I070
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A Young Master was a particular archetype. The actual name of it varied based on culture and such, but the core concept traveled across every nation. It was the ur-example of a rich man's child. Spoilt, catered to, wanting for nothing. Typically they were arrogant. 'Do you know who my father is?!' That sort of thing. It took a particular yet surprisingly common set of circumstances to produce one. Very typically they were third or fourth generation children from the original line that had produced them. It required a combination of riches, authority, and insulation from consequences.
Bolt didn't particularly care for the behavior. He also didn't really dislike it either. He simply preferred not to interact with the archetype at all. His contest wasn't necessarily designed to kick them out. It would filter many of the most spoilt ones out.
Most of the students had the following life: Born from a tube, nurtured by a nanny / nanny bot, then introduced to their parents maybe once or twice before they spoke. If their family was loving, they knew their parents from birth, but the nanny was always there. After this they had a sheltered childhood with chosen friends / servants. Injury was in training, if the family had that tradition. They'd never gotten sick, they'd rarely seen pain. They went through the best schooling and personal tutoring, where people had never told them no. Failure was rare, and some of the people had never even been able to fail. Carefully curated education had eliminated that possibility.
Going into a dirty battlefield alone was a shock to their carefully curated upbringing. The smell alone was unique. All of the heirs had been chauffeured as well. Some had driven cars as a novelty. None had controlled trucks. Driving into the fog alone took a surprising amount of resilience, and it was a testament to their training and drive that not a single person failed to do so. Many almost broke several minutes in, but none did immediately, and Bolt was sincere in his praise for that.
Two hours was when the people began to really differentiate themselves. Roughly a tenth of the contestants had outright failed or withdrawn already. The failures were considered 'fine' for a given value of it. Sometimes shit happened. There was no loss in face or prestige when you got what amounted to bad luck. The people withdrawing without cause were less well regarded. Mechs Pilots had a warrior culture. Cowardice was a mark of shame. Designers were adjacent to that. No one that withdrew from the carefully curated contest would be trusted again by any pilot worth his seat. It was a mark of death for any career in the field.
There were a few exceptions to this. One person had to withdraw due to getting impaled through the torso and spine. There'd be a few others similar to them as the contest progressed. Those designers were actually a 'step up' so to speak. It was a mark of honor that they tried and got injured enough that they were forced out. They had the closest thing to battle wounds a designer could get in their line of work. They'd find their careers a bit boosted if they leveraged it right.
After four hours had passed there were clear leaders and clear losers. One loser had essentially gotten so lost they'd hit the edge of the test area three separate times. One winner had already found most of what they needed for a mech and were carefully trying to leverage it into the truck without breaking it. Another loser had been caught by a fellow contestant, beaten, and was very likely going to give up shortly.
The violence wasn't really something Bolt liked, but he also couldn't say he hadn't expected it. This was what it meant to be a scavenger. Also there were enough safeguards that a beating was about all the contestants could get. Their opponents couldn't sabotage the trucks with the tools they had, and there were rules against doing more than just beating them. It wasn't exactly fair. It was another obstacle.
Six hours in the one contestant that had managed to find what they'd needed had also managed to load it up into the truck with, well enthusiasm, if not competence. They likely had a serious repair job ahead of them, but they'd overcome the largest hurdle. Now they needed to find a safe spot, do some field repairs, and then prove their mech could walk.
Other contestants were less lucky. One had decided to do something like a flying mech based on their work. The idea was sound, but it'd be a royal pain dealing with the next round if they didn't salvage more. Another contestant and happened upon a prized part, had been beaten for it, and was now running on spite.
About twenty-five percent of the contestants had either dropped out or visibly given up. At this point it wasn't really a mark of shame to request a pickup in Bolt's eyes. If the contestants hadn't found something, they were rather obviously not suited for the job. Another five percent of the contestants had been cheating or doing things against the spirit of the competition.
One particularly egregious example was one man who'd decided to sabotage a reactor and turn it into a bomb. That had required a ruling from Bolt, who'd then polled opinions on the noble representatives. The consensus was that it was barely against the rules. It was very technically an attack against another contestant using unapproved tools. Sabotaging wrecks with the intent to kill other contestants was something they wanted to discourage. Just sabotaging the wrecks was fine, and several other contestants had already done that to no censure.
