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Yoh Asakura Quest (Shaman King)

If you want to roll you can; also I'm pretty good with the dices but I'm not perfect.
 
burningclaw2 Can someone roll for the times and I for how effective it is? Or otherwise roll how effective it is before the number of times?
I'll probably roll in a secondary room because I believe that if one rolls too much good ones in one room the later ones will be shitty: this, always if I can.
 
burningclaw2 Can someone roll for the times and I for how effective it is? Or otherwise roll how effective it is before the number of times?
I'll probably roll in a secondary room because I believe that if one rolls too much good ones in one room the later ones will be shitty.
The order for Furyoku rolls doesn't matter. Just remember one is a d12 the other is a d100.
 
Roll.
Edit: Why are we keeping getting 6's all the time on 1d12?
[dice]2381[/dice]
 
I've already rolled how effective :p, but yours is better I see XD
 
Kerfirou has done one after us because he didn't see, and he had those numbers, but ours is done before and better, since 94 x 4 = 376, while ours is 90 x 6 = 540.
Btw 540 x 22 (wisdom) = 11 880 Furyoku gained + 16 174 we already have = 28 054 Total Furyoku
 
Kerfirou has done one after us because he didn't see, and he had those numbers, but ours is done before and better, since 94 x 4 = 376, while ours is 90 x 6 = 540.
Btw 540 x 22 (wisdom) = 11 880 Furyoku gained + 16 174 we already have = 28 054 Total Furyoku

Didn't we also get additional furyoku when we hit 20 wisdom? burningclaw2
 
so we just gained 20k+ furyoku... nice

of course this means that the Misukune roll is going to catastrophically fail.
 
Alrighty. That is why I let you guys use off site dice.
 
So, since we got double critical for general and above 80 for Furyoku, do we get prodigy?
 

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