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To Last Time Itself {Faction/Empire Quest}

Discussion in 'Questing' started by ReinZero, Aug 26, 2014.

  1. Wing101

    Wing101 I trust you know where the happy button is?

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    Nation
    [X] Fledgling

    Clan Name
    [X] Yamagi

    Nation Has
    [X] Large Population
    [X] School System

    Family Has Cost Total
    [X] Good Standing 1 1
    [X] Large Holding 1 2
    [X] Connection Abroad: WK 1 3
    [X] Alchemist Friends 1.5 4.5
    [X] Alchemist Knights 2 6.5
    [X] Witch Acquaintances 1.5 8
    [X] Witch Knights 1 9
     
    Last edited by a moderator: Nov 30, 2014
  2. Redon

    Redon the baka nerbie

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    [X] A raising, Fledgling ‘Empire’ with many whose positions have yet to be firmly
    established. However, in turn, like many other empires in their early years, there are but
    enemies from all sides that would prefer to see its demise. Yet, all the same, the legacies of
    an empire are but honey that draws many to its side. (+3 to family choices, +1 to nation
    choices.)

    [X] Kasagawa

    [X] A solid, well established School System modeled after that of an Academic State.
    (Cannot be taken by 'Kingdom')
    [X] A fair number of Monster tribes and clans under their employ. (Cannot be taken by
    'Kingdom')

    [X] Good Standing within the nation, about equivalent to one of the ‘Major’ Samurai
    Clans, with a subordinate ‘Minor’ Samurai Clan serving your family- as per norm of the
    standing, though closer to the ‘bare minimum’. In a ways, your family has drifted somewhat
    away from being true Knights, and a bit towards Samurai. (Counts as 2 only if
    ’Kingdom’ is taken.)
    [X] High Standing within the nation, one could say equivalent to one of the ‘Fudai’
    Samurai Clans, including subordinate Samurai Clans serving your family- as per norm of the
    standing. As Knights that have earned such honor, one could say that your family has drifted
    to a ‘in between’ being true Knights and Samurai. (Counts as 2; Requires Good
    Standing; Cannot be taken with ’Kingdom’)
    [X] Large Holdings within the nation, greater than what one would suppose a foreigners
    would have, especially in comparison to an equally long serving or perhaps, even longer
    serving Samurai Clan. (Cannot be taken with ’Kingdom’)
    [XX] Connections Aboard outside of the nation. On one hand, your family is well known
    and connected. On the other, that brings its own bag of problems. (Can be taken up to 3
    times.)
    [X] A few Alchemist Friends working under your family’s employ. Or well, more akin to
    part of the family. It’s a slightly awkward situation. (If taken with Witch Acquaintances,
    each counts as 1.5; Can be taken 2 times if Witch Acquaintances is not taken.)
    [X] A few Alchemical Knights associates having joined your family in their endeavour.
    They are much akin to an extended family as opposed to friends though. (Requires
    Alchemist Friends, replaces the 1st instance of Alchemist Friends if taken.
    Counts as 2.)
     
  3. backgroundnoise

    backgroundnoise "What the fuck penis?! I trusted you!"

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    [x] The Remnants of an age old ‘empire’, held together by the loyalties of the Clans in its service and those loyal to Clans subordinate to them. However, despite its age it still holds enough power and capability to deter younger nations from preying upon it. But that will not last forever… for better or for worse? Is the unity but a fleeting illusion? (+3 to nation choices)

    [x] Kasagawa


    [x] A solid, well established School System modeled after that of an Academic State. (Cannot be taken by 'Kingdom')
    [x] An Improved Educational System derived, if not directly from a Academic State. (Requires School System)
    [x] A fairly good amount of Distance between it and any known nations affiliated with the Church. (At least 2 nations between them.)
    [x] A fair number of Monster tribes and clans under their employ. (Cannot be taken by 'Kingdom')


    [x] A few Alchemist Friends working under your family’s employ. Or well, more akin to part of the family. It’s a slightly awkward situation. (If taken with Witch Acquaintances, each counts as 1.5; Can be taken 2 times if Witch Acquaintances is not taken.)
    [x] A few Witch Acquaintances having taken refuge under your family’s wing. (If taken with Alchemist Friends, each counts as 1.5; Can be taken 2 times if Alchemist Friends is not taken.)
    [x] Good Standing within the nation, about equivalent to one of the ‘Major’ Samurai Clans, with a subordinate ‘Minor’ Samurai Clan serving your family- as per norm of the standing, though closer to the ‘bare minimum’. In a ways, your family has drifted somewhat away from being true Knights, and a bit towards Samurai. (Counts as 2 only if ’Kingdom’ is taken.)
    [x] A Clan of Ninja Shinobi in service to your family. (Requires Good Standing, Counts as 2. Value reduced to 1/3rd if 'Kingdom' is taken, but may be taken up to 3 times to gain up to maximum Value.)
     
  4. ReinZero

    ReinZero "Corruption is Magic!"

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    Vote Tally (Voting not over due ties)

    Nation Type (locked, unless major vote shift)
    [4] Fledgling Empire
    Master Basher, Warslick, Wing101, Redon,
    [3] Remnant Empire
    kinglugia, Adyen, backgroundnoise,

    Nation Name
    [3] Yamagi
    Adyen, Warslick, Wing101,
    [2] Kasagawa
    Redon, backgroundnoise,
    [1] Yukihiro
    kinglugia,
    [1] Kuzunoha
    Master Basher,

    Nation Choices (locked in irregardlessly)
    [6] School System
    kinglugia, Adyen, Warslick, Wing101, Redon, backgroundnoise,
    [4] Monster Tribes
    Master Basher, Adyen, Redon, backgroundnoise,

    Nation Choices (if a switch to Remnant)
    [3] Large Population
    Warslick, Wing101, backgroundnoise,
    [2] Educational System
    Adyen, backgroundnoise,
    [2] Distance
    Master Basher, backgroundnoise,
    [1] Allied Nations
    kinglugia,
    [1] No Distorted Range
    kinglugia,
    [1] Grand Temple
    kinglugia,

