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Little Lost Dungeon

Discussion in 'Questing' started by Merior, May 23, 2018.

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  1. Merior

    Merior Untested Adventurer

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    [​IMG]
     
  2. Candesce

    Candesce Experienced.

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    I'd like to call out the newest item in our cute little core's inventory:
    Dunno what we might ever be able to do with that, but if the crossout just means we don't know how to do anything with it, rather than it being damaged somehow or not being storable long-term, I smell potential.

    I wonder how that meshes with the existence of souls?
     
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  3. Merior

    Merior Untested Adventurer

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    This hits up against the limits, and holes, in the Core's knowledge of "stuff". Fixing Etsuko's mana, having someone die in your dungeon, or making a [ Boss ] contract would also teach you different things in regards to souls though for what should be obvious reasons.

    (Less obvious is that one possible result of "Open the Door" would give you some interesting insights to souls as well.)
     
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  4. Candesce

    Candesce Experienced.

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    It seems likely that at least one of these will happen in the near future.

    ... Possibly even all three.
     
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  5. Aoinfinity

    Aoinfinity Unlimited blue works

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    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [X] Full heal. (5 Mana.)
    [X] Give her a class. (5 Mana.)
    [X] Sort out her mana. (5 Mana. Incompatible with "Open the Door". Requires Upgrade her class.)
     
    Last edited: Jun 8, 2018
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  6. Gaemnomut

    Gaemnomut Well worn.

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    The whole soul thing reminds me a bit of that anime with the magical girls that tirn into witches. I never watched it, but didn't they store their souls outside their bodies as well?

    I wonder how we got those extra mana points. Just from a delver entering the dungeon?


    Not sure what to vote for yet.
     
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  7. DIT_grue

    DIT_grue lurker

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    Best core needs to get to know best delver Boss-candidate. Obviously signing up with us will solve all her problems! And only the best possible upgrades for our first minion.
    [x] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [x] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    [x] Open the Door. (20 Mana. 1 EXP. Empower her with something useful from another dimension.)


    OOC: Hmm, there are some obvious groupings here. First, note that mention of "solving the maze in time" even though IC we don't know of any time limit - the Bakuda hypothesis (or something like it) just ticked up in plausibility.

    Could grab for everything that isn't incompatible, and let the dice fall where they may, which seems to be popular so far.

    [ ] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [ ] Full heal. (5 Mana.)
    This is the "fix the problems she recognises in her situation" set, and with hurrying her through the maze stands a decent chance of resolving the situation and thus still earning friendship even without pestering distracting talking to her. Trying to add anything else makes it all too likely we flub the critical roll and end up with a new paint scheme for our efforts. Probably works because just Healing with our present information wouldn't address the problem, but is necessary (or at least closely related) to the solution.

    [ ] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [ ] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    Here we have the "change the situation so the problems don't apply" option. Results in Friends Forever, although the adjustment period may be a doozy. Could add some extra shinies if you like; whether or not they succeed, they probably won't penalise the important rolls (since that isn't mentioned). Does carry a greater risk of not getting any chance to help.

    [ ] Open the Door. (20 Mana. 1 EXP. Empower her with something useful from another dimension.)
    If we are in Worm, this has a decent chance of effectively forcing a Trigger even if she's not capable of one, with possibly weird and/or amusing results. (Whether or not that leads to regretting everything depends on which setting's genre rules are in effect; in guessing that, the chipper brightness of our core's narration is hopefully more important than the way it is often obviously forced.) Even without that, this is the lottery option.
     
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  8. Happerry

    Happerry The Song to the Flame

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    [X] Plan Bii
     
  9. lot

    lot Know what you're doing yet?

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    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)

    [X] Open the Door. (20 Mana. 1 EXP. Empower her with something useful from another dimension.)
    [X] Sort out her mana. (5 Mana. Incompatible with "Open the Door". Requires Upgrade her class.)
     
  10. Alexander

    Alexander That is not dead which can eternal lie

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    [X]Yes. (Roll to obtain small social bonuses toward Etsuko.)

    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [X] Full heal. (5 Mana.)
    [X] Give her a class. (5 Mana.)
    [X] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
     
  11. Gaemnomut

    Gaemnomut Well worn.

