CONGRATULATIONS!
You've made it to Level 30.
Well done on completing the training section of your new life and reaching the final evolution of the Interface!
This evolution of the Interface isn't like the previous evolution.
Here, the choice in how it evolves rests with the Player, though the choice is a binary one.
This choice doesn't have to be made instantly but must be completed before Level 31 is reached or the Interface will remain locked in its current configuration.
...
The choices for Interface Evolution are:
Player+
Natural Evolution
...
Player+
This is, for lack of a better term, a doubling-down on the current Player-inspired work of the Interface.
However, several important changes increase what the Player is capable of achieving with this evolution.
First, there would be an increase in the tiers of all Force Powers and Skills, allowing you to take any of them to an 8th tier. However, each new tier has skill requirements equal to 2.5x that of the previous level.
The growth rate the Player is capable of won't change, but these far larger level XP requirements will slow the development of any Force Power or Skill taken into the 7th and 8th tiers.
Once a Force Power of Skill reaches Level 100 of tier 8, then can only be improved beyond that with the purchase of a new ability: LEVEL BOOST.
This can be purchased with either a Perk Point or Player Power Point.
However, it can only be taken once every 10 levels from Level 30, and no matter how many times you take it, can only ever be applied once to a Force Power or Skill.
It grants either a 1 or 2 Tier increase to whichever Force Power or Skill it is applied to.
Perks will also be available to remove restrictions on Force Powers that the Player lacks a natural inclination toward.
However, as with LEVEL BOOST, the strength of the restriction can only be removed once every 10 levels starting from Level 30.
...
Natural Evolution
Skills will gain a new base maximum limit of Level 100 of Tier 7.
However, this evolution would, in essence, free the Force from the control of the Interface. At least when it comes to the Player and how they access it.
It would still work with the Interface, allowing the Player to use the Force in conjunction with their special abilities such as the Minimap, but the tracking of what level or tier a Force Ability is at, and the hard limits on what the Player can do with the Force would be, in general, removed.
One key caveat is that while this freeing of the Force would place the upper limits on what the Player can do with a Force Ability, all Force Powers would suffer some form of degradation.
This is due to how the Interface filters the Force for the Player versus how other Force-sensitive and trained sentients interact with the Force.
The Player will need to, to varying degrees, relearn how to use their Force Abilities and the growth rate in their Force Abilities will be determined by the strength of their connection to the Force.
Again though, the Player would be capable of doing things with the Force that, even with Player+, they would not. Perhaps, with concentrated training and effort, capable of feats that could reshape a planet, star system, or even the galaxy.
That, however, would depend entirely on the focus of the Player, their understanding of the Force, and their desire or determination to achieve it.
Note, that while Natural Evolution goes a different direction from Player+ the new ability LEVEL BOOST would still be available.
It would, however, only apply to the Player's Skills, with what it grants altered to reflect that.
Perks to grant natural inclinations toward certain rare Force Abilities would also remain.
...
NOTE
In simpler terms:
With the current Interface setup, the Player is limited to a base of Level 100 of Tier 6 of every Force Power and Skill.
With Player+ Force Powers and Skills get a new base of Level 100 of Tier 8.
Though there exists an ability, LEVEL BOOST, to lift each Force Power of Skill once to a higher Tier, to a maximum of Tier 10.
This would, for Force Powers with no usage of LEVEL BOOST, lift the Player's capacity to that of an average member of the Jedi High Council.
With Natural Evolution Skills get a new base of Level 100 of Tier 7.
With this version of LEVEL BOOST, any skill can be raised once, to either Tier 8 or Tier 9.
However, the Force is freed from Interface control, and based on the Player's current Force sensitivity, they are, potentially, capable of rivalling, and even surpassing, any mortal Force-user to ever live.
...
NOTE
With the evolution of the Interface and the choice The Player faces, another option becomes available.
If Player+ is taken, then either PLAYER's BODY or PLAYER's MIND may be cancelled, and the Perk Point returned to The Player.
If Natural Evolution is taken, then either PLAYER's BODY or PLAYER's MIND must be cancelled, and the Perk Point returned to The Player.
...
NEW ABILITY DESCRIPTION
LEVEL BOOST
With this Ability (be it purchased as a Perk or Player Power) The Player can lift the threshold of any Force Power (where applicable) or Skill by one or two tiers.
Each purchase has three applications. These can only be applied once to any Force Power (where applicable) or Skill, though it is possible to apply two at the same time, granting one Force Power (where applicable) or Skill a 2-tier increase.
This Ability can only be applied to a Force Power (where applicable) or Skill once, so choices have to be considered carefully.
...