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Twould require a complete redesign and likely the removal of some armor. Head trick aside, the main use of the Zombie is that it's a decent and cheap newbie shield mech. The head is best likened to a one time grenade more than anything else.So question: Given that Cerberus with 2 of the heads being missile launchers worked thematically for the spirit and that the Zombies are designed to be fully functional without a head, Is there a reason why they haven't replaced the Zombies head's with a head shaped missile launcher? Seems like a cheap way to up the damage.
From what my hubby says one Third Rate one is worth thousands of MTA credits, and you know the conversion ratio."
No, the original one is right, they're not talking about credit to credit conversion, but Masterwork Mech to MTA credit conversion. But it might be better to delete or swap that second 'one', like:
No, the original one is right, they're not talking about credit to credit conversion, but Masterwork Mech to MTA credit conversion. But it might be better to delete or swap that second 'one', like:
"one Third Rate is worth thousands of MTA credits"
or
"one Third Rate Masterwork is worth thousands of MTA credits"
The problem with this is that's the thing of the faction that Gadget leans to, like how Bolt is 'covered' by the MTA. And more importantly, if you can have Mechs for the non-infantry and non-Warship/Strikecraft roles in combat, you want to invest all in on Mechs because they are just superior.mechs work for those who have that special something. Even if the quality is low. What are the mundane military units doing? I want to see spider tanks and meks that are non neural helmet compatible with like a pilot, a loader, a navigator, and a gunner. The authors briefly bought it up a few seperate times he was going to do something for the barely there guys. That were the guard dog mechs came from. He also once brought up the mundane units equipment. But never again
I think neural helmets is a battle tech thing and Gundams. But this universe has there own special juju that keeps the masses under the boot of the elite
It ended up becoming an enormous headache for everyone. Literally. There were arguments, shouting, and some sort of clashing that they couldn't really physically define. Bolt was visibly trying to restrain himself somehow, and the junior designers ended up needing to both get painkillers. The end result was something viable! Possibly viable. The lab tests weren't thorough enough to give proper feedback. It would require live testing. Which was a bit iffy in the situations they were in.
The vibe I get from them is that they probably will make it to Journeyman status. They just won't get further unless they find something that gives them that spark and it's not anything likely to turn up anytime soon even in the general region, let alone near them. Basically they've found something they like developing enough to form that design spirit needed for Journeyman status but it's a weak enough one that it won't support improving beyond it, even with Bolt's 'aid' breaking don and rebuilding it.They're not journeyman. I'm actually heavily debating saying that they're never going to be Journeyman. They did find something to contribute though.
That's a bit mean, if pup gets to be a weak expert then they should at least reach the level of weak journeymen, considering that they clearly do have nascent design philosophy, Which is one of the two things needed.They're not journeyman. I'm actually heavily debating saying that they're never going to be Journeyman. They did find something to contribute though.
Yeah, I know. But at the same time, I don't think they're so lacking as to be unable to make that next step so long as they can be involved in making enough mechs because I feel like they're able to cross over the 'Need a Design Concept' threshold, especially with the experience they'll pick up during the war and when making the needed mechs.At the risk of sounding like a suck up - not everyone needs to turn out to be a hidden genius with special skills.
Having solid low level managers is an excellent thing to happen, they don't have to be more then that just because they are named.
Journeyman isn't some special thing. It's like above the minimum in the grand scheme of things.At the risk of sounding like a suck up - not everyone needs to turn out to be a hidden genius with special skills