    Clan Name... I'll leave this open still
    [1] Oda
    Adyen,
    [1] McLeod
    Master Basher,

    Family Choices (Locked In, barring major vote shifts)
    [6] Good Standing
    Master Basher, Adyen, Warslick, Wing101, Redon, backgroundnoise,
    [5] Connections Aboard
    kinglugia, Master Basher, Warslick, Wing101, Redon,
    [5] Alchemist Friends
    kinglugia, Warslick, Wing101, Redon, backgroundnoise,
    [5] Witch Acquaintances
    kinglugia, Master Basher, Warslick, Wing101, backgroundnoise,
    [4] Large Holding
    Adyen, Warslick, Wing101, Redon,

    Family Choices (Remaining choices: 3; 0 If major shift to remnant)
    [1] Group of Diviners
    Kinglugia,
    [2] Connections Aboard (2nd Time)
    Master Basher, Redon,
    [2] High Standing
    Adyen, Redon,
    [3] Alchemical Knights
    Warslick, Wing101, Redon,
    [3] Witch Knights
    Master Basher, Warslick, Wing101,
    [3] Shinobi
    Master Basher, Adyen, backgroundnoise,
     
  5. Master Basher

    Master Basher Mooogegegegege! ♪

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    In advance, over the Clan Name...

    I'd still say that it's possible to have TWO Clan Names. One under our Western history, and another for Eastern translation purposes.

    -

    So, I'd stick to my McLeon name for Western, but when it comes to the 'Japanese Translation', at least have it give some meaning over a possible deed our Parents did. Like say, saved a Princess, or been such a big bro to ONE Samurai Clan to have been granted the honour of a Japanese last name to represent our father's deeds, per say.
     
  6. ReinZero

    ReinZero "Corruption is Magic!"

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    @ MasterBasher
    The family name is not referring to you and your parents specifically but your relatives on your Father's side as well.

    That aside the McLeod was can typo? And given region you're located in, language isn't a issue, unless you're trying to talk without others other than those that know the language, knowing (like talking in Chinese instead of English in a room where only 1-3 people out of 20-40 understand Chinese, instead of talking in English).

    ---

    That aside on stuff that's tied, removing your vote is an acceptable action if you had previously voted for it. Please don't commit edits on prior posts (ones before the tally) for this tie, for ease of tracking vote changes. Thank you.
     
  7. ReinZero

    ReinZero "Corruption is Magic!"

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    Cannot proceed with tie....

    I should also note that 3 of the options that are tied/near tied count as 2.
     
  8. Master Basher

    Master Basher Mooogegegegege! ♪

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    Since ReinZero would like to have any vote locks closed, I'm throwing my two cents, in case of last minute swaying, or worst case scenario. Reason acting as a tie breaker. :p
    Barring of course, how this majority CAN swing if need be...

    If you go Remnant though, I'd INSIST that you get the Grand Temple perk if possible.
    A shame that my suggestion of a 'Kuzunoha' vote wasn't picked.

    Being Tsundere, but in case of Remnant, switching to;

    [X] Grand Temple,
    -[X] Remove Distance from vote

    As Large Population would most likely get the 3rd Slot, so it's the matter of making sure the 4th plays to Remnant's strengths... Possibly, to compensate religiously with a possible Church of Crusades. :(


    Clan Name is STILL flexible, but I'd still lean towards 'McLeod' for the 'Western' Origin/Name, and would prefer anything but something bland like Oda, for a Japanese last name.

    Hell, I might even lean towards 'Shirou' for the adopted Eastern last name at this rate.

    Good Standing is needed. And Connections Aboard is also needed if you want Witch Knights, ESPECIALLY Witch Knights. The Witches and Alchemists are also good to have, even though they'd cost 3 together.

    Dunno much about the worth of Large Holdings, especially when war is afloat. But eh, could be handy I guess?

    Now, lastly...
    I think that in this case, it MIGHT be best to ditch the Alchemical Knights sadly, possibly. Due to costs. You'll require ANOTHER 1.5 on Alchemists, if it's even buyable, or not have Alchemists in general. And balance wise, and it'd cost 2.

    So, on that end, I'd suggest

    [ ] Witch Knights + Shinobi

    For a possible 3 point tie breaker. And the Witch Knights can eat up the Aboard Connections.

    Alternatively...

    [ ] Witch Knights, Aboard Connections (2nd Time), Diviners

    If you don't want Shinobi. Though on Aboard, I'd personally lean towards maybe more Monsters as a sort of 'connection', (Vampires?) Or Merchants for your hoard. :(

    And in advance, I'm not much of a keen fan of High Standing. Though Good Standing is sufficient for fitting in the Eastern, High Standing I feel could end up being too much sacrifice of Western Morales if you're not careful.

    This is MB, hoping a bump will aid in considering Vote breakers. Ideally, with my Witch Knights to complete the idea of Magic Knight combo, instead of all Knight or Magician. Even Witch Knights could potentially aid in an Alchemical Knight build to a degree, even if they're not Alchemists themselves. So long as you also get training from the Alchemists.
     
  9. Tempest

    Tempest Not too sore, are you?

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    Nation
    [X] Fledgling

    Clan Name
    [X] Yamagi

    Nation Has
    [X] Large Population
    [X] School System

    Family Has Cost Total
    [X] Good Standing 1 1
    [X] Large Holding 1 2
    [X] Connection Abroad: WK 1 3
    [X] Alchemist Friends 1.5 4.5
    [X] Alchemist Knights 2 6.5
    [X] Witch Acquaintances 1.5 8
    [X] Witch Knights 1 9
     
    Last edited by a moderator: Nov 30, 2014
  10. Kravenmato

    Kravenmato Making the rounds.

