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Apparently their company culture has become worse and worse since 2008. Less open to criticism, less willing to sympathize players, less focus on good game, less value for player's emotions and time. Really sad...
I mean, at the end of the day most people have migrated away from the MMO genre altogether. I don't have much hope for WoW to ever reverse course because at this point the people at the top are smart enough to realize they're just cannibalizing a sinking ship until it finishes going under. The market-share for MMOs is going the same way as like, RTS games lol, and perhaps that's for the best.
I kind of feel like Blizzard in general has lost the rose-tinted glamour that it used to have that gave it a lot of leeway. Like, if a Warcraft 4 came out, a World of Starcraft (honestly, that's such a no brainer considering how many people called for a WH40K MMO), or whatever... there wouldn't really be much old fans coming back if at all.
I mean, you might say that the MMO genre is shrinking, but if you look at it with an objective gaze, a lot of that playerbase has moved into the mobile MMO side of things. Like, after you get rid of the ickiness of mobile, and the PC/console smugness, adding those players into the whole, the genre hasn't really shrunk.
The MMO that we remember is "a new social, gaming experience" of that era. Those same features are in most mobile games of today, but they are not "new" or as "social" or similar types of "gaming experience". But they're there, I guess?
All's I'm saying is, I'm getting really sick of Blizzard's shit. Not Activision, just Blizzard.
What is an example of a mobile MMO? Because I don't know of a single mobile game I would actually describe as an MMO. Maybe my definition of MMO is too narrow thanks to WoW, but tbh even if some mobile games have some of the features one can find in an MMO, that doesn't necessarily make them MMOs in my eyes. Like, Fortnite has a friend's list and achievements, but it's not an MMO.
There's enough to populate entire lists. Some you might know; Lineage, Ragnarok, Maplestory, OSRS, Albion, etc. Some you don't. Some that aren't in English, because that's the most profitable path.
They're making bank off their own regurgitated shit, of course they're gonna have their heads up their asses. At the end of the day, that's the state of gaming as a whole at this point. All about squeezing the sponge until it's completely dry.
Funnily enough, it feels like the new MMOs and new genres have more room to get away with premium and fremium bullshit.
But because WoW is such an old game with such an old audience, we call it out when we see them trying to adapt and evolve to the changing times by doing the same things the newer MMOs are doing.
As someone who can't stand practically any of the MMOs out there anymore, it definitely feels like the genre has completely alienated their original playerbase.
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