By twelve hours, there were five candidates that had distinguished themselves. Bolt had their official names somewhere, but he internally nicknamed them differently. Externally he judged them as the ones most likely to win. They were as follows:
Lucky. This man had managed to get lucky very early and was nearly done. He'd happened on one of the most intact mechs and had furthermore lucked upon several other good finds. His repair job was standard and uninspired though, and in finishing early he'd also finished with the bare minimum of extra parts. This wasn't necessarily horrible, but it would limit his options in the future.
Flyer. This woman had gotten a few good boosters and was just making a flying mech. This was useful in that she didn't require much. Dangerous in that she'd limited herself harshly with that plan. At the same time, this let her browse through the battlefield and find choice parts that others weren't using at all. The poor girl had also been the one who'd fallen in the mud more than once, and was more dirt than girl right now.
Packrat. You sometimes got scavengers that picked up everything. That was what this man was doing. He had no visible plan. He'd just grabbed everything he could. He'd also roamed into the irradiated area and was currently high off meds and might or might not crash out before he finished. At the bare minimum the poor man would need to use the bathroom for an hour or so once the contest was done. (Several of the meds gave very unpleasant side effects.)
Spite. This man had lost a finger, gotten into three separate fights, and seemed to be running off of rage and spite. He was only in the running because he'd looted two separate trucks. He had enough scrap now to make a mech. The question was if he was going to be able to considering the damage he'd taken. Considering the amount of armor he'd found, the man was probably going to make something with a lot of armor at least. Which fit.
Dark Horse. There was a particular style of scavenging where you took your time and took only what you wanted / needed. It was a pick and choose method. This man had been patient and controlled in his work. He'd also nearly crashed his truck and gotten lost at least once. He was only in the running because Bolt had noticed that he'd actually been very careful about what he'd picked up. If he managed to hit one or two more good salvage jobs he might be able to squeak by just in time with a rather consistent mech.
These were of course just the leading ones. There'd been over a hundred contestants. Bolt was quite sure someone would surprise him somehow. There were still twelve hours left as well. A good repairman could probably fix up a mech within one or two hours if they were willing to accept that it wouldn't be a good repair.
Bolt didn't particularly care for the behavior. He also didn't really dislike it either. He simply preferred not to interact with the archetype at all. His contest wasn't necessarily designed to kick them out. It would filter many of the most spoilt ones out.
Most of the students had the following life: Born from a tube, nurtured by a nanny / nanny bot, then introduced to their parents maybe once or twice before they spoke. If their family was loving, they knew their parents from birth, but the nanny was always there. After this they had a sheltered childhood with chosen friends / servants. Injury was in training, if the family had that tradition. They'd never gotten sick, they'd rarely seen pain. They went through the best schooling and personal tutoring, where people had never told them no. Failure was rare, and some of the people had never even been able to fail. Carefully curated education had eliminated that possibility.
Going into a dirty battlefield alone was a shock to their carefully curated upbringing. The smell alone was unique. All of the heirs had been chauffeured as well. Some had driven cars as a novelty. None had controlled trucks. Driving into the fog alone took a surprising amount of resilience, and it was a testament to their training and drive that not a single person failed to do so. Many almost broke several minutes in, but none did immediately, and Bolt was sincere in his praise for that.
Two hours was when the people began to really differentiate themselves. Roughly a tenth of the contestants had outright failed or withdrawn already. The failures were considered 'fine' for a given value of it. Sometimes shit happened. There was no loss in face or prestige when you got what amounted to bad luck. The people withdrawing without cause were less well regarded. Mechs Pilots had a warrior culture. Cowardice was a mark of shame. Designers were adjacent to that. No one that withdrew from the carefully curated contest would be trusted again by any pilot worth his seat. It was a mark of death for any career in the field.
There were a few exceptions to this. One person had to withdraw due to getting impaled through the torso and spine. There'd be a few others similar to them as the contest progressed. Those designers were actually a 'step up' so to speak. It was a mark of honor that they tried and got injured enough that they were forced out. They had the closest thing to battle wounds a designer could get in their line of work. They'd find their careers a bit boosted if they leveraged it right.