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    [x] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [X] Full heal. (5 Mana.)
     
  12. prandom

    prandom Definitely Trustworthy

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    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [X] Full heal. (5 Mana.)
    [X] Give her a class. (5 Mana.)
    [X] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
     
  13. Biigoh

    Biigoh Primordial Tanuki Moderator

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    Merior... Given how sparse the benefits are... Could you expand on benefits of the choices?
     
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  14. Merior

    Merior Untested Adventurer

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    I can in part, but there is a lack of IC knowledge on some points. Unless mentioned the below assumes that relevant rolls will be successful.

    This deals with the fiddle/weird stuff which might be wrong with Etsuko. The bonus is due to it being easier if the Core focuses on 'fixing' her in all aspects.
    This will fix basically anything which isn't important enough to be a status effect (and, although not relevant in her case, a few of those like [Bleeding]). That missing HP in her sheet? Restored. Her 'equipment' is worn or ripped? Fixed. Does she have split ends or dry hair? Not any longer...!

    This is something of a metaphysical 'patch'. Etsuko will gain a class with any relevant benefits and, although perhaps not visible to the Core, EXP and XP will start to be tracked for her.
    This, as mentioned above, makes her a boss and the Core knows that bosses respawn. However our Core isn't sure what other benefits come with being a boss. (Although any type of boss does count as a monster...)
    This is the "IMMA DUNGEON, MY RULES HERE!" option. By accessing multiple dimensions until something useful turns up and applying it, in a Gatcha type process, it should effectively cover both sorting out Etsuko's mana and giving her a class.

    Marginal success would just give Etsuko something which there is a strong connection to (a rarer or more 'exotic' class from the type of world the Core should have settled into or hijacking something from the current one). Better successes could get... interesting.
    Poke that soul until it works right. Poke it! Combined with Etsuko having a class this would not just give her a proper number on her sheet, but also kick recovery for her HEALTH and MANA into gear.
    The expensive, but 'traditional', option which draws on why Cores were made and so is hard to mess up. It generates a Boss drop ex nihilo which would be useful to the recipient. The item would be based on either something from the Core's 'native' dimensions or the local one.
     
  15. Candesce

    Candesce Experienced.

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    That's actually a lot more tempting than I thought it'd be.

    To doublecheck my understanding - if we gave Etsuko a class directly, she'd get a class appropriate to the world we're in, much as the wallet was a minor loot drop appropriate to the world we're in, where "open the door" is much more of a wildcard?
     
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  16. Merior

    Merior Untested Adventurer

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    A class related to either the world the Core is currently connected to or the world that the Core originated from. A random example from one side might be [Student] (as she is still learning) while one from the other might be [Knight] (due to her convictions).

    You are correct in that "Open the Door" is more of a wildcard while potentially more spectacular on either success or failure.
     
  17. Candesce

    Candesce Experienced.

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    Ah, ok.

    Thank you for the clarification.
     
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  18. shaderic

    shaderic An ordinary cat?

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    [X] Plan Bii
     
  19. 1986ctcel

    1986ctcel Connoisseur.

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    [X] Plan Bii

    social is fun.
     
  20. Xicree

    Xicree Destroy and Rejoice!

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    [X] Plan Bii
    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    [X] Open the Door. (20 Mana. 1 EXP. Empower her with something useful from another dimension.)
    [X] Full heal. (5 Mana.)
    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
     
  21. Prester Fred

    Prester Fred The Mad Procrastinator

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    [X] Plan Bii.
     
  22. Merior

    Merior Untested Adventurer

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    Vote Tally : Little Lost Dungeon | Page 4 | Questionable Questing
    ##### NetTally 1.7.10.1

    [X] Plan Bii
    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    [X] Open the Door. (20 Mana. 1 EXP. Empower her with something useful from another dimension.)
    [X] Full heal. (5 Mana.)
    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    No. of Votes: 6

    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [X] Full heal. (5 Mana.)
    [X] Give her a class. (5 Mana.)
    [X] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    No. of Votes: 3

    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [X] Full heal. (5 Mana.)
    [X] Give her a class. (5 Mana.)
    [X] Sort out her mana. (5 Mana. Incompatible with "Open the Door". Requires Upgrade her class.)
    No. of Votes: 2