    Joined:
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    Nation
    [X] Fledgling

    Clan Name
    [X] Yamagi

    Nation Has
    [X] Large Population
    [X] School System

    Family Has Cost Total
    [X] Good Standing 1 1
    [X] Large Holding 1 2
    [X] Connection Abroad: WK 1 3
    [X] Alchemist Friends 1.5 4.5
    [X] Alchemist Knights 2 6.5
    [X] Witch Acquaintances 1.5 8
    [X] Witch Knights 1 9
     
    Last edited by a moderator: Nov 30, 2014
  11. ReinZero

    ReinZero "Corruption is Magic!"

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    Vote Locked. Anyhow, updating.
     
  12. ReinZero

    ReinZero "Corruption is Magic!"

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    The Yamagi Shogunate takes in and makes use of the ‘School System’ that Academic States use, though as it makes do without having a direct source to work with, it is nowhere as well developed or advanced. However, it is still a step forward in cultivating the growth and development of its populace. Already a fair number of schools can be found in each province, though it seems only a matter of time until each domain has at least one.

    Alongside it, the Shogunate has made an effort to encourage and bring in Monster tribes and clans a rather unusual move in the South Central, but not uncommon for Far Eastern nations… in the Far East. It’s a move made with free assistance and aid from the religious front, though one could also very much say it potentially borderlines spiting the Church.

    Fortunately, of the neighboring nations, only the Lefiz Kingdom on the northern border is aligned with the Church, for a given value of aligned. The complete lack of opposition to relocation efforts bringing them into the ‘empire’s’ lands is rather telling, though that’s not as if it is a simple matter. Its neighbor, the Forthe Confederation however, is at odds with the Lefiz Kingdom and seems to pin economical losses upon the Yamagi Shogunate for it. Though for why or what reason, the Frothe Confederation’s complaints over the matter seems but strange given its alignment to the Church.

    However, to the south west, one nation away lies the Kingdom of Illance, which seems to take rather tremendous glee in its prosecution of Monsters. From what’s known, it is unclear if it stemmed from its alignment with the Church… or that such is merely an excuse for their bloodthirstiness. But regardless of it, only a few Monster tribes and clans- or fragments of them, manage to leave its lands alive.

    Though all in all, although beneficial, the Yamagi Shogunate keeps a firm, tight regulation over their immigration. A single nation can only grow so quickly at any one point before others turn their eyes upon a rising threat to their safety and dominance. The lack of any allied nations being a key fact of which has kept the Shogunate from focusing its attention on any one neighboring nation, for now.

    Your family is of rather Good Standing with the Yamagi Clan, having made more than sufficient contributions through active roles and length of service. If one considers things from before the Clan's ascent, it makes a fair bit of sense with slight favoring in terms of domains assigned to your family. As due consequence, your family is oft considered an example of hard earned position and status- especially for those whom aren't of the Far East in any way. Not particularly a bad thing as in the short history of the young Shogunate, such influences are but excellent motivational factors. But all the same, one must exercise care so that aspiring people or those with ill intentions do not undo all the hard work and effort that got your family to where it stands today.

    For a previously obscure and unknown family of Knights, it is already a significant step forth. Yet such a responsibility and status on its own would be overbearing- if not for both friends and associates they helped out in the past- or more appropriately, helped saved their asses in more than a few instances. On one hand there are Alchemists, though it'd be more appropriate to call them Alchemical Knights now as the repeated experiences and close shaves have all but driven a deep understanding of the need to properly deal with threats to their own safety and survival without over reliance on others. Upon hearing of news of the family's ascent, they quickly made their way across to the nation- with little love lost for their previous 'host nation'- if you can call having to keep a low profile so your community isn't assaulted due the Church's stance towards your profession and craft.

    On the other hand, then there is the group of Witch Knights that your family has worked with and helped out in the past. Due to their choice of preferences and craft, they did not all come. Just a fraction of their number, along with normal Witches of whom comprise the majority of those that came. From what news they've told your family, it merely boils down to the simple problem of both keeping their weaker companions and students safe while taking on both jobs and dealing with hostilities from the Church. Though needless to say, the initial meeting between them and the Alchemical Knights was rather... explosive, despite the lack of collateral damage as neither party neglected to shield the surroundings lest they come off as disrespectful to their benefactor.

    Your family, as of present has 3 domains assigned to them, one 'primary' and two relatively 'lesser' domains. In addition, the 'Minor' Clan of Samurai, the Akogawa Clan, serves under your family. Not to the Yamagi Shogunate directly, but indirectly, and as such their loyalties do not come first to the nation- a standard, normal practice done by Far Eastern Clans in general. Furthermore, a few family members have both married a Samurai, though the reverse is true as well too. In most instances, there is little of what would normally be obligations and political relations between families, though mostly due to the fact that the Clan in question is too small to 'matter' or simply the fact they aren't of a Clan. A mixed blessing one could call it.

    Your Family's Name...
    [ ] Write In. (North Western only)

    (Family Boon, due nation choices and nation-family synergy; Family Boon Points: 100 Points +75 Bonus Points)
    Your Family has... (Can take stuff multiple times)
    [ ] A tribe/clan of... (size/amount varies based on power/etc.)
    ---[ ] Wolves (Specify Single Element Preferences, Excludes Aether; 5 Points, Ice Element is 15 Points)
    ---[ ] Fae Elves (Specify Single Element Preference, Excludes Aether; 10 Points, Six Elements is 20 Points, Lightning Element is 5 Points)
    ---[ ] Cats Nekomata (15 Points)
    ---[ ] Dogs Inugami (15 Points)
    ---[ ] Foxes Kitsune (20 Points)
    ---[ ] Serpents (Specify Element Preferences; Excludes Aether; 20 Points)
    ---[ ] Elementals (Specify Single Element Preference; 30 Points)
    ---[ ] Phoenixes (Specify Single Element Preference; 50 Points)
    ---[ ] Dragons (Specify Single Element Preference; 45 Points)
    ---[ ] Write In (Subject to GM ruling)
    [ ] A School, specifically a... (Up to 3 Medium Schools, and Up to 15 Small Schools)
    ---[ ] Basic Education School (Small 5 Points, Medium 10 Points)
    ---[ ] Basic Weapons School (Pick a Weapon; Small 1 Points, Medium 5 Points)
    ---[ ] Basic Magic School (Pick a Field/Element*; Small 1 Points, Medium 5 Points)
    ---[ ] Training School -Magic Type- (Pick a Field/Element*; Small 10 Points, Medium 15 Points)
    ---[ ] Training School -Weapons Type- (Pick a Weapon; Small 5 Points, Medium 10 Points)
    ---[ ] Training School -Siege Type- (Small 5 Points, Medium 10 Points)
    A Guild Hall... (Up to 15 Small, and 3 Medium/Large)
    ---[ ] Small Guild Hall (1 Point for 3)
    ---[ ] Medium Guild Hall (1 Point for 1)
    ---[ ] Large Guild Hall (5 Points for 1)
    [ ] A Minor Trade Hub (20 Points; Can only take once)

    *Excludes: Aether, Alchemy, Potions, Curses, Contracts, Shikigami, Talismans, Grimores, and other Misc. Fields.

