Bugger... Well, down with Athletics and Survival in exchange for 3 Sail and 3 Sail Charms. Can grab the two with XP after my char realize that he oughta get into better shape if he have to run the ship.
Also, is IRC down again?
Don't forget to use evidence disrupting technique on his char sheet too.The left include stealing the ownership of the ship from Bii though.![]()
idgi?Don't forget to use evidence disrupting technique on his char sheet too.
I don't remember the charm off the top of my head but it erases all evidence. I figure Bii can't point to his char sheet and say "See I totally have a Ship" and have weeping return it to him.
oh, because part of why I don't get it is because I can't find a charm with that name.I don't remember the charm off the top of my head but it erases all evidence. I figure Bii can't point to his char sheet and say "See I totally have a Ship" and have weeping return it to him.![]()
how is your char coming along? Any sneak peaks?oh, because part of why I don't get it is because I can't find a charm with that name.![]()
^Let's see, discounting the head part of the sheet (name, caste and anima):
Name:
Caste: Eclipse
Anima: .
Supernal Ability: Socialize
Appearance:
Concept: Disgraced Noble Conman
Attributes
Strength ••
Dexterity •••
Stamina ••
Charisma •••
Manipulation •••••
Appearance •••
Perception ••••
Intelligence •••
Wits ••••
Abilities
Caste
Bureaucracy •••
Larceny •••••
Linguistics ••
Presence •••
Socialize •••••
Favored
Integrity •••
Investigation ••••
Lore ••
Performance ••
Sail •••
Non-Favored, Non-Caste
Archery
Athletics •
Awareness •
Brawl
Craft
Dodge
Martial Arts
Medicine
Melee
Occult
Resistance
Ride
Stealth
Survival
Thrown
War
Merits
Ambidextrous
Direction Sense
Eidetic Memory
Fleet of Foot
Languages (Seatongue and High Realm) + Low Realm
Charms
Bureaucracy:
Frugal Merchant Method
Insightful Buyer Technique
Deft Official's Way
Enlightened Discourse Method
Larceny:
Seasoned Criminal Method
Spurious Presence
Flawlessly Impenetrable Disguise
Socialize:
Mastery of Small Manners
Motive Discerning Technique
Quicksilver Falcon's Eye
Shadow Over Day
Intent Tracing Stare
Sail:
Salty Dog Method
(other 2)
Intimacies
123
Bonus Points
2 for Larceny to 5
2 for Socialize to 5
1 for Merit: Low Realm language
4 for INT
4 for PER
1 for investigation
1 for Bureaucracy
I'm definitely bumping Social and Larceny to 5 and grabbed Low Realm, so that's 5 bp used.
that means 10 bp to spend on attributes or charms.
I'm partial on increasing any of the Mental attributes though.
-Shrugs- you could drop lore and pick up throw. I am planning to make a lot of bombs so you could use them.Geh.
Well, I'm not sure which Caste/Favored ability to drop one or two then.
I'd think it up. Dinner.
Yeah, I wanted to pick Throw a bit. I'm not dropping Lore, those academic bits might be the bits needed to dupe people.-Shrugs- you could drop lore and pick up throw. I am planning to make a lot of bombs so you could use them.
??? Why would you need Lore to fool people? That is what Larceny is for. Lore is stuff like academic disciplines of history, mathematics, geography, literature, science, philosophy, and similar scholarly pursuits. having 3-5 dots in Larceny is usually more than enough to disguise yourself. Tricking people is generally Presence, Performance and Socialize + Manipulation.Yeah, I wanted to pick Throw a bit. I'm not dropping Lore, those academic bits might be the bits needed to dupe people.
Taking one dot from Performance and Integrity for two dots in Throw and moving things in Investigation so I also have 2 dots in Athletics.
Specialties....
Larceny (Disguise)
Socialize (Bargain?)
Bureaucracy (Forged documents)
Wait a minute....
"Charms in Supernal ability treat your essence rating as 5."
...dammit.
Fine then, shifting Lore down from Favored. Considering what to change it with.??? Why would you need Lore to fool people? That is what Larceny is for. Lore is stuff like academic disciplines of history, mathematics, geography, literature, science, philosophy, and similar scholarly pursuits. having 3-5 dots in Larceny is usually more than enough to disguise yourself. Tricking people is generally Presence, Performance and Socialize + Manipulation.
Lore does not come any way near what you want. Lore is largely for mental stuff. Read the Lore charms, they will give you an idea on what Lore actually does.
Having dots in lore is more like a University Degree more than anything. For general knowldge you can easily get away with Lore 0. Just use Manipulation to lie your ass off. That is what you are normally going to do anyway.
Also throw 2 and unfavored with Dex 3?? You have a total of 5 dice with no charm support. Are you REALLY sure you want to go that way? Most parry or evasion is set at 4-3 range so I HIGHLY doubt you will be doing....anything to contribute in a fight.
Honestly just max out Dex, that way you have 7 dice total. Dex is the God stat anyway so you can even use it to runaway faster.
Umm....you DO realize that weeping wanted you to have some proficiency in a fight right? Problem with your char is that a stiff breeze will kill him, well not really but your char can die to the milita grade enemies and their stats are low. Also Creation is a Dangerous place. So Why wouldn't he learn to defend himself?That's... kinda the point of his character. If he got into a fight, then something's wrong.
Honestly? I'd rather he grow into realizing that he have to fight and learn how to rather than starting able to. Even him learning how to Sail is already a huge weirdness on his bio.
Fine then, shifting Lore down from Favored. Considering what to change it with.
Less the char, and more the bio. He was a noble before being forced to be a conman. I got to make more changes with it.
You can take Performance for Awareness if you want. Having 2 Dots in awareness with 4 wits is more than enough to get a decent join battle pool.Less the char, and more the bio. He was a noble before being forced to be a conman. I got to make more changes with it.
...
fuckit, scrambling the abilities dots.
Kinda a repeat of an argument but why didn't he try to contact the local spirits to bargain with them or hire a Sorceror.Your trouble seems supernatural and hiring a sorceror to help you seems the most logical thing to do. I mean they are rare but doable and Sorcerors, even mortal ones make money hand over fist as their services are that valuable. Sure you would have to shell out a crap ton of money to get that guy to agree to help you. Alternatively, you could have flattered the local spirits and have help you in return for worship and other concessions.No specific details as I'm still poking around the ability and Intimacies, but the gist of it is:
Son of a maritime noble family set for captaining his own ship as a Rite of Passage. His family fell into a rough time before that due to his family's fleet started vanishing, which is blamed on weathers and environmental hazards, although there are suspicions of people meddling due to their rivals' encroaching on their business. This lead to the family being shunned and massively in debt. The family also have to figure out alternative means of gathering money as their reputation was in tatters and they effectively cannot work on a ship.
He first worked as an Official (or Book Keeper, whatever) before finding that it's too slow to pay the enormous debt on its own he started to resort to corruption and bribery before started his scam and con career. He faked permits, got people to sponsor bogus caravans, and divert a portion of the gold to himself. He got discovered, bounced away and started again elsewhere.
---
Still not exactly sure what con ended up giving him his Exaltation other than that it's one of his con that grow beyond his expectation and planning and he has to improvise.