    [X] No. (Grants Etsuko a bonus to solving the maze in time.)
    [X] Full heal. (5 Mana.)
    [X] Give her a class. (5 Mana.)
    [X] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    No. of Votes: 1

    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Give her a class. (5 Mana.)
    [X] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    No. of Votes: 1

    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Erase all negative status effects. (0 Mana)
    [X] Full heal. (5 Mana.)
    [X] Give her a class. (5 Mana.)
    [X] Sort out her mana. (5 Mana. Incompatible with "Open the Door". Requires Upgrade her class.)
    No. of Votes: 1

    [x] No. (Grants Etsuko a bonus to solving the maze in time.)
    [x] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [x] Full heal. (5 Mana.)
    No. of Votes: 1

    [x] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [x] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    [x] Open the Door. (20 Mana. 1 EXP. Empower her with something useful from another dimension.)
    No. of Votes: 1

    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Open the Door. (20 Mana. 1 EXP. Empower her with something useful from another dimension.)
    [X] Sort out her mana. (5 Mana. Incompatible with "Open the Door". Requires Upgrade her class.)
    No. of Votes: 1

    [x] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [X] Full heal. (5 Mana.)
    No. of Votes: 1

    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    [X] Full heal. (5 Mana.)
    [X] Give her a class. (5 Mana.)
    [X] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    No. of Votes: 1

    Total No. of Voters: 19
    [X] Yes. (Roll to obtain small social bonuses toward Etsuko.)
    ETSUKO rolls 79 vs [30+0 LVL +10 Ordinary] = Failure (3)

    [X] Offer her a contract as a [ Boss ]. (Free as no current bosses. Bonus if "Yes" was picked. Bosses respawn.)
    Rolled 33 vs [30+1 LVL +5 Bonus +0 Challenging] = CRITICAL SUCCESS (0)

    [X] Open the Door. (20 Mana. 1 EXP. Empower her with something useful from another dimension.)
    Rolled 13 vs [30+1 LVL +10 Affinity +0 Challenging] = Success (1)

    [X] Full heal. (5 Mana.)
    Rolled 41 vs [30+1 LVL +20 Routine] = Success (1)

    [X] Erase all negative status effects. (0 Mana. Hard. Bonus to roll paired with "Full heal" only.)
    Rolled 68 vs [30+1 LVL -10 Difficult] = Failure (4)
    Ouch.

    The small bonus from talking to Etsuko made a real difference in the offer of the contract, pushing it from failure to success, and that being a critical (i.e. doubles on the roll) is nice.

    However this needs to balance out how badly she did traversing the maze and the Core did even worse to safely erase those negative status effects.
     
  23. Candesce

    Candesce Experienced.

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    Oh boy. :eek:

    Edit: Err, not that it really matters given how poorly we rolled - but I don't see the bonus for pairing the status cure with full heal?

    Or would the difficulty be even higher, otherwise?
     
    Last edited: Jun 11, 2018
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  24. Biigoh

    Biigoh Primordial Tanuki Moderator

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    .....

    Oh noes...
     
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  25. Merior

    Merior Untested Adventurer

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    Um, why would you get the bonus? That was if you paired it with the full heal "only", but the vote included other things (the boss offer/transformation and Open the Door). It would have been gotten if the Core focused on "fixing her everything" in both respects without the distraction of other stuff.

    I do apologise if that wasn't clear enough.
     
  26. Candesce

    Candesce Experienced.

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    Oh!

    Ok, got it. My misreading.
     
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  27. Anaja

    Anaja I trust you know where the happy button is?

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    Yeah, I had read it as Full Heal being the only thing that gave a bonus.

    Might have voted differently if that had been clearer.
     
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  28. Candesce

    Candesce Experienced.

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    I did end up voting in a way that would have gotten the bonus, but given the rolls we got I can't say I would have preferred the end result that'd have produced. :oops:
     
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  29. LordPanther14

    LordPanther14 Experienced.

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    Two young kids.
    One a lost girl.
    The other a lost dungeon.
    Together they will find themselves.
    The result won't be pretty.
     
  30. Derpmind

    Derpmind Versed in the lewd.

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    It seems like the rolls call for some drama. *ominous thunder*
     
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