    *Exception: Runes. Runes are fine, however they are divided by Element (Aether is not valid however).

    Special/Non-Standard/Misc. Stuff
    [ ] Witch School (Counts towards School total; Small 15 Points, Medium 25 Points)
    [ ] Alchemist School (Counts towards School total; Small 15 Points, Medium 25 Points)
    [ ] Far Eastern Temple (Small 5 Points, Medium 15 Points, Large 40 Points)

    (Household Boon affects you and your parents specifically. Choice costs already modified by nation + family choices prior. (Household Points: 100 + 0 Bonus Points)
    Your Mother is... (Required, only 1 of course.)
    [ ] A Light Knight, like your father, though of no family of particular history. Her service record on the other hand…. (+20 Household Points)
    [ ] A Alchemical Knight, formerly taught a bit here and there by your grandparents. (5 Points)
    [ ] A Witch Knight, of whom seems to a bit… too doting? (15 Points)
    [ ] A Samurai from a small family of no renown, though with potential for greatness... or so your Father thinks. (25 Points)
    [ ] A Shinobi from a minor Clan whom married in due Clan circumstances. The services of her Clan is rather limited due to it, but still valuable. (Will have to earn Heir status to family; 25 Points)
    [ ] From a rather powerful Clan and of high status (with consideration of your family’s status). However, her Clan is effectively ignoring it, thus just barely tolerating it in ways. (Will have to earn Heir status to family; 15 Points)

    Household Staff
    [ ] Staff Members (At least 3; 5 minimum if Mother is Far Eastern; Talented and Genius can only be taken once per category.)
    ---[ ] Normal Butler (0 Points)
    ---[ ] Normal Maid (0 Points)
    ---[ ] Combat Butler (Average 5 Points, Skilled 10 Points, Talented 10 Points)
    ---[ ] Combat Maid (Average 5 Points, Talented 15 Points, Genius 25)
    ---[ ] Shinobi Ninja Maid (30 Points, One only)
    ---[ ] House Elf (Average 20 Points, Skilled 30 Points, Talented 50 Points; Halved Cost if Family has 20 Points in Elves)
    [ ] Staff Assigned under you (Maximum of Total Staff -3, Up to a total of 3; Must list which choice from Staff chosen.)
    ---[ ] None (+20 Points)
    ---[ ] One.
    ---[ ] Two (-10 Points)
    ---[ ] Three (-25 Points)

    Your Teacher... (Required, pick 1 only)
    [ ] Is your Mother (Light Knight 0 Points; Alchemical Knight 10 Points; Witch Knight 15 Points; Samurai/Clan 25 Points; Shinobi, Not valid)
    [ ] Is a Miko (10 Points)
    [ ] Is an acquaintance of your Mother... from her younger days. (Clan only; 0 Points)
    [ ] Is a Diviner (Requires Diviners; 0 Points)

    Monsters Pets (Yours) (Cost halved if Family has the same tribe/Clan as well, rounded up (aka 5 = 3); Can pick any number and times)
    ---[ ] Wolf (Specify Single Element Preferences, Excludes Aether; 3 Points, Ice Element is 10 Points)
    ---[ ] Cat Nekomata (10 Points)
    ---[ ] Dog Inugami (5 Points)
    ---[ ] Fox Kitsune (15 Points)
    ---[ ] Serpent (Specify Element Preferences; Excludes Aether; 15 Points)
    ---[ ] Elemental (Specify Single Element Preference; 20 Points)
    ---[ ] Phoenix (Specify Single Element Preference; 25 Points)
    ---[ ] Dragon (Specify Single Element Preference; 30 Points)
    ---[ ] Write In (Subject to GM ruling; Excludes Elves and other similar cases.)

    Household Assets (Can take multiple times.)
    [ ] Sponsored
    ---[ ] A group of Diviners (First Time 15 Points, Second+ Times 5 points Each; Required for having a Diviner as your Teacher)
    ------[ ] And a (Small) School for them (First Time 25 Points, Second + Times 10 Points Each; Takes up School Slot)
    ---[ ] Several Merchants (10 Points)
    ---[ ] A Knight Order, based within the ‘Empire’, though the exact location is another matter entirely (30 Points)
    ------[ ] One of the Order’s main, major Sponsors (20 Points)
    ---Write In. (Subject to GM ruling)
    [ ] Connections
    ---[ ] Ties with Merchants in a neighboring nation (10 Points; Stacks with Sponsored’s)
    ---[ ] Relations with a Family of Lesser Knights (20 Points)
    ---[ ] Relations with a (Minor) Samurai Clan (15 Points)
    ---[ ] Relations with a (Major) Samurai Clan (30 Points)
    ---[ ] Relations with a (Fudai) Samurai Clan (50 Points)
    ---[ ] Relations with an Academy of a Academic State (35 Points)
    ---[ ] Relations with a family Alchemical Knights (just both parents + their child/children, not Clan-ish; 15 Points)
    ---[ ] Relations with a family Witch Knights (just both parents + their child/children, not Clan-ish; 15 Points)
    ---[ ] Relations with a family Light Knights (just both parents + their child/children, not Clan-ish; 15 Points)
    ---[ ] Relations with a family of Diviners (just both parents + their child/children, not Clan-ish; With Diviners 5 Points, Without Diviners 10 Points)
    ---[ ] Write In. (Subject to GM ruling)

