Reiny's Space Battle's v0.01 - Cassus Belli
I'm thinking of creating a system for space battles, war and politics.
I will be drawing heavy inspiration from Paradox Interactive mechanics, simplified for the purposes of forum gaming.
Cassus Belli
- Cassus Bellis can be added on after a war has been declared.
- Conventionally, upon victory, the attacking power is bound by a 10 year truce.
- There are also Cassus Bellis exclusive to certain factions.
Annexation
The default Cassus Belli is Annexation. If a war is declared without any other Cassus Belli, it is assumed it is this one. This means that in the event of a Victory, one nation obtains all the territories the nation it has declare war against. In the case of a White Peace, the attacking nation loses Prestige and causes a lost in Ideological Power for the ideology they correspond to. In the event of a Surrender of the Attacking side, the Attacking nation must pay Reparations and loses far more ideological power.
Using the Annexation Cassus Belli also gives the defender the right to use the Counter Cassus Belli of Debellatio.
Using the Annexation cassus Belli always increases a nation's Infamy value.
Debellatio
Granted by a nation attacking with the Annexation Cassus Belli, Debellatio is a Counter Cassus Belli that extends the war for the defender (now known as the Counter-Attacker after using this cassus belli) beyond suing for reparations.
In the event of a Victory, the nation using Debellatio installs a puppet government and receives extremely heavy reparations from the losing power. Furthermore, the nation using Debellatio also gains huge amounts of Ideological Power. In the case of two Debellatios against the same enemy, this may cause a nation to be partitioned. In the case of a White Peace, the counter-attacker loses Prestige. In the case of a Surrender, the attacking nation, the aggressor of the original conflict who used Annexation, succeeds as per Annexation.
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There are other, more limited Cassus Bellis.
Annex Core
Distinct from the Annexation Cassus Belli, if a nation "has a core" on a different nation's territory, it may declare a far more limited war for it. A core is a territory is considered an integral part of a nation's territory, disregarding actual control.
On Victory, the attacking nation gains the Core territory and Prestige.
On White peace, the attacking nation loses Prestige and Ideological Power.
On Surrender, the attacking nation loses Prestige and Ideological Power and must pay reparations.
Salvation (Major and Minor)
A Cassus Belli only available to Factions associated with Kriemhild Gretchen, using the Salvation cassus belli serves to expand the empire associated with Kriemhild Gretchen.
This Cassus Belli can only be used against Nations not worshipping Kriemhild Gretchen. Using this Cassus Belli requires spending Ideological Power. Using it also allows the defending power to call other nations of their same ideology into the war against the attacking power.
On Victory, the attacking nation gains the territories for which the Cassus Belli was declared. It it was Major, the whole nation is Annexed. Furthermore, the Destroy Incubatorians event is enabled. Prestige is gained and there is a net increase in Ideological Power.
On White Peace, Prestige and Ideological Power is lost.
On Surrender, Prestige, Ideological Power is lost. The Salvation Cassus Belli may not be used for another century.