After four hours had passed there were clear leaders and clear losers. One loser had essentially gotten so lost they'd hit the edge of the test area three separate times. One winner had already found most of what they needed for a mech and were carefully trying to leverage it into the truck without breaking it. Another loser had been caught by a fellow contestant, beaten, and was very likely going to give up shortly.
The violence wasn't really something Bolt liked, but he also couldn't say he hadn't expected it. This was what it meant to be a scavenger. Also there were enough safeguards that a beating was about all the contestants could get. Their opponents couldn't sabotage the trucks with the tools they had, and there were rules against doing more than just beating them. It wasn't exactly fair. It was another obstacle.
Six hours in the one contestant that had managed to find what they'd needed had also managed to load it up into the truck with, well enthusiasm, if not competence. They likely had a serious repair job ahead of them, but they'd overcome the largest hurdle. Now they needed to find a safe spot, do some field repairs, and then prove their mech could walk.
Other contestants were less lucky. One had decided to do something like a flying mech based on their work. The idea was sound, but it'd be a royal pain dealing with the next round if they didn't salvage more. Another contestant and happened upon a prized part, had been beaten for it, and was now running on spite.
About twenty-five percent of the contestants had either dropped out or visibly given up. At this point it wasn't really a mark of shame to request a pickup in Bolt's eyes. If the contestants hadn't found something, they were rather obviously not suited for the job. Another five percent of the contestants had been cheating or doing things against the spirit of the competition.
One particularly egregious example was one man who'd decided to sabotage a reactor and turn it into a bomb. That had required a ruling from Bolt, who'd then polled opinions on the noble representatives. The consensus was that it was barely against the rules. It was very technically an attack against another contestant using unapproved tools. Sabotaging wrecks with the intent to kill other contestants was something they wanted to discourage. Just sabotaging the wrecks was fine, and several other contestants had already done that to no censure.
By twelve hours, there were five candidates that had distinguished themselves. Bolt had their official names somewhere, but he internally nicknamed them differently. Externally he judged them as the ones most likely to win. They were as follows:
Lucky. This man had managed to get lucky very early and was nearly done. He'd happened on one of the most intact mechs and had furthermore lucked upon several other good finds. His repair job was standard and uninspired though, and in finishing early he'd also finished with the bare minimum of extra parts. This wasn't necessarily horrible, but it would limit his options in the future.
Flyer. This woman had gotten a few good boosters and was just making a flying mech. This was useful in that she didn't require much. Dangerous in that she'd limited herself harshly with that plan. At the same time, this let her browse through the battlefield and find choice parts that others weren't using at all. The poor girl had also been the one who'd fallen in the mud more than once, and was more dirt than girl right now.
Packrat. You sometimes got scavengers that picked up everything. That was what this man was doing. He had no visible plan. He'd just grabbed everything he could. He'd also roamed into the irradiated area and was currently high off meds and might or might not crash out before he finished. At the bare minimum the poor man would need to use the bathroom for an hour or so once the contest was done. (Several of the meds gave very unpleasant side effects.)
Spite. This man had lost a finger, gotten into three separate fights, and seemed to be running off of rage and spite. He was only in the running because he'd looted two separate trucks. He had enough scrap now to make a mech. The question was if he was going to be able to considering the damage he'd taken. Considering the amount of armor he'd found, the man was probably going to make something with a lot of armor at least. Which fit.
Dark Horse. There was a particular style of scavenging where you took your time and took only what you wanted / needed. It was a pick and choose method. This man had been patient and controlled in his work. He'd also nearly crashed his truck and gotten lost at least once. He was only in the running because Bolt had noticed that he'd actually been very careful about what he'd picked up. If he managed to hit one or two more good salvage jobs he might be able to squeak by just in time with a rather consistent mech.
These were of course just the leading ones. There'd been over a hundred contestants. Bolt was quite sure someone would surprise him somehow. There were still twelve hours left as well. A good repairman could probably fix up a mech within one or two hours if they were willing to accept that it wouldn't be a good repair.