    Character Generation Points: 100

    Name: (North Western or Far Eastern)
    Appearance: (Picture or Description)
    Pre-Set Combat Styles: (Generalized.)
    [ ] Light Knight Combat Style (0 Points)
    Pro: Balanced, Solid All round, Formation Combat, not Lineage reliant.
    Con: Doesn’t capitalize around Lineage.
    Requirement: None.
    [ ] Alchemical Knight Combat Style (10 Points)
    Pro: Physical Combat Based, All Range Combat, Has Alchemy.
    Con: Heavily dependent on cultivating and developing Alchemy Skill.
    Requirement: Mother must be an Alchemical Knight & your Teacher
    [ ] Samurai Combat Style (15 Points)
    Pro: Emphasis on Personal Combat, Good Melee-Medium Combat Skill, Development incorporates and factors in Lineage.
    Con: Heavily specialized Skill setup, Usually poor combat capabilities outside of Melee-Medium Range. Heavily dependant on Lineage.
    Requirement: Mother must be a Samurai or from a Clan.
    [ ] Diviner Combat Style (20 Points)
    Pro: Emphasis on Magic, Has Talismans and Grimore, Potential for All Range Combat
    Con: Initially heavily biased towards long ranged magic combat, Doesn’t factor in Lineage, Poor Physical Combat capabilities.
    Requirement: Must have a Diviner as your Teacher.
    [ ] Custom Design Combat Style (Write In. Subject to GM ruling. Variable Potential Point Cost.)
    Additional Improvements:
    [ ] Charisma (First Time 15 Points, Second Time 20 Points, Third Time 30 Points, Fourth Time 45 Points)
    [ ] Charming (First Time 10 Points, Second Time 15 Points, Third Time 25 Points)
    [ ] Instinct (First Time 5 Points, Second Time 10 Points, Third Times 15 Points, Fourth Time 20 Points; Costs x2 Points for Combat Styles without good close-medium range (ie, Diviner Combat Style).)

    Lineage - To make your stake and claim with any legitimacy, you need a Pure Lineage... at the absolute minimum. The 'Purer' and thus also 'Thicker' the better. (You can dump in excess points for improving effect/etc.) Note: Please supply an idea of what you want.
    ---[ ] Pure Lineage (Royal) - Since you didn't take High Standing, it's impossible for you to have it, thus a non-option.
    ---[ ] Pure Lineage (Fudai) - Closest to 'Royalty', though one could consider one with such qualified. It is fairly common for those with one to have one parent, or one side of their family be from/of Royalty. (50 Points Minimum)
    ---[ ] Pure Lineage ("Thick") - Minor Legitimacy boost. Preferred/Favored for those who style themselves as 'Proper' Nobles or relatives of Royalty. (25 Points Minimum, Requires Mother: Clan or Samurai; Caps at 75 Points if Samurai, Caps at 50 if Clan.)
    ---[ ] Pure Lineage ("Major Clan-ish") - Fairly stock norm 'Pure' Lineage for a Major Samurai Clan or its proper equivlent, though there are known cases where they have Diluted ones instead, as noted below. (0 Points Minimum, Caps at 25 Points; Costs -20 and gives +20 Points to all Categories if Mother is Clan and Caps at 5 Points.)
    ---[ ] Pure Lineage ("Diluted") - Reduced Legitimacy, and weakest effects of a Pure Lineage to the point where it can and does borderline having much improved variations of the sort found under Mixed Lineages. (+20 Points to all Categories; Cannot take if Mother is Clan or Samurai.)

    Note #1: Was trying to get this up yesterday before going on plane. Failed to complete stuff then. Still not fully done (convenience-wise primarily). 1) Missing general info on Lineages. 2) Missing Example stuff for Lineages. 3) Need to draft up Childhood Friend(s) section.

    Note#2: Also missing Extra Points rewarded to specific individuals for past contributions/discussions/etc. I'll do that tomorrow. And I will be rewarding Extra Points for actual discussion/planning/contributions/etc.. Point System is only being used for this part for ease of convenience.

    Note #3: Earliest Closing date for Vote is 3 Days from the time of this post (earlier if a major majority is achieved with discussion/etc. as well included). I will answer questions/etc. when I am/get on.

    Edit: Note #4: Forgot link to Buildings (Excludes 'Special' ones, though you can get the general idea from it.) Link HERE
     
    Last edited by a moderator: Nov 30, 2014
  13. Warslick

    Warslick I trust you know where the happy button is?

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    Basic outline for Character and Family

    Family Name: [?]

    Family Has 175 +20
    Tribes/Clans
    20/20 Elves [Air,Water] x2
    20/40 Kitsune
    15/55 Nekomata
    20/75 Serpents [Earth]
    School
    10/95 Basic Education [M]
    25/120 Witch School [M]
    25/135 Alchemical School[M]
    10/145 Training Magic [sm][Rituals]
    10/155 Training Weapon [sm][Sword, Bow] x2
    5/160 Basic Magic [sm] [Healing, Fire, Water, Air, Earth] x5
    3/163 Basic Weapon [sm] [Spears, Staves, Crossbows] x3
    Guild Hall
    5/168 Large
    2/170 Medium x2
    5/175 Small x15
    20/195 Minor Trade Hub


    Household 100 +20
    Mother
    15/15 Powerful Clan with high status/ignored
    Household Staff
    25/40 Talented House Elf
    0/40 Normal Butler
    0/40 Normal Maid
    5/45 Combat Butler[Average]
    5/50 Combat Maid[Average]
    Staff Assigned to You
    -20/30 none
    Teacher
    0/30 Is an acquaintance of your Mother
    Pets
    5/35 Nekomata
    Household Assets
    10/45 Sponsored [Merchants]
    30/75 Sponseored[Knight Order]
    20/95 Main Sponsor
    10/105 Connection [Mechants in other Nation]
    15/120 Connection [Minor Samuri Clan]

    Character Generation 100 + 20
    Combat Style
    15/15 Samuri Combat Style
    Additional Improvements
    35/50 Charisma x2
    10/60 Charming x1
    50/110 Instinct x4
    Lineage
    -20+5/95 Pure Lineage [Major Clan-ish]

    Not quite sure if I did lineage right and have not incorporated any of its effect yet. Does lineage give 20 extra point to all three catagories? Is that correct or am I reading it wrong?

