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TBF. She didn't make it she realized the potential, and immediately was scared of it, to the point of destroying the sample. Honestly the bigger thing for them would be figuring out and worrying about where the hell a sample of alien nanotech that could do that even came from. Because it has to come from somewhere, and while Sophia decided not to use it that way, the original owners might.Never. If the confed knew she made a bio weapon that could kill a entire race they would never let her out of a birdcage again with everything she does carefully watched.
Mech bias and the Mother Doctrine reared its ugly head.The first power armor were spec force stealth sneak suits that also happened to give some protection from mech scale weapons. And for some damn fool reason never reconfigured into a line suit that would have vastly improved infantry performance and survivability. Proper power armor was created from underwater mining suits much later by the clans.
As for Sophia with what she has on hand why could she not research a 3 or 4 parsec drive and work up to a kf drive? A 3 or 4 drive could fit in their current ships and still be a vast improvement and strategic asset.
k-f jump drives are software patch away from being jump-18, for just double the power-cost of a jump-8 jump.I'm sorry, jump-what? The Third Imperium doesn't even have jump-9. I'm surprised her reward for boosting tech in a military significant fashion didn't trigger here.
Worse than that; Traveler jump-drive locks you into a ~168 hour travel duration. k-f jump-drives are functionally instant. That is an setting-breaking logistical buff just in itself.As a reminder, the most advanced jumpdrive currently in the setting is the Vilani jumpdrive... which maxes out at jump-2.
Which is utterly foaming at the mouth stupid when you look at cost and logistics. A single mckenna is like 30 billion according to sarna. A full task group is probably around 100 billion.Mech bias and the Mother Doctrine reared its ugly head.
Plus not even the Star League/Terran Hegemony wanted to shell out the funds to give their infantry anything good to use when said funds could go for more warships/mobile oppression palaces, battlemechs and mega-scale engineering projects.
"Ever been off-planet?" I asked her.
"Not yet." she said. "Although I did take a refresher on basic vacc suit and space emergency procedures when I got this assignment."
Just a small thing I noticed on a read through."Sometimes I still wonder!" she chuckled. "I originally wanted to be an idol singer, would you believe? My plan was to just get through my mandatory Public Service tour, then straight back to the entertainment industry I'd already been training for as far back as secondary-ed. Except instead of what I applied for I ended up as support staff for a Frontier Constabulary outpost on Nusku,
...Which of course tells you exactly what kind of priority Sofia's case has. There are a lot of places an operative of Special Agent Song's caliber could have been assigned, but instead she's here.
Something to keep in mind. Those are only the modern jumpdrives there where much smaller and cheaper jump drives earlier in battletech history. Back when humanity was expanding out.GURPS 4e has an entire Interstellar Wars sourcebook covering the original Vilani-Terran war era, but yeah, outside of that one it's not something Traveller ever touched.
Well, except for FTL comms, which in the Traveller setting are absolutely game-breaking.
Note that she successfully got Main Quest Completion in the most recent chapter. Sofia could drop dead right now and her minimum job would be done.
In addition, the size requirements are much larger. Note that in BTech, what would be considered the smallest size of scout vessel/picket ship would have the same displacement as a cruiser in Interstellar Wars. Sofia knows she won't even begin to sell the BTech jump drive until she can either massively reduce the size and power requirements and/or build enough of a rep they'll actually drop that kind of expense just on her say-so.
Getting all the way to jump-9 will definitely be a thing. Of course, in the canon Interstellar Wars timeline the Imperium bit the curb almost as soon as Terra got jump-3, because that's all you need to break out of the astrographic spacelanes the Vilani are locked into by the availability of 2-parsec jump routes and start doing things like cutting across empty interstellar space to enter and leave the enemy's interior lines in a way they can't match.
Something to keep in mind. Those are only the modern jumpdrives there where much smaller and cheaper jump drives earlier in battletech history. Back when humanity was expanding out.
So she can use the cheaper ones to prove her effectively teleportation style of ftl is better then what they have and still make it have the same range. Cutting out the travel time alone would already be amazing. The knowledge then that she could then create a design for something that is effectively jump 18... well. I look forward to reading the next chapter!