever decides to teach another she could spawn Emerald Devil-Princess Ballet Style
Finally, she may serve as a tutor for the charms of any Primordial that has opened their charms to the Green Sun Princes
That actually describes the Unconquered Sun. Way back in 1st Edition, Creation was supposed to be a prequel to the World of Darkness setting and Sol Invictus eventually became Lucifer. He has the added bonus of having staged a rebellion against "God", only in this version it was God who was cast down into hell rather than Lucifer.Xkalibur said:You know isn't Issei kinda like Biblical Lucifer? With being all shiny for the 'Morningstar', being a genius scholar and the like and giving mortals knowledge, and being a Dragon? A crimson one at that?
Smuthunter said:That actually describes the Unconquered Sun. Way back in 1st Edition, Creation was supposed to be a prequel to the World of Darkness setting and Sol Invictus eventually became Lucifer. He has the added bonus of having staged a rebellion against "God", only in this version it was God who was cast down into hell rather than Lucifer.
Oh, if one were to look closely he would see a lot of similitudes between Exalted and religion. How could it not be? The authors of Exalted had to take inspiration from something to write an epic setting. And the more ancient epic stories are almost all religious ones.Diller said:Wait so your saying we made Solar Iss into an expy of sorts of both the Unconquered Sun and the Biblical Lucifer?
That is ironic yet very appropriate considering the setting.
Yes: Asia doesn't really know Japanese, she uses a translation spell. So she hears Japanese words in Italian and those who listen to her hear her words as Japanese.Least Devotee said:I was looking over Issei's force list and noticed that Asia has 'Linguistics 1 (Italian and English)', shouldn't that be 'Linguistics 2 (Italian, English and Japanese)'? Or am I forgetting something.
Dreams/Illusions really sound like his manifestation, but as for his understanding of the world? I see a lot of similarities with Issei here. Supremacy sounds like a common theme for a lot of dragons, doing whatever he wants, so the Great Red is probably not an exception here.Alexander said:I think I know how to apply it to Ophis (her "Chaos" theme is her understanding of the world. I think?), while I have difficulties with Great Red. I accept suggestions here.
Yeah: ignoring a Dragon King even if he attacks you, but being utterly aggravated when someone looks at you in the eye...he's a true dragon alright.Unelemental said:Dreams/Illusions really sound like his manifestation, but as for his understanding of the world? I see a lot of similarities with Issei here. Supremacy sounds like a common theme for a lot of dragons, doing whatever he wants, so the Great Red is probably not an exception here.
Does this remind you of something?TIME NOT
Once existence was truly timeless. It did not necessarily come before the advent of what is now understood as time. The minds of the Creation-born understand it to have occurred "before" the current cycle of Ages, but that's only because the understanding of the Creation-born can move in only one direction. Philosophical arguments could be made that this period is a state of being yet to come at the end of all Ages—the entropic perfection toward which all things strive. Even that distinction, however, relies on the Creation-born concept of time, and this period was not a time. To the best of the knowledge of the raksha, this period is simply Time Not. During Time Not, everything existed, but it existed in no place. This region was infinite, and all things within it were infinite as well. Nothing was apart. There was nothing from which to be apart. Everything was all at one point, which was the wholeness of infinity. Everything was possible, but nothing was necessary or likely. Infinity was whole, and existence was perfection.
ADVAITA IRAIVAN
The banishment of Time Not was accomplished by Advaita Iraivan. Indeed, without Advaita Iraivan, there would be no existence or anything other than Time Not, for Advaita Iraivan is the shinma that defines the principle of separation. Its most important separation pulled apart its own ignorance from awareness, allowing it to understand its component selves and to recognize in itself a distinct whole separate from things that were not Advaita Iraivan. This awareness allowed Advaita Iraivan to separate itself entirely from Time Not, which then enabled it to distinguish all the distinct, manifold elements of which Time Not consisted. The greatest elements that Advaita Iraivan separated from Time Not were the other shinma, each of equal vastness and power. Each shinma defined some principle of existence that was simple to express but infinite in application. Among them were Nirakara, which defines the principle of shape; Nirguna, which defines the qualities of existence; Nirvishesha, which defines the principle of identity; Nirvikalpa, which defines the principle of communication; Nishkriya, which defines the principle of conflict; Nirupadhika, which defines the principles of space and location; and Dharma, which defines the principles of corrosion, ignorance and desire. It is a misconception of some raksha—and some Creation-born philosophers who struggle to understand the shinma—that Advaita Iraivan was the "first" shinma or that it somehow "created" the other shinma. Advaita Iraivan cannot create anything, it can only separate and recognize differences. It did not create the other shinma, it only separated out the ignorance that kept the shinma from recognizing their own existences. It did not come into existence itself first, because the recognition of separations that Advaita Iraivan performed did not take place in a frame of time. Its every separation happened simultaneously—including the separation between one moment and the next. Only then was Time Not truly banished. Only then did time itself exist in any conceivable sense.
Wow. That's awesome. What would determine his specific role at the time then? And for how Long would he retain that Shape? It's not like the majority of humanity are consciously aware of him.Alexander said:Great Red acts like a stereotypical dragon. But consider this: what if he is acting as people expect him to? For a being born from Dreams, wouldn't make sense that even his personality is shaped by the beliefs of others. This would make him like a Raksha, a being that act in accordance to the shape and identity he assumed. That is forced by his own nature to act that way.
So his understanding of the world is likely Illusion (or Dream), in the sense that he has not a fixed understanding, but adopt a role with specific characteristics and play like an actor on a stage.
His own name, Great Red, is not a name or a title but a description of what he is.
He is a Lie.
He is Zero: something that can be anything but it's fundamentally not-something. Thinking with more deep, Zero is truly how he understand the world. No: how he understand and defines himself.
Uhm. Raksha uses an Assumption Charm to take form. Do change it, they need to go back in the Wyld and shred the form.Unelemental said:Wow. That's awesome. What would determine his specific role at the time then? And for how Long would he retain that Shape? It's not like the majority of humanity are consciously aware of him.
Gained: Gauntlets of Distant Touch Mode (see Boosted Gear's entry)
----Learned:
Fallen Angel Magic
[Notice-Me-Not Field] (in work)
[Fallen Angel Type Teleport] (in work)
Either 'What an unfathomable depth of character', or 'What an unfathomably deep character'.Alexander said:What an unfathomable deep of character: despite all your efforts, you still haven't a grasp of his personality.