    Several Choices left with [?] as I do not know what would be best for that category.
     
    Last edited by a moderator: Nov 30, 2014
  14. Adyen

    Adyen Experienced.

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    Huh. Witches and Alchemists don't get together. Who would have thunk?

    Probably will have to watch out for that explosion later and maybe deal with it early.

    [X] A tribe/clan of...
    ---[x] Kitsune (20 Points)
    ---[x] Elementals (Water; 30 Points)
    [X] A Minor Trade Hub (20 Points; Can only take once)
    ---[1] Basic Education School (Medium 10 Points)
    ---[4] Basic Magic School (Healing, Fire, Water, Air; Small 1 Points=4)
    ---[3] Basic Weapons School (Spears, Swords, Bows; Small 1 Points=3)
    ---[1] Training School -Magic Type- (Rituals; Small 10 Points)
    ---[1] Training School -Siege Type (Catapults)- (Small 5 Points)
    ---[1] Small Guild Hall (1 Point for 3)
    ---[2] Medium Guild Hall (1 Point for 1)
    ---[1] Large Guild Hall (5 Points)
    [1] Witch School (Medium 25 Points)
    [1] Alchemist School (Medium 25 Points)
    [1] Far Eastern Temple (Medium 15 Points)

    Mother:
    [X] A Samurai from a small family of no renown, though with potential for greatness... or so your Father thinks. (25 Points)

    Household Staff
    [X] Staff Members (At least 3; 5 minimum if Mother is Far Eastern; Talented and Genius can only be taken once per category.)
    ---[2] Normal Butler (0 Points)
    ---[1] Normal Maid (0 Points)
    ---[2] Combat Butler (Skilled 10 Points)
    ---[2] Combat Maid (Average 5 Points)
    ---[1] Shinobi Ninja Maid (30 Points, One only)
    [X] Staff Assigned under you
    ---[X] Two (-10 Points) - Shinobi Ninja Maid and 1 Combat Butler

    Your Teacher... (Required, pick 1 only)
    [X] Is your Mother (Samurai/Clan 25 Points)

    CG:

    [X] Samurai Combat Style (15 Points)
    [1] Charisma (First Time 15 Points)
    [1] Charming (First Time 10 Points)
    [2] Instinct ( Second Time 10 Points.)
    [X] Pure Lineage (Fudai) - Closest to 'Royalty', though one could consider one with such qualified. It is fairly common for those with one to have one parent, or one side of their family be from/of Royalty. (50 Points Minimum)
     
  15. Wing101

    Wing101 I trust you know where the happy button is?

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    [X] A tribe/clan of...
    ---
    Kitsune (20 Points)

    ---
    Elementals (Water; 30 Points)
    [X] A Minor Trade Hub (20 Points; Can only take once)
    ---[1] Basic Education School (Medium 10 Points)
    ---[4] Basic Magic School (Healing, Fire, Water, Air; Small 1 Points=4)
    ---[3] Basic Weapons School (Spears, Swords, Bows; Small 1 Points=3)
    ---[1] Training School -Magic Type- (Rituals; Small 10 Points)
    ---[1] Training School -Siege Type (Catapults)- (Small 5 Points)
    ---[1] Small Guild Hall (1 Point for 3)
    ---[2] Medium Guild Hall (1 Point for 1)
    ---[1] Large Guild Hall (5 Points)
    [1] Witch School (Medium 25 Points)
    [1] Alchemist School (Medium 25 Points)
    [1] Far Eastern Temple (Medium 15 Points)

    Mother:
    [X] A Samurai from a small family of no renown, though with potential for greatness... or so your Father thinks. (25 Points)

    Household Staff
    [X] Staff Members (At least 3; 5 minimum if Mother is Far Eastern; Talented and Genius can only be taken once per category.)
    ---[2] Normal Butler (0 Points)
    ---[1] Normal Maid (0 Points)
    ---[2] Combat Butler (Skilled 10 Points)
    ---[2] Combat Maid (Average 5 Points)
    ---[1] Shinobi Ninja Maid (30 Points, One only)
    [X] Staff Assigned under you
    ---[X] Two (-10 Points) - Shinobi Ninja Maid and 1 Combat Butler

    Your Teacher... (Required, pick 1 only)
    [X] Is your Mother (Samurai/Clan 25 Points)

    CG:

    [X] Samurai Combat Style (15 Points)
    [1] Charisma (First Time 15 Points)
    [1] Charming (First Time 10 Points)
    [2] Instinct ( Second Time 10 Points.)
    [X] Pure Lineage (Fudai) - Closest to 'Royalty', though one could consider one with such qualified. It is fairly common for those with one to have one parent, or one side of their family be from/of Royalty. (50 Points Minimum)
     
  16. Kravenmato

    Kravenmato Making the rounds.

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    [X] A tribe/clan of...
    ---

    Kitsune (20 Points)


    ---

    Elementals (Water; 30 Points)

    [X] A Minor Trade Hub (20 Points; Can only take once)
    ---[1] Basic Education School (Medium 10 Points)
    ---[4] Basic Magic School (Healing, Fire, Water, Air; Small 1 Points=4)
    ---[3] Basic Weapons School (Spears, Swords, Bows; Small 1 Points=3)
    ---[1] Training School -Magic Type- (Rituals; Small 10 Points)
    ---[1] Training School -Siege Type (Catapults)- (Small 5 Points)
    ---[1] Small Guild Hall (1 Point for 3)
    ---[2] Medium Guild Hall (1 Point for 1)
    ---[1] Large Guild Hall (5 Points)
    [1] Witch School (Medium 25 Points)
    [1] Alchemist School (Medium 25 Points)
    [1] Far Eastern Temple (Medium 15 Points)

    Mother:
    [X] A Shinobi from a minor Clan whom married in due Clan circumstances. The services of her Clan is rather limited due to it, but still valuable. (Will have to earn Heir status to family; 25 Points)

    Household Staff
    [X] Staff Members (At least 3; 5 minimum if Mother is Far Eastern; Talented and Genius can only be taken once per category.)
    ---[3] Normal Butler (0 Points)
    ---[3] Normal Maid (0 Points)
    ---[2] Combat Maid (average 10 Points)
    ---[1] Shinobi Ninja Maid (30 Points, One only)
    [X] Staff Assigned under you
    ---[X] One.

    Your Teacher... (Required, pick 1 only)
    [X] Is an acquaintance of your Mother... from her younger days. (Clan only; 0 Points)

    Monsters Pets (Yours) (Cost halved if Family has the same tribe/Clan as well, rounded up (aka 5 = 3); Can pick any number and times)
    ---[2] Fox Kitsune (15 Points)
    ---[2] Water Elemental(20 Points)

    CG:

    [X] Samurai Combat Style (15 Points)
    [1] Charisma (First Time 15 Points)
    [1] Charming (First Time 10 Points)
    [2] Instinct ( Second Time 10 Points.)
    [X] Pure Lineage (Fudai) - Closest to 'Royalty', though one could consider one with such qualified. It is fairly common for those with one to have one parent, or one side of their family be from/of Royalty. (50 Points Minimum)
     
    Last edited by a moderator: Nov 30, 2014
  17. Adyen

    Adyen Experienced.

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    Kravenmato, I think you're missing 5 points in your household boon?
     
  18. ReinZero

    ReinZero "Corruption is Magic!"

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    Stuff referring to 'All Categories' does mean all 3 categories.

    Issue is slightly less 'bad' between Alchemical Knights and Witch Knights, though when issue crops up into violence... it's much worse.

    ---

    And Extra Points~ (I am disregarding if the person is or is not on the thread/site and also disregarding last iteration participated in. Please mark where you're putting yours. I may or may not have missed people.) Post-factoring Quest-Killing attempts by certain people.

    Backgroundnoise - 30 35 Points (Any Category, May split) + 5 Points (All Categories) [Edit: Added 5 Points for catching some stuff I missed on it, check Note #4 on update for reference]
    Master Basher - 25 Points (Any Category, May split)
    Truthswraith - 20 Points (Any Category, May split) + 5 Points (All Categories)
    Eagleblue - 20 Points (Any Category, May split) + 5 Points (All Categories) <- Baking as usual
    Tetsurou - 20 Points (Any Category, May split)
    al103 - 20 Points (Any Category, May split) + 10 Points (Character Generation)

    psyckosama - 15 Points (Any Category, May split) + 10 Points (All Categories)
    Pipeman - 15 Points (Any Category, May split) + 5 Points (Household)
    bzzt3421 - 15 Points (Any Category, May split) + 5 Points (All Categories)
    Enthalpy - 15 Points (Any One Category)
    Malcolmo - 15 Points (Any One Category)
    robotninja - 15 Points (Any One Category) + 5 Points (Character Generation)
    Shout27 - 15 Points (Any One Category)

    EternitynChaos - 10 Points (Any One Category)
    Adyen - 10 Points (Any One Category)
    Bloodshifter - 10 Points (Any One Category)
    Wing101 - 10 Points (Any One Category)
    Kinglugia - 10 Points (Any One Category)
    Ironforge - 10 Points (Any One Category)
    Militia Productions - 10 Points (Any One Category) + 5 Points (Family) & 5 Points (Household)
    Mishie - 10 Points (Any One Category)

    Happerry - 5 Points (Any One Category)
    Redon - 5 Points (Any One Category)
    Serous - 5 Points (Any One Category)
    GeneralXanatos - 5 Points (Any One Category)
    Zeitgeist - 5 Points (Any One Category)

    Good Luck herding people.
     
    Last edited by a moderator: Nov 30, 2014
  19. Wing101

    Wing101 I trust you know where the happy button is?

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    Hmm I'm not sure what to use my bonus points in but since Adyen and I are voting for the same if we use both our points we can take the second level of Charisma. What do you think Adyen?
     
  20. ReinZero

    ReinZero "Corruption is Magic!"

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    Oh and for the record, these Points do not necessarily need to 'win' the -overall- vote to apply, unless used in tandem with non-Extra Points. Though if you want to pool in to help the general group get something, that's fine too.

    The suggestion you're proposing does work, if he agrees of course.
     
  21. Adyen

    Adyen Experienced.

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    I'm fine with that. I sort of think we're going to need that extra point to 'keep the peace', as it were.
     
  22. Wing101

    Wing101 I trust you know where the happy button is?

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    Yup honestly I'm kinda hoping the others will use their points to max out charisma, instinc and charming. That way we can serve as the peacekeeper of the Alchemist and witches maybe even gain their personal loyalty.
     
  23. ReinZero

    ReinZero "Corruption is Magic!"

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    I'm also on the irc channel if anyone needs to ask questions (while/when I'm on) or you can just ask on the thread. (Like write in stuffs.)

    It works for peacekeeping and what not. You don't need to 'max out' the former and the latter to achieve that, and it is quite a bit down to how you handle matters/dealing with it.

    That aside, personal loyalty is not all talk sort of thing. Think on how people acquire(d) such loyalty of and from people, historically. As in 'not from threat of power or whatever'.

    ---

    And... on Lineage, a general idea/description of what you'd 'like' or want. I'll check over them so don't worry.

    That aside... *still needs to fetch organize an example, but thinks it'd not help instead* >_>
     
  24. Wing101

    Wing101 I trust you know where the happy button is?

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    Hmm to be honest I'm not to sure what exactly consitutes as lineage so this probably won't work but just an idea for the muse.

    Link Magics: Able to create connections between people that allows you and them to use each others reserves and affinitys in casting spells along with telepathic communication no matter the distance. Also allows you to sense the location of your links.
     
  25. Adyen

    Adyen Experienced.

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    Huh. Can it be the following:

    [X] Pure Lineage (Fudai) - Closest to 'Royalty', though one could consider one with such qualified. It is fairly common for those with one to have one parent, or one side of their family be from/of Royalty. (50 Points)
    -[X] Royal cousin: Though not in direct line of succession, if everyone in the Royal family dies, the family is one of the possible families to succeed. And as such, they are closely tied to the Royal family as ministers or close advisers.
     
  26. ReinZero

    ReinZero "Corruption is Magic!"

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    The first and last part are viable- but are generally separate instead of 'at once'. Neither also form the initial/core of one.

    The closest field (of magic) to it is Ritualism. But the general reception of it isn't too/that great (it's found in North West, South Central, and Far East). Namely, Ritualism allows for multiple people to 'pool' together their magic to perform things they'd individually be incapable of pulling off, or to fuel things that need the extended duration, etc.

    The problem with this is that it's affected by the Rank(s) of the individuals contributing to it, and their Ritualism Rank. Combined with the numbers you'd need to pull it off and amount of time needed to bring things up to speed that could be used towards getting that element up instead, are complications that harm its spread/etc. It also requires all contributing individuals to have Ritualism as well, preferably of the same Rank.

    Unlike Invocation and Incantations, it's not viewed in bad/negative light. Just the practicality reasons aren't favorable on an individual basis. Though to note, unlike certain other fields, it isn't hard to get someone to teach it, as ones that know it are more likely to help spread of it due to the advantages of numbers.

    No, that's not valid. I'll note that succession goes from 'Royal Family' > 'Fudai' > Qualified 'Major Clans'. When it reaches the last group, it tends to be either on the verge of civil war if not already outright civil war. A member of the Royal family without proper legitimacy is also an invalid candidate.

    ---

    Here are an example of a Royalty and a Major. These are only their initial and core aspect. Higher classification (on Pure Lineage) means it can include a version of a lower tier's Lineage's growth that may eventually reach close to it.

    Lineage / Inherited Will sub-classification: True > False > Major > Minor > Lesser

    Phantasm Wings (True) – [(Pure) Lineage]
    ---The true aspect of her Lineage, it has multiple aspects.
    1) Utilizing Lightning, it enables innate fast flight, while also boosting mobility drastically on ground.
    2) Through Water, the manifestation of White (or Black) wings that effectively provide accompanying aerial mobility requisites while further enhancing speed. The wings themselves are but phantasm, which may be willed to cut through targets of choice. Their number is but even, though may range from two to twelve, but presently only has but two, which is normal at this age.
    3) Through invoking Ice and Earth, a number of detached, floating exquisite long shields may be formed and double as elongated weapons with Rank respective one full Rank below the higher of the two elements and can be replaced indefinitely while active. They can strike as far as her magic’s ranged limitation is.
    4) By Wind it graces the wings and conceals ones range, coating the shields and wings, distorting the exact ‘distance’ they may strike at. All the same, it but holds together the shields’ connection to her and enables the elongating and shortening of the wings.
    5) In grace of Ice, it is what which does not melt without interference while the wings are present.
    6) Of origin by Aether, it is but where the wings strike from afar, further extended from normal ranged capabilities. Strikes by the wings are that of ‘Phantasm Feather’, which technically are closer to resemblance of more typical melee weapons.

    Moonlight Resonance (True) - [(Pure) Lineage]
    ---Enables the use of Moonlight as a non-standard ‘element’.
    ---As the Primary of one’s Lineage, Affinity is set to Wind & Water
    ---At night, when the moon is out and one is not barred from the outside, all Elements are boosted by a full Rank. Moonlight is also counted as well

    Theory of Magic – [(Pure) Lineage]
    Theory of Magic in essence increases effectiveness and learning capability for all Elements- while for Aether, being more fluid in progress from using the others, while Void is exempt as it is still not counted- and other fields of Magic that do not strictly require elements or other magics. In other words the Elements along with: Shikigami, Talisman, Grimores, Curses, Potions, Exorcism, Healing, Alchemy, and Runes. A direct component of ToM also encompasses general effectiveness of using two Elements or Magics in tandem. It does not, however, include such like Alteration, Magic Sight, Enchant, Reinforcement, or any such derived directly with/through Magic Theory. Interestingly enough, Theory of Magic does not contribute or directly impact/relate to Magic Theory, though it is possible to exceed Magic Theory's Rank by one thanks to ToM.
     
  27. kinglugia

    kinglugia A Randy Avian

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    Don't feel like voting atm, but if you guys insist, I'll bandwagon...but I decide what the MC looks like.
    Also, feel free to use my points to get Instinct.
    And for some reason, I kinda want to make a quick-cast Ritualism spell that functions like the DragonBlooded Charm known as Elemental Bolt/Burst Technique from Exalted. Possibru?
     
  28. ReinZero

    ReinZero "Corruption is Magic!"

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    I'm not familiar with Exalted, information please?
     
  29. Adyen

    Adyen Experienced.

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    Actually, doesn't that mean the one I made is already true in the sense that if all of the Royal family, our character/family (for my vote), being Fudai, is already next in line?

    Can I get an example? I'm not getting how the Linage is supposed to work if not for legitimacy for the throne (unless you mean all the magic bloodline related stuff is based off this as well)? If that's the case, I might just make a case for being able to discern magic in its purest form (and thus being able to see the gathering and release of spells before they are in a viable form).
     
  30. ReinZero

    ReinZero "Corruption is Magic!"

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    It's redundent and not an actual thing. Inheritance rules do require all possible candidates have sufficiently Pure, Pure Lineage (after Royalty caliber that is).

    I had posted 3 examples in my post response (spoiler tagged).

    And what you described just now falls under the preview of Magic Sight and a few other Magic Skills, though for others it's a Personal Skill. It's too minor, except as -part- of a Mixed Lineage. But never as a core aspect/component.